KingArthanal
KingArthanal
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This is a asymmetrical ban system. You got the point?WarthogFury said:Just have been banned from online and communications. I called someone a silly ass as a joke on Dead by Daylight because they were calling me a [BAD WORD], bad and trash. Later after the ban happened so he reported me and I was the banned one. EXCUSE ME? Am I going crazy? I’ve been trash talked, harassed and called many horrible names for a whole year and Xbox did nothing about but when I talk a bit of smack for the first time, it’s like GOD DAMN HE CALLED HIM A SILLY ASS WHEN THE OTHER SAID STUFF EVEN WORSE.... BUT STILL BAN EM! I guy called me a f**ker and I reported it but nothing happened because he was on the next day. Great job Microsoft -
Ok Thank youBeardedragon said:@KingArthanal said:
Ok, so let’s ask for a no grab animation and we are all fine. If you just want to get rid off hatch standoffsi would be fine with that.
i would prefer a closed hatch because i feel like generators are fine, but yes, i would be fine with a no grab animation.
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I didn’t said the thing is you have to win the game. Let’s say if you survive longer than 60 sec after i found you, you won this.KillingInstinct said:@KingArthanal said:
KillingInstinct said:@KingArthanal said:
If you’re doing so much right why you complain about pallet looping then?
since even when I'm doing anything right and how everyone says their done, pallet looping is still as annoying and time consuming for killers. EVERY survivor is a distractor in the high ranks. How tf am I supposed to rank up with only 1 kill? Since that's all I'm getting when a whole team consists of distractors
Maybe you fight me 1on1 and I show you that it isn’t that much time consuming.
I mean. If it's a 1 on 1 you can't compare it since no one else is doing gens? Not very smart are u xD
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Ok, so let’s ask for a no grab animation and we are all fine. If you just want to get rid off hatch standoffs
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Just one question. How is it a free escape when you have to survive 300 sec during mate downed and after that he hooked with bbq, he can see you and have another 120 sec before you gonna can go through hatch. Then the hatch open but you still have to search it while killer already found it. You have really a weird point of view and no real valid arguements.Beardedragon said:@chemical_reject said:
Beardedragon said:@chemical_reject said:
Beardedragon said:
@chemical_reject said: And for clarification I play killer and survivor probably equally, I just don't rage on the forums about stupid things i dont rage either. i used arguments, but you threw free kill and entitlement in my face. the fact this degenerated in to a mud throwing fest is because of you guys, not me. and its nice you have a butt buddy that can help you, but it doesnt make you more right.
Lol aww ur ego must be really fragile if u have to resort to name calling and finger pointing. Ur arguments don't hold water and it wasn't about being "right" or "wrong" but ur raging and just can't seem to let it go. Just like when a survivor is at the hatch and instead of hitting them and moving on you'll waste ur time standing there.
says the guy that made a "sum up" of me sounding like a baby. look at yourself mate. you have to resort to childish behavior.
theres nothing wrong with not letting them go. im fulfulling my objective which is to kill them. how can you have a problem with me doing what im supposed to? you wanna let them go, go ahead. i wont. i want to fulfill my objectives.
Never said I have a problem with it. By all means fulfill ur objective if u can but I bet 9 times out of 10 u end up standing there wasting ur time that could be spent in another match because ur fragile little ego wants his 4k for free. U don't like the "hatch stand off" but u are just as much the problem as the "survivor who shouldn't get out cuz not all the gens got done"
again with the insults and i dont get why. you constantly, at every turn attempt to take a swing at me. you can keep saying im the guy raging, but you're the guy that constantly mocks me for trying to argue why i think the hatch stand off needs a fix.
you say i want my 4k for free, how is that different from the survivor im looking at, who wants his escape for free? how are we different? you want the survivor to just get out for free, but i cant get a kill for free?
how about no one gets anything for free and work for it. i dont have a fragile ego, i just want to do my objectives which is to kill. why would i let him out? he can still get out. i dont hold the game hostage. and yes most of the time is a waste of time because the survivor teabags and stands in front of me and doesnt do the generators that he could simply go do. if i see him go for it, i will chase him down. if i fail to do so he reaches the hatch and get out. i say GG. its done.
i dont have a problem with the survivor being able to leave the game because generators are done. he just have to get to the hatch before i do so i cant close it in. that or the killer shouldnt be able to block the hatch, that way there also wouldnt be a problem. i dont care what the "Fix" for the stand off is dude, it just needs to be so that i cant physically stand on the hatch to block it or grab him. because if i can, i will because i dont want to let him out as well as i can.
