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ImprobableCarny

ImprobableCarny

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ImprobableCarny
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  • This map is a weird one for me because it can be completely busted for either side depending on how it spawns. Either the center part is a hellish mess of vaults and safe pallets OR all the gens are clumped up together in one spot. I feel like I shouldn't be able to hold a 5-gen while barely trying as Ghostface, lol

  • Rotten Fields is just dull to me. No main building, lots of flat nothing, doesn't give either side much variety in play.

    I don't remember where I heard it, but I did hear that Sadako didn't get a map because it would've been to similar to the Coldwind maps. My vote is to give Rotten Fields the Shelter Woods treatment and let Sadako set up post!

  • I actually think this map is very cool and gorgeous. I defer to those who have accessibility concerns, but I do hope those can be addressed without taking away from the unique, alien atmosphere of the map. I also think the little loops with different elevations are very fun to play, and the main building is interesting to play on both sides.

    I did encounter something weird with the lighting on the main building basement last night, where when I looked up the stairs... it was just a void of complete darkness! I couldn't see anything until I'd come all the way back up and outside.

  • This is a strange map. I used to hate it, now I quite like it. I think the biggest reason I used to struggle with it is the visuals. It's very samey and hard to navigate if you don't have a high number of hours playing on it. Adding more unique visuals to the hallways and rooms might alleviate this. Real life hospitals look very creepy on their own and I feel like there's a lot of room for visual updates in that regard, instead of dooming the newbies to a maze of bathrooms.

  • I really like this map and a lot of what it's doing. Having interactable elements and easter eggs like the Jonesy jumpscare locker are SO fun and unique, and I'd love to see other maps with similar traits.

    The biggest issue I have with it is that it feels like it needs way more pallets. As survivor I frequently find myself in huge expansive chunks of the map with nothing to work with, unless I can get really lucky and spin the killer on a rock lol. The pseudo-shack is also very weak and there's very little reason to go over there as a survivor most of the time.

  • I think the layout of this map is much better than it used to be, but the colour is still way too intense. I have 20/20 vision and still have trouble seeing auras and scratchmarks, I can't imagine how rough it is on anyone with any sort of visual impairment. I do see the vision with a burning red, smoky atmosphere for a destroyed village, which I think is conceptually very cool, but the colour intensity should be distributed differently so it's easier to parse the map from gameplay elements.

  • This is definitely my least favourite map. I'm not sure why this one gets five variants. It feels the most dated, the structures all have that kind of bland dollhouse feel to them, and it has very little atmosphere or identity. It can be extremely rough on killers who don't have good mobility. I know we're working within the restrictions of the license being for the NOES remake, but for such an imaginative series filled with crazy dream imagery, it feels like these maps could be pushed to be way more interesting.

    Also a hook should probably spawn downstairs when the basement doesn't spawn there...

  • Echoing what most people are saying here, I'm fine with almost everything about this map EXCEPT for the way that god windows can spawn in the main building. With some M1 killers the whole building feels like a complete write-off if it spawns a certain way.

  • I'm okay with most of the changes. My issues are:

    -Doubling the length of a normal heal is overkill, the medkit and COH gutting will be enough imo

    -Pain Res and Dead Hard were fine. The changes make Pain Res worse than Oppression. I guess I'd be ok with DH requiring a single unhook before becoming active, but not with every use. Or maybe expand the condition to include protection hits and flashlight saves, like WGLF.

    -I kinda think COB and Overcharge should've just been given cooldowns (of different lengths, too, so stacking them would require more precision) and a less aggressive numbers nerf, but I'm willing to wait and see on that one. My biggest reservation is that there were no nerfs to Survivor progression perks or toolboxes (and Overzealous got buffed!).

    -Lightburn was very fun to use against Nurse and Artist since the two of them are already really strong, and it encouraged creative teamwork. So I'm disappointed to see that go. I don't mind it with Wraith and Hag since they're far easier to bully, though I wish Hag got additional changes to spruce her up a bit more.

    -The lore change is weird and I really hope Adam, Elodie, Zarina, Haddie & Feng don't get left in the dust because of it.

