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Kalinikta

Kalinikta

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Kalinikta
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  • Sending a positive message is always a nice thing to do, it shows good sportsmanship and is appreciated.

  • @PigMainClaudette said:

    https://forum.deadbydaylight.com/discussion/comment/1627365#Comment_1627365

    If your issue is the matchmaking, putting you up against players FAR out of your league, then no matter what I say, nothing will help you out here.

    As for your GOAL, it is to appease the Entity. Check your emblems and see what they say about your performance.

    Chats though? The community is it's own worst enemy. Nothing can be done about that.

    The entity seems to approve of the tunneling, slugging and "toxic" tactics that I do... it tends to be displeased when I try to play according to the survivors guide to killers.

    The fact is simple, people expect that killers are either top of the line or just roll over and lose. While survivors are allowed to do anything in their power to win and it is called good play... even if top of the line survivors could play without them. It is such a double standard.

  • @PigMainClaudette said:

    https://forum.deadbydaylight.com/discussion/comment/1625601#Comment_1625601

    I do enjoy doing well and winning too, but the point is that winning isn't everything. Slugging is also just a good way to apply some pressure in earlier parts of the game, but I wouldn't leave any more than one person on the ground.

    If you're new, it all about learning strategies on how to deal with anything the game throws at you. And until otherwise, I assume that everyone has had decent experience with the game until I see a post stating otherwise. Think of it as trying to look at things with a neutral view. When I said that "endgame DS is on you" I meant that as a killer, you essentially let it get to that point. Again, I know you're new now and even then those situations aren't in your control a fair bit of the time, but even still. You CAN control how long people eat dirt and even try to lead them between exit gates.

    BTW killers require a lot of each other's perks and which ones are you using currently?

    I slug people at times, I hook and check the proximity to check for sneaky hidden survivors and move out to disrupt the generators, if they save and I haven't found a new target I will head back and go for the first survivor I see.

    If that survivor is the one I just hooked isn't that on the survivors responsibility? Didn't they let it get to that point? Yet somehow in this case it is me who is toxic.

    That is the hypocrisy that is what I am talking about. Yes it is my responsibility to deal with the perks they bring, it is my goal to prevent them from charging up all the generators and it is my goal to kill them. Yet it isn't their responsibility to defend their team mates, to identify the situation and rush the gens and win with 3 escapes when the killer is committing to a losing strategy? Just take the hit and know you carried the team to victory?

    I have been called:

    1. A toxic tunneling killer. Cause killing people is not one of my goals right?

    2. A toxic proxy camper killer. Apparently defending your interests is not one of my goals right?

    3. A toxic generator camper. Apparently preventing people from completing the gens in a good 3 gen is not a goal either?

    4. A slugging toxic killer, because I smacked down multiple people in a row and chased the last one.

    5. A noob easy trash killer, because I focused on chasing and in that time they slammed 5 gens and all escaped with 0 hooks... somehow my fun was not considered and still got called names.

    In the meanwhile survivors are all just strategic, playing well when they:

    1. Use DS in the late game for a guaranteed escape.

    2. Body block hooks for the wiggle free.

    3. Slam gens and secure victory before a first hook. Don't see how this isn't denying a killer their gameplay compare to erasing a survivor early from the trial.

    4. Flashlight stun after a pallet throw.

    5. 99 gates so they can go for the save without the collapse.

    6. Sit at the end gate healing.

    Some even make cases that teabagging, flashlight clicking is just to get the killers attention and a tactical move.

    These are most likely not even everything that survivors are allowed to do and it is on the killer to deal with it. It is on the killer to secure their hooks, to achieve their goals and their blood points... while also ensuring the survivors are able to get their enjoyment. What do the survivors do to ensure my fun as a killer? Loop me around the same three points till their team wins without a single down? Teabag me at every pallet stun? Teabag me at the end gate? Flaunt their DS at the end of the game while body blocking me from getting anyone else? Body blocking me at hooks etc. There is so much survivors do that isn't fun for the killers...

    The whole concept of the play fair rules that I see on these forums, in the game chat, etc. Is all about the Survivors guide to being a Killer. Where is the securing the enjoyment for killers? That is your own responsibility! Survivors are just being tactical, smart, efficient... this taught me within a week to ignore the guidelines for killers and just do what is best for my gameplan. My goal is to try and win, not a 1k and if that involves tactics that are not fun for the other side... why is that my problem?

    I am currently focusing on unlocking the teachable perks, got Hex: Ruin, Nurses teachables, recently bought bubba so leveling him up to get BBQ, after that I will focus on the plague, etc. It is going to take me a long time to first get the teachables and then level up the killers with them. So usually use like sloppy butcher in combination with the killers own perks.

    In the mean time I am meeting red and purple ranks with full meta builds, hundreds or thousands of hours of play and that is all fine. Yet I am the toxic one... both in victory and loss, regardless of how I play.

  • @PigMainClaudette said:

    https://forum.deadbydaylight.com/discussion/comment/1625402#Comment_1625402

    I never have DS/UB issues. I also despise tunnelling.

    Why do I never have those issues? Well, Pig's RBT's help dramatically and my playstyle revolves around going after a new person always, and occasionally slugging for stall.

    I also mean what I say and that's that. DON'T put words in my mouth like that. I get it enough from everyone else on here.