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Yes but nobody want a killer sided hatch thing. Even not me as main killer, it’s already to easy 4K if only 2 are left. I mean survivor should be downed in a 15 yards radius not completly killed and than no grab animation. Only way to deal with this. I don’t know him but he’s just right, you’re crying about something and try make this game a killer sided while nobody is interested in such a thing. Deal it same way like hatch standoffs and move on. If you’re too bad and you end it in hatch standoff it’s your fault but then you should may the survivor let escape. Just accept you’re not good enough, I do the same if I lost a game. Who cares.
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As I already said, killer is already in a unfair advantage 1v1. So it doesn’t need a additional nerf. The only thing is too get rid off hatch standoff’s with making it impossible to grab but 1 shot in a 15 yards radius. And this would be more than fair to killer then.Beardedragon said:@KingArthanal said:
Beardedragon said:@KingArthanal said:
Beardedragon said:
@KingArthanal said: Yes but why you say you can still win the game after killer found hatch? He close it and you can only open with doing a gen. Wasn’t that your words? yes it was. you can still do generators to power the exit to get out even if the hatch is closed.
Yes so we have a free kill after closing hatch and because killer find hatch in 80% of the case, it’s a unfair advantage. That’s it. It’s killed sided.
your logic fails here. you dont get a free kill when there is an exit you can power.
and its not an unfair advantage. stop thinking this is a 1v1 game. its 4v1 game where your entire TEAM was molested. it will NEVER be fair when you're alone. get over it.
the hatch is closed, now do your generators. play better or find pray you get a better team next time. its not a 1v1 game, so yes its unfair. its supposed to be unfair 1v1.
Ignoring what Iam saying doesn’t help to solve any problem. In 99% of the cases you won’t be able to do any single gen with a average killer. And that’s my definition of free kill, yes. You have to stop thinking that asymmetrical games mean you’re entitled to get last kill when you’re killing 3 survivor. Already killing 3 is definition of asymmetrical but that doesn’t mean last one should free kill. What you’re telling us is the definition of an unbalanced game, what is a completely different thing. Maybe you should play more than 200 hours and come back to talk again. Guys like you make this game even worse. You have so many chances to kill last survivor before the hatch even spawn. Whatever you say, devs know why it is, how it is. Gladly nobody listen to your completly insane ideas.
assymetrical gameplay means its unfair in a 1v1 situation versus the killer.
you can do generators even when you are alone. ive done it as survivor, and ive gotten it done to me as killer. some people just play that well.
the idea to close off the hatch was taken off the table again after it was implemented in a patch, because survivors complained. in fact, developers listened to survivors for so long and are now realizing how much they ######### up doing so. thats why many of these perks are now being nerfed. everyone screamed at DS being OP, and several years later, will it finally potentially get the nerf it should have had ages ago.
the idea of closing the hatch isnt bad. its not a balanced game in a 1v1 scenario. you are also responsible for your teammates deaths because you didnt aid them, you didnt block the killer, flashlight him, help them, unhooked them. you are part reason, they are dead.
if you stop thinking 1v 1+1+1+1 and start thinking 1v4, as a team, maybe you would do better.
im not ignoring anything, in 99% cases you CAN do a single generator. its possible. and in many cases where the hatch stand off happens, there are exactly only that left, 1 generator. not always but many times. close off the hatch and its STILL possible to do 1 generator. if you have several generators left? yea maybe you die. it happens. your team was bad, its now 1v1 dont expect to live. but, its not impossible. like the new pickup time and flashlight saves. its not impossible to do either, its just harder.
you completely over exaggerate the numbers when it comes to being alone. its perfectly possible to do one generator when being alone. if the survivor plays his cards right which you seemingly dont.
you have to stop thinking being 1v1 means you are entitled to survive. you see what happens? use of entitlement = all discussion ends up being a mud throwing fest.
btw you shouldn’t use cases of your rank 20 matches because this end in really silly things. Balance should be between 1-10 and their is no problem with hatch standoff so far. Don’t do gens 1v1 = dead survivor as long he’s not camping hatch but that won’t be case in your example. -
I don’t want to disrespect someone but that’s so true.chemical_reject said:Once again refer to my above post about not minding if I escape or not.
Let me just wrap this up for u.....here I go.
"BOOOHOO hatch stand off NERF NERF NERF. WAHWAHWAH. If u don't agree with me ur a survivor maining snob who should git good. Killers have a hard knock life. KILLERS RULE AND SURVIVORS DROOL!"
There that about sums u up. -
Maybe you fight me 1on1 and I show you that it isn’t that much time consuming.KillingInstinct said:@KingArthanal said:
If you’re doing so much right why you complain about pallet looping then?since even when I'm doing anything right and how everyone says their done, pallet looping is still as annoying and time consuming for killers. EVERY survivor is a distractor in the high ranks. How tf am I supposed to rank up with only 1 kill? Since that's all I'm getting when a whole team consists of distractors
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In fact hatch thing is already unbalanced. Otherwise I wouldn’t get so often 4K.