  • The Pain Res nerf feels hugely unnecessary. The thing that made it annoying was that it was often paired with 3 other gen perks. Now making it once-per-survivor AND still restricted to scourge hooks? That's brutal. Just give it a cooldown or something.

  • @Jarky said:

    I don't think so - because as they said not all licensed characters are going to get tomes due to license issues, so chances are when that happens they'll do an original character we haven't had yet or repeat any if wanted.

    I think they're just ALSO going to start doing more side stories for other characters (probably in the observer entries).

    EDIT: Ah you covered that in point c - that'll teach me for skim reading. Friday brain.

    I replied to this but edited it to fix a sentence and the post vanished 🤔

    No worries tho I get Friday brain lol.

    But since you mentioned side characters, yeah, that is another question I had... how are we defining them as minor characters? Is it:

    a) as it works now, where they might get challenges/a rift outfit, but no lore

    b) they'll only be mentioned in stories focused on other characters

    c) they will get their own tome lore, but it will be smaller than the "featured" characters?

  • @Beatricks said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3378525#Comment_3378525

    "Some random on twitter does not have "more credibility" than BHVR."

    Yes, they have. Even Otz himself gives him credibility and I doubt he would believe some random person on the internet, I don't agree with him on a lot of things but I'll accept his judgement or inner knowledge on this issue.

    As far as BHVR is concerned, what exactly did they do when the Artist PTB was out and the DDOS-ing issue surfaced? They issued a warning on the forum and then...nothing. Weeks went by, months went by, years went by. I remember Pebsie advertising a VPN service after like a year where everyone long completely dropped the issue. None of the big name streamers brought it up and everyone on BHVR's side was absolutely silent, sweeping it under the rug. You had a thread asking about the DDOS situation every odd month or so. No information whatsoever, official or otherwise.

    It was never addressed whether or not THAT particular leak was fixed. Or if they even admit that actually existed in the first place. They literally ignored the problem until it came back to bite them in the back. Peanits himself could reply to this post and tell us details instead of the usual corporate response of 'taking the issue very seriously' and I wouldn't believe a single word. No offense to anyone on the dev team personally, at this point I fully believe the solution is strictly hindered by a monetary problem that is not approved from the higher ups. The devs are powerless to do anything, so they are hoping that the problem will go away when people get bored of paying money for the DDOS farms since streamers are mostly protected with VPN/preferential matchmaking.

    No disrespect to Otz since he's a cool guy with good game sense, but we have to stop having our opinions and understanding of complex situations be spoonfed to us by people we do not know whose arguments boil down to "trust me, guys". And even on top of that... Otz's most recent tweets are straight up reiterating what I've said here! That maybe BHVR's tweet wasn't phrased well, but they are saying they have not found the leak, and that they solved an issue that was causing crashes for many people that were being erroneously reported as DDOS-related.

    The DDOS issue also stopped for a long period of time, after BHVR made a number of security updates. I'm having trouble navigating the older archives, but the most recent mention of security updates was October 2022, which includes notes on preventing hackers from sniping lobbies and crashing people's games. Sure, the people performing the attacks also might've just gotten bored and moved on - but you don't know that, any more than the rest of us do.

    Not knowing what's going on is certainly unnerving and it's right to be skeptical of what you see from BHVR, but you have to apply that skepticism in other areas too. If Mr. Ex Dev on Twitter knows the source of a serious security and privacy violation, why hasn't he provided that information to the authorities that could actually force a third party investigation? I've worked at crap jobs that had horrible policies that led to serious security concerns for both workers and customers. They weren't interested in changing it until the labour board got involved. So why the hesitation here? Everyone wants to believe that BHVR is solely at fault for this issue yet refuse to secure the evidence that could prove that they were affected. They believe BHVR can't be trusted yet cannot be bothered to go to anyone other than crypto miners on twitter with an axe to grind and no proof. If you feel like all the complaints so far haven't hurt BHVR, then who are you hurting?

