Marvel
Marvel
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- Marvel
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I think there are more than enough killers proven by the point that at a higher rank queue times for killers get longer. If you queue as a survivor you always get into a game within seconds.
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@Mashtyx1 said:
WGLF is the survivors BBQ Bloodpoint stack perk.it's not, we're gonna live forever grants only BP and no vision!
BBQ grants vision AND bp. how is that the same? Also the BP stack for killers is on a useful perk where we're gonna live forever gives you only bp. In addition to that it's much harder to get 4x unhooks as a single survivor than 4 hooks as a killers. -
I don't think they will change the perk grind because it keeps players playing the game but there should be a solution for characters that rely on certain perks to obtain them in some way. For example if you play The Pig on rank 1 without Ruin (or any killer really) good luck doing that. It can work but it's so much harder to win.
The same goes for survivors without Self-Care, of course it's doable but with the current state of selfhealing and having others around you to heal Self-Care stays extremely relevant BUT you need it in your bloodweb first.Most perks are completely fine at rank 1 like self-care or sprint burst (sure they are better at 3 but decent enough at 1). But then there are other perks that need rank 3 like ruin or empathy and that's an issue :<
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@Kilmeran said:
@Marvel and @Grimbergoth As a new player, I keep being told to level this character or that character and unlock teachables. Then I see these threads here and at Reddit, and I sit back and go: Well, maybe going back to Overwatch isn't so bad, after all.Seriously, if I want an Asian RNG grind, there are MMOs for that. Hint: I don't. It's why I stopped playing MMOs, finally. The more I see the threads and then go off and research that aspect of the game elsewhere, the less hyped I feel to play it.
It's totally fine if you start and you play mostly 2-4 characters, you get enough BP to get the important perks but as soon as you have all killers/survivors with unlocked perks things change and it takes a lot longer to get certain perks on killer or survivor X if you haven't played him/her that often.
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Wow that's weird! But that is what I mean...it's no secret that there are a lot of perks that are better than others e.g. Leader vs prove thyselves and even though I enjoy leveling up my survivors and killers it's a little rough if you spend literally millions of bloodpoints just to get some particular perks (not only that you need the perk, you must rank it to level 3 as well). I think it's completely random and that is the problem ^^''
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That sounds like a great ideas! I thought about a ultra rare token perk which let's you choose a level 1 perk.
I think there should be a faster way to get impactful perks early other than using "Prestige". Think of the new players who need months to get good perks on their favorite killers or survivors. Something in between would be great. Maybe you earn the perk token by using prestige on one of your characters so it shows up the next time you level up a character.There are so many ways and ideas and I remember the devs talked about this issue but they don't intend to change it anytime soon but I feel like it is quite a problematic case at the moment and should be adressed rather quickly. They probably have other things on their mind though

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I thought about doing that but it's so sad to lose everything : < also I don't feel like that should be a reliable way.
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As a survivor you always keep your items when you escape BUT it might happen that you lose your item because of a bug. It is very rare but has happened to me (once in 400 hours).
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If it's only 5% it's not even worth sabotaging the hook.
We just need better sabotage-add ons or items to make it worth without overpowering.
Maybe give us some +30s/60s on the destroyed hook and the more hooks are sabotaged the faster they regenerate or hooks can be sabotaged in a way that survivors have a increased chance to unhook themselves or increase the healing speed if unhooked (or additional bloodpoints for unhook from that hook).
I'm not even sure if the devs know what to do with the Sabotage ability xD -
I'd rather keep the perk the way it is. It would take too long to get 8 tokens and then land a hit on the obsession. If it had the additional effect of exposing the obsession it would be great but probably overpowered xD
I think there are other perks that are in need of a rework like Playing with your food or whatever that perk is called, Hangmans' Trick or Territorial Imperative etc. -
Rancor only shows an image of the survivors like doctor's scream image.
I think it's fine and if you think rancor is overpowered, what about BBQ? lol It shows where they run etc. -
Yes, they will change the late game and stop survivors from jerking around until you finally force them out of the game. They want to create a more intense and exciting late game scenario that will be fun for survivors and killers
