Khallaria
Khallaria
About
- Username
- Khallaria
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Comments
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Yes. Please create a new bandaid for gen speeds that now requires 80% of killers to run two specific perks without addressing the underlying problem so we can nerf that in to the ground in the future. Nothing really changed with the devs stance they're just more open about it. The game is balanced for new survivor fun only at this point, but i ask you how fun will the game be for survivors when the queue times start getting irreversably and exponentially longer once the game is no fun for killer in the slightest?
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@Peanits said:
I'd definitely suggest giving it a try first. My initial reaction is that remove the hex condition would make it far too strong. Combining it with Surveillance means you can see exactly which generators are being worked on at all times, and you can tell exactly when someone gets off the generator. If you aren't able to cleanse it, you wouldn't stand a chance.
You've suggested running surveillance with it as a bandaid for a ridiculous nerf that fails to address the underlying gen speed problem in multiple threads. So in the future when surveillance ruin combo is suddenly required to have a half a chance to win at high rank are you going to nerf those into the ground too can't have 80% of players running the bandaid for horrid gen speeds again.
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Amanda she can leave the mask on but that squeel ya
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@[Deleted User] said:
I'd love to see Art the Clown from All Hallows Eve/The Terrifier. He's made jack-o-lanterns out of the heads of some of his victims, and in the second movie, he hangs a woman upside down and saws her in half from her vagina to her head, so he has some serious potential for moris.
It'd also be neat to see Malachi from Children of the Corn in the game, but I don't imagine He Who Walks Behind the Rows would take too kindly to him submitting to the Entity.
For children of the corn "he who walks behind the rows" isn't far off from the entity. I could see the cult converting. Also perhaps that's what the second revolation in the rift was hinting at.
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@GHOSTfaceP3 said:
https://forum.deadbydaylight.com/en/discussion/comment/935656#Comment_935656
What do you mean blink stun as short as it is on pc?
Look up some side by side footage...her 'blackout' after first blink is a literal half second longer on ps4 than pc. It doesn't sound like much but it's enough for halfway decent survivors to stay out of site after first blink.
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@xenofon13 said:
https://forum.deadbydaylight.com/en/discussion/comment/935625#Comment_935625
Probably this is the reason. Iri head is the most OP and toxic add on in the game + huntresses horrible hitboxes. I prefer to die from basement bubba than iri annoying huntress.
To be fair basement is pretty much his 9nly real strength...until we get int9 nem/pwyf combos but i'm sure survivors will learn to start slamming pallets early soon enough
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I think she's screwed on console until her blink stun is as short as it is on pc and the framerate drops during blink aren't a factor. The inability to use keyboard and mouse on this game (no reason not to have it as an option on console) isn't nearly as big a factor.
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I main a Nea because punk skater and I like being the entity.