  • I like to play fairly. As killer it kind of depends on the team. Sometimes I run into really well-coordinated teams who are clearly playing hard for the win, and I might be a little meaner with them, but usually they expect that playstyle so it isn't a problem. Other times I'll run into what's clearly a baby/uncoordinated solo team, or they have someone DC at 5 gens, and I'll ease up just to give them a chance to let them reset, do a couple gens, have some chases, etc. Not straight farming but going into easy mode just so we can all actually play the game out.

    As survivor I tend to play altruistically to a fault but I also don't really care if I die most of the time, even if I get camped or tunneled or whatever. Maybe it's just because I'm blessed with good queue times, it never feels like a big deal to me so I never take it personally.

    Honestly toxicity to me is just how people respond in chat, and I see far more "ggs" than people actually getting tilted. The poor sports just stand out more and it's usually because they're saying something wild, like accusing you of hacking for using Agitation or something. Someone teabagging at a pallet or giving me the nopers after I fail a Dead Hard is mostly just funny.

  • Giving BHVR a data log when reporting an issue is not "jumping through hoops" it's standard procedure when investigating problems. You guys have a completely cartoonish understanding of the way the world works. I've never said the issue is in no way related to BHVR, but they're not going to hold your hand and call your ISP for you.

    Some random on twitter does not have "more credibility" than BHVR. I could go on there now and make a tweet about how Cote broke into my house and put his fingers in my peanut butter jars and half the playerbase would believe it because they've primed themselves to believe anything that supports their base emotional kneejerks. You are all just frustrated and taking that frustration out in the easiest way you can without actually examining the situation you're in, and it's making you shortsighted. The frustration is understandable but we are presumably all adults here and capable of working with people to solve problems instead of just expecting them to solve themselves.

    Also if the issue IS with Steam Networking like... yes, turning it off is the quickest easiest way you can protect yourself, and for many people who have posted about it in these very forums, it has helped. Why you WOULDN'T flip a switch to make your life easier is beyond me.

  • @Lateralus0 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3378083#Comment_3378083

    To me it looks like you're damage controlling and or bootlicking for Behavior. Its rather amusing to me that bring up all these little things like "Did you do this ? Did you do that?" when it should be a matter of when are the devs gonna actually solve the issue rather then just say "Yeah uh we're uh looking into it, totally!" I have never ever had this kinda issues in other games, there is 0 excuses for it. DBD is the only game I've played where fearing a DDoS attack is a legitimate concern. But yeah just keep doing your damage control bit, im sure you'll be FW soon

    Great bot reply. Why would I want to be a Fog Whisperer? I'm not a streamer. All I did was re-post what they'd already posted and broke it down fifth grade English-teacher style so people that prefer getting angry over reading no longer have a choice. There isn't a big red "fix it" button that BHVR is just refusing to press, and they are not omnipotent -- if you don't do your basic due diligence in gathering information about what you experienced, how do you expect BHVR to get that information themselves?

  • Yeah tell the community manager to go infiltrate a secret ring of mega hackers to obtain their software because one of them was kind enough to tell you about it a year ago. Really?

    Even if the logs don't have the information BHVR needs, there is literally no harm in providing them. Every piece of evidence they can obtain will help them investigate the problem. Any security consultants they speak to will likely want access to this data as well. If we, as a community, are having a problem, we need to work with the devs to the best of our ability and provide them with whatever information we can regarding our experiences. We cannot refuse to help while simultaneously demanding a resolution.

  • don't bring Xzibit into this dude

  • @foodie said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3378103#Comment_3378103

    I know it's an attack because I never have internet issues - no fluctuations, no minor disconnects, no high ping or packet loss. I've made personal settings let's say to make sure my connection is at its optimal. My connection is stable. The same thing affected many others with different ISP, different regions. I also noted that my PC always showed having internet. It happened fast, but progressively towards the full crash. I saw my internet speed going down and fluctuating by 100 mb like how it happens when you're downloading something, except I wasn't downloading anything. Pages half opened, my Wi-Fi was still active and then it crashed for 10 min and came back again.