    You stated it is the killers responsiblity to deal with DS? Just take the loss?

    If the survivors present an opportunity to down the same guy again I am not going to say no. I enjoy trying to win the game, I have to deal with survivors stabbing me in the late game, I have to deal with people slamming gens while I chase a guy for 40 seconds... I am not trying to ruin peoples game, I am trying to play my own and trying to win.. it is just a game and people like winning in them? If it isn't toxic for them to go for the most effective way to win, to use DS and such to escape, why is it toxic for me to try and use all the tactics available to me to win?

    I am new, I have a limited perks, I am outclassed often enough and totally destroyed in games... yet I don't see the other end give me hooks or kills when they complete 5 gens and all I was able to do was hurt and hit some guys. The red and purple ranks hitting me with their best tactics, slamming gens, running circles with me and with their meta perks... I don't think that they are toxic, but when I use all the tools I have as a killer to try and win... I am toxic.

    Isn't my responsibility to deal with DS not exactly the same as putting the responsibility of dealing with tunneling on the survivors?

    They can win if I use it in bad situations, they can not unhook people in my face without borrowed time, they can not hide after an unhook and the only guy I find is the one I hooked before, they could present me with another survivor to chase before unhooking.... yeah I tunnel when it seems like my best course of action. Just letting them disappear and hide again seems like a bad move. I leave the hook after I got them on it, I go and kick that gen, I go try and find someone new to chase... but I am not going to be the Nobel noob that just loses because imagine if the other guy didn't have a fun time.

    You are here showcasing why a killer should just do them, DS is my responsibility to deal with in the end game... then my tunneling should be the survivors responsibility to deal with, btw. If you try and body block me... I will still hit you, it isn't like I mindlessly chase one person... my goal is to win and there isn't anything toxic about it.

  • The goal of a killer is to hunt and kill the survivors. There are cases where I tunnel someone, simply because they keep presenting themselves to me and their savior does it in my face. There is a huge incentive for making the game a 3v1, as it makes it a lot easier.

    I don't see people go against survivors calling them toxic for completing 5 generators before the killer gets multiple hooks on different targets or a kill. You think it is fun being chasing a guy for 30 or 40 seconds and having 3 gens pop for the killer? 0 hooks, 2/5 gens left...

    Frankly, I don't get why the players going for their objective of killing other players is toxic. It is a strong tactic if used in the correct situation, sure there are moments that it is not in the killers best interest... but then they lose the game if the team plays smart.

    If your team is saving you in the face of the killer, why wouldn't they go for you?

    If your team saves you and hides and you are the first person found, why wouldn't they go for you?

    If you choose to heal in the face of the killer why wouldn't they go for the injured person?

    If a killer is supposed to be responsible for triggering DS before the end game, why would they not tunnel you to get that out of the way and take the hit?

    If you and your team provides the opportunity to easily take out one player from the match why shouldn't a killer do so? Isn't it the responsibility for the survivors to keep each other safe?

    Take the L and move on? That is the message to killers when they have to deal with survivors tactics, meta perks and such. Why is this an one way street? The fact that you cannot handle it when you get killed doesn't make it toxic.

    I don't think a killer should aim for a 1k and use any means necessary to get that, but slug, tunnel, 3 gen, basement camp... if it gets you the 3k or 4k and the win how are these things any different than survivors 5 gen rushing and escaping with 3 or 4 with a DS save at the end?

  • @PigMainClaudette said:

    https://forum.deadbydaylight.com/discussion/comment/1624505#Comment_1624505

    If you allow yourself to get into that position, then that's on YOU.

    It's just a game and ranks don't mean anything. Take the L and move on.

    Same could be said to anyone that is tunneled down. Take the L and move on?

    You want people to get rid of DS before the game end stage, they will slam you down and pick you up after a hook, to put you back on it... aren't you now just telling people to tunnel to get rid of your perk charges or accept the consequences.

    Killers should play for their own enjoyment, survivors tend to focus on their gameplan and use all the meta perks. There is nothing wrong with a killer doing the same: tunneling, slugging, proxy camping or 3 gen camping if it is in your benefit to do so... go for it.

  • I am a pretty new player and have been trying not to tunnel, because that was being toxic. Now I defend generators and get a nice three gen, to be told I am a filthy generator camper.

    As a killer regardless of how you play, if you ain't running around and snowballing you are apparently toxic according to survivors.

    It has become quite clear that a killer should just simply ignore the "survivors guide to killer". If you believe a tunnel is a good move, to slug, to face camp... just do it because frankly survivors will call you names regardless of what you do.

    This is what playing a killer for a week has taught me. Try to snowball, but if it goes out of control, to quick on generators... tunnel, slug and gen camp your way to victory. Let the flashlight clicking, teabagging, full second chance perk survivors complain about you not making the game fun for them? Focus on your own game, they are not considering the game of the killer so why should the killer consider them?

  • @Mercês said:

    I would like to recommend some twitch streamers too. I really like Umbra, ZubatLeL, Hexy, Otzdarva and tru3ta1ent.

    Otzdarva came up in my suggested YouTube videos, is actually funny enough how I found out about the game ;)

    Thanks for the lists of guides, I will check them out.

  • Let me correct my mistake above, apparently I get matched with even Rank 2s.... like how is a new player supposed to have a chance in this game?

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