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NOEDENJOYER

NOEDENJOYER

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NOEDENJOYER
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  • To eventually have the willpower to beat the addiction that is DBD and uninstall because this game is actually not fun anymore backed by developers who are both immoral and incompetent at their jobs.

  • Yeah I'm done playing killer (killer main btw) with SKBMM for the most part. If I ever touch the role I'll play Spirit only, but other than that I'll stick to survivor.

  • Quit playing killer entirely. I'm already on the verge of quitting because of SKBMM but at least there's Spirit or Blight if I ever want to play a few games.

  • What a silly question, don't you know survivors just want to gut Spirit so there's no actual killer who can give good survivors a run for their money?

  • I'm considering become a Spirit only killer main or deranking to rank 20 because SKBM is actually nothing but misery and suffering.

  • Pinhead by virtue of chain hunt alone is B tier, its powerful and basically stops any tangible generator progress and forces survivors to go do something else, which slows the game down. You can also force survivors into opening it, allowing you to find an easy chase as you teleport right next to them.

    His M2 is weak, it breaks too fast, especially around environments but this ''he's trash'' complaining is ridiculous. Any killer with FREE generator is B+

  • @wxnickxw said:

    https://forum.deadbydaylight.com/en/discussion/comment/2485614#Comment_2485614

    Isn't the benefit that you play with people who are as good as you, so you don't getstuck with a bunch of terrible teammates?

    Terrible teammates make the game fun for both sides, albeit there was frustrating aspects to it as well.

    If you don't find dominating potato survivors as killer fun, or seeing megheads or baby dwights do the weirdest cute stuff, you're too sweaty.

  • @latinfla4 said:

    More tunneling more gen regression more noed usage less lower tier characters being used its beautiful 🤣

    Survivors: Oh my god, can I get good teammates

    *SKBMM gives you good teammates*

    Also Survivors: Oh my god, why are killers tunnelling?


    JEEZ its almost like the game isn't survivor-sided at high level... right?

  • This new system actually makes playing survivor easier and more fun now, because they no longer have potato teammates that drag them down. Conversely, going against efficient and good survivors as any killer is miserable. You need to sweat and play almost perfectly to achieve a decent result unless you decide to tunnel or camp, which is also miserable because it takes away someone else's fun and makes you the target for salty survivors.

    For example, I am a killer main, I play Pig, Bubba, Wraith & Bubba mainly. I'm fairly good at these killers, achieving 2-4k's often before SKBMM. Now? It's legitimately a sweat fest. I've never camped so hard before. And funnily enough, I switch to Spirit (who's like my 5th most played) and I'm still rolling the same type of good survivors.

    All this change does is:

    A) Make less people play killer

    OR

    B) Make people play Spirit/Nurse/Blight

    You may argue that its fair for killer/survivors to be equally skilled. But my counterpoint is how its insanely less fun for one side and not the other. DBD is a casual game to have fun with, if you take that away, what's the incentive to playing killer?

  • There's no point to the SKBMM.

    All it does is make matches harder for both sides for absolutely zero benefit. There's no reward to being good at this game other than frustration and misery.

    DBD is supposed to be a casual game, SKBMM needs to go.

  • The problem isn't gen speed, its how difficult it is to apply pressure on good survivors. Unless you're Nurse, Spirit, or Blight, it takes too long to down good survivors who have safe tiles and exhaustion perks to extend chases for minutes.

    Maps tie into this greatly. If every map was like Coal Tower, where its relatively small, has safe tiles (but not many of them) and actually allows the killer to get to the other side of the map in 10-15 seconds and create dead zones, etc, mid to low tier killers could perform well.

    When you have big maps with numerous safe pallets (e.g like coldwind here) against good survivors, you just can't win unless you tunnel or camp from the get go.

  • Yeah he's trash against good survivors. Basically an M1 killer unless you chain someone in an open field.

    He's just as hard as Nurse, I'd argue, yet one makes you a God if you're good with them and the other.. a slightly better Clown?

  • They nerfed mori's (as they should've) months ago but keys are still untouched.

    Not surprised BHVR makes a promise they cannot keep, its their cliche.

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