    Interestingly enough, I turned off steam networking after the second crash and did a trial game. 2 of my teammates crashed and I do believe they did, since they had no reason to DC, but I didn't that time. So maybe it comes from Steam and maybe that helps, who knows. I'm not at IT either

    I never have internet problems either. Good ping, great upload, incredibly stable. ######### still happens. The only way to 100% confirm is through your ISP. The upside, though, is that they can change your IP for you, so if anyone does have your info still, you'll be better protected against them.

    I'm glad turning off Steam Networking seems to have helped. I think it's weird that it's on by default anyways. I know they say the default option only shares your IP if it finds it necessary, but their page doesn't really define what it considers to be necessary. 200ms? 50ms?

  • @foodie said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3378089#Comment_3378089

    I called my ISP while it was happening. Each time lasted 10 min. 10 min of having 0 connection to having some connection but then crashing again. I was in SWF and I wasn't the only one whose internet crashed. My ISP said it's not on their end. It was at 1 am, the late shifters are not exactly specialists, and I will need to call tomorrow again.

    I'm not an expert but this seems like a weird response from your ISP. If you were getting DDOS'd they should be able to see that and tell you. Definitely call them again, and update us if you want to. Specifically tell them you are worried that you are being targeted by DDOS attacks. Write down what info they give you so you can relay it to BHVR in a proper report.

    The thing with these issues is that there are so many variables and as much detail you can give, the better. A lot of people who had the crash problem probably just went to them like "OMG MY GAME CRASH IS IT DDOS???" with little other information and that's kind of skewed what they have to work with.

    I'm not a developer/IT guy but I've had to do internal management during outages, site problems, etc. and in those situations the majority of the reports we get really do amount to "THE THING ISNT WORKING HELP!!!" which, unfortunately, isn't very helpful. I wish we all had a giant "fix the problem" button, but alas.

  • @foodie said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3378085#Comment_3378085

    They can acknowledge people are getting DDOSed without pointing out sources. They way they said it sounds like "some players' game crashed, it's fixed now". And yes they did have an issue, but it was a server issue again - random "disconnected from the host" during matches. It's unrelated to the complaints.

    My game didn't crash. I didn't just get disconnected from the match, my internet crashed.

    The tweet in their quote tweet thread is literally acknowledging the DDOSing. You remember that twitter has a character limit, right? Like, maybe they could have phrased it more clearly, but they had a character limit (btw I hate Twitter for reasons like this).

    You can say it "sounded like" they said something, but they didn't. Read the tweet again. "Many" does not mean "all". I'm also not sure what your third sentence is trying to convey, sorry. I believe you that your internet crashed but I'm not your ISP so I can't tell you why. Report the issue to them and they can give you more information, and they might change your IP address too to further protect you.

  • @foodie said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3378080#Comment_3378080

    What Grum said above. Not only is the situation not improved at all, it's worse. I understood that this affected only content creators, but I'm not a content creator, neither are the players I play with or the groups I was able to chat with. And the issue started happening today

    You say this started happening today. You've had your internet connection knocked out multiple times in one day? Have you reported this to your ISP and gotten their confirmation that it was an attack? Do you have Steam Networking on? Have you clicked any weird links lately? There are so many ways your IP could have leaked and it's important that all avenues are properly acknowledged and investigated because otherwise people get whipped into a panic like this. It's understandable to be freaked out, and nobody's berating y'all for that. The issue is that there's too many unknowns for anyone to be able to "confirm" anything.

  • @Grum said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3378080#Comment_3378080

    The part where they imply people were just "crashing" and do not directly acknowledge that people are getting DDoS'd at all.

    That's not what it says and if you'd quell madposting instinct for half a second you'd see that.

    Here is the full statement:

    "We have thoroughly investigated these reports over the past week. As of yet, there is no evidence we've seen to suggest any personal IP addresses have been leaked. Many of the reports we have received correlate to a crash, which has since been fixed in our last update.

    Your safety remains an utmost concern to us. 

    We will continue to monitor the situation to ensure that everyone can safely enjoy the game, and we encourage anyone who may have information on this or other vulnerabilities to reach out to us."