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Ignoring what Iam saying doesn’t help to solve any problem. In 99% of the cases you won’t be able to do any single gen with a average killer. And that’s my definition of free kill, yes. You have to stop thinking that asymmetrical games mean you’re entitled to get last kill when you’re killing 3 survivor. Already killing 3 is definition of asymmetrical but that doesn’t mean last one should free kill. What you’re telling us is the definition of an unbalanced game, what is a completely different thing. Maybe you should play more than 200 hours and come back to talk again. Guys like you make this game even worse. You have so many chances to kill last survivor before the hatch even spawn. Whatever you say, devs know why it is, how it is. Gladly nobody listen to your completly insane ideas.Beardedragon said:@KingArthanal said:
Beardedragon said:@KingArthanal said:
Yes but why you say you can still win the game after killer found hatch? He close it and you can only open with doing a gen. Wasn’t that your words?
yes it was.
you can still do generators to power the exit to get out even if the hatch is closed.
Yes so we have a free kill after closing hatch and because killer find hatch in 80% of the case, it’s a unfair advantage. That’s it. It’s killed sided.
your logic fails here. you dont get a free kill when there is an exit you can power.
and its not an unfair advantage. stop thinking this is a 1v1 game. its 4v1 game where your entire TEAM was molested. it will NEVER be fair when you're alone. get over it.
the hatch is closed, now do your generators. play better or find pray you get a better team next time. its not a 1v1 game, so yes its unfair. its supposed to be unfair 1v1.
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Yes so we have a free kill after closing hatch and because killer find hatch in 80% of the case, it’s a unfair advantage. That’s it. It’s killed sided.Beardedragon said:@KingArthanal said:
Yes but why you say you can still win the game after killer found hatch? He close it and you can only open with doing a gen. Wasn’t that your words?yes it was.
you can still do generators to power the exit to get out even if the hatch is closed.
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Yes but why you say you can still win the game after killer found hatch? He close it and you can only open with doing a gen. Wasn’t that your words?
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Maybe should be option 5 sec boost 150% but using right click will immediately end it?
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You said to me the hatch is closed after killer found it, so why should he still camp it when it only open after doing gen?
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If you’re doing so much right why you complain about pallet looping then?
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„Goodbye“ just show you was wrong with your childish attitude
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Killer are not weak, they only are too bad. Killer needs a higher skill cap and most killer doesn’t fulfill this. Thats why this killer sided discussion still exist. I could get 95% of 4K games end before even a hatch standoff started. If I down 1 of the last 2 survivor with whisper I have 300 sec too search for the other survivor if he’s not already close to other survivor. Even when I fail too find him within 300 sec and that would be really bad. I still have the chance to find him before he find hatch. Often I already know where hatch is and can patrol route to it per whisper. I see the survivor in the disadvantage here and I say this as main killer. Be happy that you’re even able to grab him at hatch when you failed this hard. In my opinion their shouldn’t be any hatch grab. This just empower noobs more. If I fail i gonna let the survivor escape free as long he’s not a #########. Git gud god damn and stop crying it’s annoying. Read some guides about it.
you can’t do any single gen with a patrolling killer so it’s a free kill for him. When will you understand this. -
That’s not working with killer as host.
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You are not entilted to a free kill. As long you just want a killer sided hatch you gonna get nothing and it will stay the same. If a survivors does well he’s entitled to get through hatch. You had enough chances to get survivor before he’s going to hatch. You could ensure they couldn’t do 2 gens or find him before he find hatch. Compared to killer the survivor couldn’t do any single mistake on his way repairing gens or doing hatch because he just die then. And why should survivor walk to closed hatch when survivor fail skill check on gen? It’s already closed. Only solution is to make killer not grabbing survivor anymore. Deal with it and don’t try to make any suggestions for free kills.Beardedragon said:@KingArthanal said:
Sorry but he’s right. You need 80 sec to do a gen while the killer can patrol them twice or 3 times in this time. If he find a gen at 50% he will for sure camp him and we have another problem. Also that you don’t answer my questions seems very suspicious. What you suggest makes the killer by far more stronger. That all look like you just want free 4K but you’re entitled for it. Btw you as killer have the chance to find the survivor before hatch. Survivor have to walk sneaky to not get caught and search longer time than you for it. That’s already a advantage. Killers shouldn’t be able to grab survivor. It’s solved this way.you dont solve the situation if you CANT grab the survivors. and i did answer your question.
if i cant grab a survivor, nothing stops me from remaining stationary on the hatch. the hatch stand off has thus commenced.
and what part of closing the hatch is unfair? its an extra way to get out. an EXTRA way, not the only way.
