MetaDeth
MetaDeth
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- MetaDeth
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@Wezqu said:
- Haven't seen this myself but should report it to the bug reports on betahub
- The level is not prestige level its the level their bloodweb is on so if you have not used bloodpoints on them those are on Level 1 or if they are freshly prestiged and so are back on level 1 bloodweb.
- Haven't checked this but might be partly because it kept bugging out and showing hidden offerings descriptions. So they might have turned it off until they get to fix it. Edit working for me
- Sure why not would not mind to be able to preview the item too
- That is not a bug that is a suggestion as its never worked while on dying state
Ah yes, thanks for pointing out those things.
Yeah, 5 is a suggestion. Would make sense to have that feature tho.
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Anyone have this issue?
Or is it meant to be that way?
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@Lord_Xylum said:
I agree with most of these, 6/10 to be exact.
I disagree with the Key change (Broken Key should appear broken, however), the add-on removals, the offering removals, and I just don't care much for new emotes.
I'm not gonna comment on the chapter preferences, we all have our own desires regarding that.
I'd like to add and emphasize Killer FOV increases, so that we can't as easily lose a Survivor or miss a hit simply because they got close to us. It's idiotic.
Yeah, that FOV fix would help.
1. Remove Offerings: Clear Regent, Hazy Regent, Faint Regent, Chalk Pouch, and Salt Pouch.
2. Remove Add-on: Abdominal Dressing.
3. Increase Toolbox Add-ons, Bloody Party Streamers, Escape Cake, and Survivor Pudding frequency and Decrease Map Offerings frequency in the Bloodwebs.
4. Make a Single Player Mode w/Killer & Survivor bots.
5. Create a Random Perk Generator option.
6. Add a Story Mode based on the DBD Behavior- created characters. Break it up into chapters and add more chapters as warranted.
7. Install a Generator in the Killer's Basement that awards 10k Bloodpoints points each when completed.
8. A new emote that shows the Survivor with his hands up, palms out, as if to gesture, "Wait! Wait!" or one where the Survivor "shrugs" as if to say, "I don't know!" Or a "thumbs up" emote.
9. Have Survivor Keys invisible to the Killer. A key can fit into a pocket and be unseen, so don't allow the Killer to know when a key is brought into the match.
10. Allow Killers to use Five Perks instead of four. Killers should always have the upper hand as it's hard enough for them having to basically hook 4 survivors 3X each. Killers should be feared, not toyed with like they are now.
11. Killer's I'd like to see in-game:
1. Harry Warden from My Bloody Valentine and his coal miners helmet light Blinds survivors if they look directly at him when he's focused on them.
2. The Tall Man from the Phantasm movies. He has those flying deadly sentinel spheres that can inflict damage.
3. Pumpkinhead, the tallest killer in-game that can see over obstacles, making him hard to hide from.
4. Chucky from Child's Play and the TV series. He can't carry survivors, obviously, but since it was a voodoo ritual that allowed Charles Lee Ray to put his soul into the Good Guy Doll, he could use a voodoo ritual to put the downed Survivor on a hook.
5. The Wolf Man. Would make a Great Ultra Rare Alt. for the Blight but better if it's his own Killer.
6. Pennywise the Clown (IT) and Art the Clown (Terrifier).
7. Candyman. His bees can attack, and honey can slow you down in a chase.
8. Jason Voorhees.
9. Captain Blake from the movie, The Fog. His terror radius is not only the heartbeat but a thick fog that slows you down. He has a pirate sword for his basic attack.
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Anyone have anything else to add?
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Bump.
I'd like to know as well.
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Nowadays people doing that might just be trying to complete an objective from The Tomes.
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Dr. Satan
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Each so-called "update" causes more and more problems that they have to go back and try to fix.
It's snowballing.
Creating more problems so they constantly have things to work on. It's called "job security."
They're shooting themselves in the foot, though.
If it's not broke, don't mess with it!
Quit the nerfing of characters and perks to appease the whiners.
The HUD worked fine as it was.
Get back to the basics.
Keep it simple.
PTBs used to be to test the new perks and killer mechanics, now it's that plus 20 other things.
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I like it but it's so dark I have to squint to try and see anything.
And the UI is too small. I have it at 100% and it's still too small.
I can't tell how much time someone has left on hook.
An in-game option in "settings" to adjust brightness would probably work for the darkness problem.
I couldn't even see any features on the Spirit's body when she caught me it was so dark.
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I like it but it's so dark I have to squint to try and see anything.
And the UI is too small. I have it at 100% and it's still too small.
I can't tell how much time someone has left on hook.
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Xenomorph would be cool.
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I think the new killer is a werewolf. There. That's my guess.
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Make it so only Myers hears it, not survivors.
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Dr. Satan (House of 1000 Corpses Chapter)
Xenomorph (Alien Chapter)
The Tall Man (Phantasm Chapter)
Pinhead (Hellraiser Chapter)
Chucky (Child's Play Chapter)
Candyman (Candyman Chapter)
Jason Voorhees (F13 Chapter)
Pennywise (IT Chapter)
Werewolf (The Howling Chapter)
Captain Blake (The Fog Chapter)
Pumpkinhead (Pumpkinhead Chapter)
That's all I can think of right now.