Lametart
Lametart
About
- Username
- Lametart
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Comments
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Ooh yeah! Maybe when using a toolbox all you can do is break the hook, but if you're using saboteur, after reaching 50% on the sabo time, the survivors who get hooked have 2% increase in luck to get off the hook!
50% = + 2%
55% = + 4%
60% = + 6%
65% = + 8%
85% = + 14%
95% = + 18%
And maybe if the bar is at more than 85% the hook breaks when they unhook themselves.
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@Captain_Doomsday said:
They also disable lore when finding a lobby, for some reason.
Yeah and dailies too. I have a short term memory i need to see what dailies i have left xD
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Noo no skillchecks please! Skillchecks are meant to be an obstacle to progression in a match and if missed, give a notification to the killer to make it easier to find survivors. If the killer already knows youre on hook, and your not affecting the progress of the game by being on one, there shouldn't be skillchecks! Technically speaking survs on hooks are already a "burden" to the other survivors, dont make it easier for them to die! Besides, the ideal hooking goal should be hooking everyone 3 times, not 2!
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More animations! More animations!
MORE ANIMATIONS!!!
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Ooohh yess!
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They could add season offerings! Or make the maps alternates available in kyf.
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YESYESYES
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/578477#Comment_578477
I really like that idea. I think having only the killers map available would quickly get a bit dull, nothing but corn all day is my worst nightmare because I am totally cornblind.
Lmao me too
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YEEESSS PLEAAASSEE. CHANGE ICON FOR HATCH ESCAPES
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Ugh please. My remote's X key is already making loud clacking noises from how much ive tapped it xD.
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I'd say 40/50/60 seconds at most. 4 minutes is enough to end a game if the killer is good enough.
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But ive accidentally disconnected from a game as killer. So maybe if the killer disconnects, generators get trapped by the entity to give the killer a chance to reconnect. After the cooldown (maybe 45 seconds like @Jdsgames suggests) is done and the killer hasnt reconnected, the match is canceled.
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PLEEAASEEE!!! Id like to talk about outfits with my swf group while we wait for a lobby!
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Or maybe we get like 25% more bloodpoints if we use that killer for that day?
Same with survivors.
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All doctors are annoying to play against. We cant even use dead hard while mad... like... what??? Imo that, combined with the aparitions is hard enough. Cuz he can just zap everyone into tier 2 and he's got the entire map covered...
But idk... im just biased i guess. I think he needs a nerf, but seeing as people are asking for buffs Id rather him staying the same.
Again, thats just me.
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Im sorry... By skill control do you mean skill checks or..? Ive never heard of skill control 😳
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LMAOOOO WHAAAT toxiiicccc lmao that would be funny. Id use it
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With the amount of people being toxic youll end up with worse lobbies xD nah but actually yeah a block function would come in handy.
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Yes yes a million yesses!
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Ugh yeesss we need more indoor maps. All these forests and cornflields have me EXHAUSTED.
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So much yes to this. And alternate versions of heads with sunglasses. I'd love to use Adam's latest Head cosmetic without those ugly sunglasses.
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Yeah, it would be cool if they can do more stuff for the sabo. They can also add a perk similar to Pharmacy but instead of medkits, you get a guaranteed toolbox out of the first searched box.
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Yeesss more shirtless/lose clothing for my booyysss!
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More iridescent shards! Having to play 7 games to get 300 shards is exhausting... If we could get extra shards by ending a season at a certain rank then that'll be fantastic!
Ranks:
1 = 3,000
2 = 2,500
3 = 2,300
4 = 2,100
5 = 1,900
6 = 1,700
7 = 1,600
8 = 1,450
9 = 1,250
10 = 1,000
11 = 900
12 = 800
13 = 600
14 = 400
15 = 200
16 - 20 = 0
And if they give more then even better.
Rank exclusive cosmetics are also cool!
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Maybe they'll do something like they're gonna do with Pig and Tapp. We'll just have to wait and see.
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He's a copyrighted character hun. They cant do any changes unless the owners of that character give them the green light. Which I dont think it'll ever happen.
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This is a neat idea! I was thinking:
A toolbox addon that, if installed succesfully, stuns the killer for 2-3 seconds after they kick the gen.
A toolbox addon that sabo's a hook an instant 50 percent (or something similar).
A key addon that lets you see the hatch's aura. @NuclearBurrito 's idea of other survivors seeing what the key shows is cool too!
A Medkit addon that, if aplied succesfully, gives you enduring but only after healing yourself fully. And it runs on a cooldown of course.
And as for the firecrackers: @CoffengMin if you go to the items page on the dbd wiki, there are things called gunpowder (or somthing like that) with different rarities but they never actually implemented them into the game :c instead we have seasonal firecrackers. It would be awesome if they added them!