survivors needs to accept that if you have a bad team, you lose. if you only got 3 generators done? too bad. you lost. get over it. that is, if the hatch is closed of course.
if they find the hatch first, great, jump out. but the killer should be able to close it, otherwise there's gonna be a hatch stand off. and those are a waste of time.
it takes 80 sec to do a generator, but its different from game to game how much repair time is remaining on the last generator they need before they all got killed. or if theres even 1 generator left only.
have you ever heard about baiting? if you do a generator, purposefully fails a check so it notifies the killer, while the survivor then walks to the hatch, then the killer is off. the MOMENT he walks away form the hatch to patrol generators, the survivor can jump in.
have you actually ever been in a hatch stand off or are you imagining how it goes down? because i have, and they're a pain to be in as a killer due to the fact i can only ever react.
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You should add also 100k blood points for doing so and free ice cream.Beardedragon said:@KingArthanal said:
Beardedragon said:@KingArthanal said:
And what if they find the hatch at the exactly same time and how long does it take to close hatch? That are essential question had to be answered.
if they find it at the same time the survivor will try to jump in, but if he does he can be grabbed like they can
Survivor can jump in during close hatch?
i have no idea. im imagining it like the generators. you cant damage generators as a killer when a survivor repairs them. so im guessing while the survivor is doing the jumping in through the hatch, the killer cant close the hatch. but then again, you have no need to close it, during that time as you just grab them in the air, which is possible. if you're afraid of DS you can drop them again, close hatch, and pick up.
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Sorry but he’s right. You need 80 sec to do a gen while the killer can patrol them twice or 3 times in this time. If he find a gen at 50% he will for sure camp him and we have another problem. Also that you don’t answer my questions seems very suspicious. What you suggest makes the killer by far more stronger. That all look like you just want free 4K but you’re entitled for it. Btw you as killer have the chance to find the survivor before hatch. Survivor have to walk sneaky to not get caught and search longer time than you for it. That’s already a advantage. Killers shouldn’t be able to grab survivor. It’s solved this way.
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Beardedragon said:
@KingArthanal said:
And what if they find the hatch at the exactly same time and how long does it take to close hatch? That are essential question had to be answered.if they find it at the same time the survivor will try to jump in, but if he does he can be grabbed like they can
Survivor can jump in during close hatch?
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Yes and this version was inspired by the kindred perk that is already too weak to get it in any build. Yes but these tokens don’t add any value too the actual game like BBQ does.lyric said:
We’re gonna live forever does do something though, when you’re getting hooked people who run that will body block for the points, unhook you or take a hit to drag the killer off you in a chase and get the stackable tokens. The only reason I’m against the other part is because it’s almost just like a watered down kindred perk.KingArthanal said:compared to BBQ, we‘re gonna live forever is far worse with giving no game advantage. It just gives points and nothing more. BBQ was made to give the killer the incentive to hunt for other survivors instead of camping. We’re gonna live forever should work in the same way and makes camping less rewarding.
youre gonna be able to see killer for the next 5 sec. When he doesn’t leave a 36 yards area around the hooked survivor in the next 10 seconds.
in this case the killer have a really fair amount of time to leave the area without getting detected and only help survivor in rare case he’s facecamping or proxy camping. Another advantage is that this doesn’t buff SWF in any way and only random groups with no communication.
youre free to leave your suggestion but stay kind so far. -
And what if they find the hatch at the exactly same time and how long does it take to close hatch? That are essential question had to be answered.
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Yes I think so too. Killer shouldn’t be able to catch a jumping in survivor, so he gonna Hunt him before he find hatch.
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Lobby dodging is a real problem on both sides. Yesterday I just want to play a match and after 4 joined lobby’s the 5. brought me into the game. Killers instant leave if they see you have p3 or like me 3k hours. Also a lot survivors leave with ping 130 not when it is 80 lol.
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I like the second idea. I think 150% would be nice but it could be broken on some killers. Imagine billhillys chainsaw with it.Global said:@popoles said:
@Global said:
Rage - Your hatred to a living creature escaping your grasp empowers you. After a generator has been done you gain a momentary speed boost of 5/10/12% speed boost for 3 seconds.Help people get from gen to gen without needing hillbillys chainsaw.
I am not sure if 3 seconds are enough. It's like a little SB, but with smaller boost and it's highly situational.
Yea i just wanted to see what a killers version of a sprint burst would be like. It could use more time though with how long it lasts.
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Survivor can’t do any single mistake or they get hooked. While the killer can make as many mistakes as he want and just a few right decisions to win the whole game. Survivors are often up to killers fails otherwise they couldn’t loop you. Mind game good at pallets and you get him within few seconds. Written by rank 1 main killer.
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You are not entitled to get anything else then salt. The killer have the chance to get his prey before he found hatch. That’s it. Kappa