Mavericks
Mavericks
About
- Username
- Mavericks
- Joined
- Visits
- 748
- Last Active
Comments
-
@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/2946583#Comment_2946583
Because instead of nerfing his op add ons, some people ask for nerfing anything they can classed as problematic. Basically getting ######### on by blight too many times does that to you
All need is to remove or recycle the alchemist's ring and iri tag. But they are trying to break the character's mechanics, which have been perfected for months
-
@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/2946583#Comment_2946583
Because instead of nerfing his op add ons, some people ask for nerfing anything they can classed as problematic. Basically getting ######### on by blight too many times does that to you
All BHVR needs is to recycle or remove the alchemist's ring and Iri Tag. But they're trying to break character mechanics that have been honed for months.
-
Why remove this technique if it adds interest and spice to the gameplay?
-
Will another killer leave the game?
-
Cursed totems should just have immunity for the first 30-60 seconds of the match. That would be fine
-
@Piruluk said:
Because FOV settings would kill stealth completely
FOV doesn't have to be necessarily high
-
As far as I know every game has FOV settings except for this game
-
Before the patch, the game was fine, but now I don't understand what's going on.
-
same. fix pls
-
@Littlefabio said:
https://forum.deadbydaylight.com/en/discussion/comment/2922685#Comment_2922685
Yes but I don't want to use 3rd party to fix something that should be in-game to turn off. @Peanits Can we please have this looked into! Please!
Sharpening not fix this. Need turn off AA
-
@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2922779#Comment_2922779
Ignore this post the ini files are still a thing
Gonna test it now
I put the desired values in this file, but now they have no effect
-
@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2922769#Comment_2922769
This update essentially had everyone redownload the game, there's a lot of technical reasons to it I'm sure
But it seems all the .ini files you could use to make minor edits like uncapping fps or removing AA are either gone or located somewhere else (I can't find them personally)
Nobody knows how to remove it at the moment and unfortunately it's likely the case that we're stuck with it unless we're vocal enough to get a response.
I don't want to play the game when it's a blurry mess, I don't know how people do
Developers generally know that their game with AA looks decently worse?
-
Why did anti-aliasing turn on again? And how to remove it now?
-
@bladeeefan69 said:
I feel like if im not 200 hours min. blight main im not supposed to play the game, survivors are either babies or 4k hours tryhards, no in-between. Im not intrested in 'otping' killers so im getting destroyed or end-up getting pallet slammed when I try out a m1 killer. No jokes around, im not a psycho intrested at grinding invisible mmr number means im not supposed to have fun anymore xD? games like lol or smgh are way less tilting
I only play on Blight and Artist because they are interesting and strong killers. But I quickly came to the MMR cap on them and I often meet no-lifers which are hard to play against even on such killers. So just farm bloodpoints and don't worry about -3/4
-
@DeathByBJ224 said:
was playing with some friends from 7pm to 11pm and not ONE ESCAPE happen.
All our killers were High Tier players and most of them were blight and Nurse.
before we was escaping on and off but last night was one of the worst i experienced. i left to another game cause how hard and frustrating it is to go against such try hard killers when i want a casual type of gameplay.
whats your opinion on the MMR last if any of you played
Yesterday until 3am I had a lot of easy games on blight, all ended at 4-5 gens. Although until yesterday, all games were much more difficult
-
I noticed that during the night-morning time, most of all hidden hackers. And many of them play through a smurf account. Many of them are good survivors, but at the same time they abuse teleportation, traces, dead hard, instant healing
-
There is no respect from survivors in 90% of games. Play dirty, no need to play fireplay. Survivors don't deserve this.
-
If I see 3-4 Neas in the lobby, then I leave the lobby. She is a nasty character and usually there are good loopers among them.
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2891372#Comment_2891372
But even then, she's still a 115% killer. Good Artist players will know when to just follow at 115 and when to place crows.
Shift W is really boring tho I wish that I wasn't forced to resort to it as survivor + wish I had a way to deal with it as killer consistently without playing characters that give me chronic motion sickness 🕳️👩🏻🦯
Well, in general, I am very pleased with the Artist and I hope he will not be nerfed. She is a very interesting killer and is able to often turn games even if you only give a couple of hooks and you have two gens left. She also great in terms of sound effects and animation.
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2891217#Comment_2891217
This is true of every anti loop killer except Blight, Billy, Nurse, Spirit, and all of those killers have powers not exclusive to anti-loop. Artist still has a better chase than Billy and out of all anti-loop no-mobility killers has perhaps the 2nd best anti-loop
I agree with you. But the fact is that she has a high cost of fault . If you get a little hung up and make a mistake with the crows, then it's a big waste of time.
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2891061#Comment_2891061
Please tell me you're not saying that Artist, one of the best killers in the chase game, is bad at chasing??
She finishes the chases in 10 seconds only against idiots who fixate on the first pallet loop. Survivors who just shift+w require a lot of thought and a bit of luck.
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2891061#Comment_2891061
Please tell me you're not saying that Artist, one of the best killers in the chase game, is bad at chasing??
If the survivor just do it shift +w, then the artist needs a lot of thinking and a little luck. She finishes the chases in 10 seconds only against idiots who fixate on the first pallet loop
-
@Wendygo said:
I never get her while playing survivor. She is my main on killer and I would love to go against her just to see what's it's like. But I think I have only ever versed her like twice. I know some people think she is boring, she actually very very strong but I never get to see on the other side. Little sad to me.
People just don't want to learn. It was the Artist who became my main when I started playing in DBD. It is difficult to master, and when you understand how to play it, it becomes obvious that other ranged killers are not so effective. She's not very good at chasing, but no one is capable of putting that much pressure on the gens. And it's really cool when you get knockouts from the other end of the map. And even the chases sometimes end extremely quickly if you anticipate the survivor and take your time with the crows.
-
The artist is fine. Addons are also varied. The only thing I would like to see is a lower cooldown if you send 2-3 crows flying.
-
-
@I_am_Negan said:
You're not forced to tunnel and camp
You don't get any rewards for playing well.
Exactly so why sweat for the win?
Why camp and tunnel for the win?
https://us.v-cdn.net/6030815/uploads/6NSOTEFSXZRX/you-get-nothing-gene-wilder.gif
play how you want, but remember to try to practice different mind games ways to better yourself instead of camping and tunneling.
Play for fun instead of taking this game so seriously that you have to 4K to win. You'll see that you will play a lot better.
I've always played like this. But now all games are the same. I don't meet weak players. The question was why there is serious matchmaking in such a game. I agree that there is no need to always take care of -4. The balance of the game is when two survivors escape. To reinforce the idea. I would like to say, do not repeat my mistake and do not play only on one killer. If you are serious about the game, it will be very difficult.