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@[Deleted User] said:
I was hoping there would be something to unlock day 1. I got the PS4 platinum on Halloween and I think that would be cool to add as a banner or emblem. Hopefully they do add retroactive unlocks so there is more variety than just the ones we can earn from event and tomes. It would be boring to just see the same few all the time.
Same, it would've been really cool to open the game and have banners to choose from, and also see what other players have. At least I hope that they include then om the rift, I would rather have filler badges/banners than filler charms that haven't ever been used by a single player
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@Xernoton said:
It's terrible how the system works. You can walk 0.5 metres and a gen that is so loud, that you can't hear anything else just gets silent. House of pain and double story house on Badham come to mind. But there are also instances where there could be no walls at all and the gen would sound the exact same.
Whatever they did, it clearly doesn't work in the correct way. Otherwise it wouldn't be this inconsistent.
Yeah, I almost forgot about the double-story house on Springwood. I stopped checking that gen years ago, and I just let the survivors finish it, it's not worth the hassle. The gen in the main building's basement also has this problem, so Springwood is definitely the worst case of the sound system.
But it's weird because it's not only on gens on a different floor (like those in Badham). It can happen to those on the same floor as you, as seen in the Hawkins map or even The Game, the bathroom gen needs you to be literally on the doorway before you can hear it, you can be looking straight at it and still won't make a sound unless you're next to it lmao.
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@Astel said:
May you give us the screenshot? I am really curious...
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It's gotta be Chucky. If Myers was about to be reworked, why wouldn't they show it alongside Trickster's changes?
I also thought it was hinting a Myers rework though, but the stool makes the difference IMO
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@NerfDHalready said:
i was a newer player back then and didn't really understand map balance. how does this map upset both sides? is it one that's great for some killers and awful for some like rpd? does it blatantly favor one side? i don't remember struggling on it as survivor. it seems to have lots of pallets but really unsafe ones, and seems exceptionally good for mirror myers and wraith, overall stealthy killers/playstyles.
Because it's not very likely for a balanced match to happen on it, it will always favor one side more heavily than the other.
A killer like Myers, Wraith, or Ghostface could have a great game there, so survivors don't have much of a chance. But then, killers like Huntress, Blight, Wesker, etc., have their powers completely nullified. It's an old type of layout that just doesn't work in the current DBD.
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@GentlemanFridge said:
Honestly? Good.
The Game is not nearly as bad as people make it out to be.
And is it really that bad to have a killer-sided map, for once?
Not to mention it's ######### HAWKINS??
Unlike RE or SH maps, this one never felt like it was coming from its IP, it never felt like 'Hawkins' to me. It's just a few points of interest shown in the show stitched together within an awful layout. Which makes it horrible gameplay-wise (the most important wise)
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@ReikoMori said:
So that isn't Naughty Bear, but the narrator from Naughty Bear.
In the original game he only really talked at the start of a level and when you killed all the other bears in the level and during certain event kills. When you killed everyone in a level the narrator would say "Total De-fluffication! You De-fluffed them all!"
Yeah, I know, but It would've been cool if the narrator also spoke when you killed survivors, when you got stunned, etc. Or even said the "De-fluffication" line after a 4k. Feels like a missed opportunity
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@OnryosTapeRentals said:
https://us.v-cdn.net/6030815/uploads/LHDI8LG3YABD/image.png
Taken from the June AMA over on r/Dead by Daylight; linked here.
Finally, I didn't think I would live long enough to see this day. I hope it isn't just a "Shadowborn Tier 1" FOV increase, but good to hear.
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@Hunkulese said:
Xenomorph is definitely overturned at the moment, but it should be pretty easy to put them in a good place. Increase the slowdown after a tail whiff, make the turrets more effective, increase the cooldown to get back into runner mode, and they'll be fine. A visual or sound queue when the whip is coming would also be nice.
"but it should be pretty easy to put them in a good place" - Proceeds to list a series of nerfs to throw Xeno at C -plus tier. Classic DBD forums