    AS OF YET = they are continuing to investigate

    "there is no evidence we've seen to suggest any personal IP addresses have been leaked" = they cannot find any IP leakages in the game itself. This is all they CAN say, because the game itself is the only thing they'd be able to investigate!

    They say that they received many reports that were actually related to the crashing issue, but people erroneously thought they may be related to the DDOS attacks. MANY and ALL are not the same words and do not have the same meaning.

    Again reiterating that they're monitoring the situation and encouraging people to continue reporting issues they face.

    None of it is dismissal. It's an honest update stating that they fixed one issue, could not find the source of another, and are still monitoring the problem.

  • @foodie said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3378075#Comment_3378075

    It is though. I got DDOSed twice today. I didn't get DDOSed in the initial wave that hit a lot of content creators, but it happened to me 2 hrs ago. It has also been happening to other players. I talked with some SWF groups that complained some of their group members have been getting DDOSed today.

    And I do find it interesting how these "crashes" started happening again and so severely hours after DBD's tweet

    Sorry, what part of the tweet says "there were no DDOS attacks after all, it was all a bug that caused crashes"? No part, because that's not what it's saying.

  • I'm not giving them "the benefit of the doubt" I just have the ability to actually read a tweet. The DBD playerbase is really good at being loud and mad and very bad at being productive or thinking things through. In no other world is a company saying "We fixed an issue that was causing crashes, we can't find any IP leaks, but we are still monitoring the situation" the horrible insult that people are making it out to be.

  • @Grum said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3378038#Comment_3378038

    I assumed it was confirmed by the people getting DDoS'd while playing on platforms outside of Steam. Sorry, I mean "crashed".

    It's cool how using a VPN keeps you from "crashing" though. I wonder what a VPN does that lets it do that?

    Again, BHVR is not saying all reports were due to crashes. They're just saying many of the reports they received were related to a separate issue with crashes. There WERE crashing issues with the new patch, and I experienced them plenty, so it's weirder to act like THAT didn't happen. The issue is that lots of people don't know the difference, and KNOWING that the DDOS issues were happening, panicked and assumed the issues they had were related when they weren't. The non-streamer part of the playerbase is much larger than the streaming part and those were the people being addressed there.

    The attacks started with Steam. They continued for some people when they switched platforms, but if they hadn't changed their IP after the first attack, changing platforms wouldn't matter.

  • @Grum said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3377292#Comment_3377292

    https://twitter.com/DOWSEYtv/status/1636643461729333249?s=20

    Except apparently not.

    It's okay though, BHVR decided the to solve the problem by pretending it doesn't exist. All the people that were repeatedly having their internet kicked off while play the game were simply imagining it.

    Who "confirmed" this and how did they do so? You can't just say "confirmed" and have that be true. "Some guy who claimed to work at BHVR several years ago that I took at 100% face value" is not a reliable source.

    Everyone forgets that BHVR DID implement several security updates last year that did seem to stop a great number of problems.

    There are many ways for people to accidentally reveal their IP address. We can't discount all of them just because it's easier.

    Also, because this is driving me crazy: BHVR did not say people were NOT getting DDOS'd. They said they couldn't find a leak in the game. Big difference.

  • @Phantom_ said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3377960#Comment_3377960

    Because it has only been happening in my games whilst playing DBD on both Steam and Epic Games during the last few months, and I haven't had this problem with any other game, on both platforms. And some people were so blatant about it as well, let alone the amount of cheaters and bots this game has.

    But you go on assuming you know everyone's experience and questioning everyone else, whilst sticking your head in the sand. I wish you the exact same experience <3

    If they already have your IP address, it doesn't matter what BHVR does. You need to reset your IP address.

  • I've been playing for a few years now and almost every change I've wanted them to implement has been implemented. Maybe they haven't made changes that you, specifically, want, but that doesn't mean they don't "listen to the community". It sounds like you are bored of playing DBD and should just play another game, instead of wishing that DBD WAS another game.

  • I don't know why I haven't really seen anyone other than CoconutRTS and Smoe up there pointing out Steam Networking. Most people I've talked to don't even realize this is a setting, let alone one that, by default, will share your IP address if "it appears necessary to avoid excessive ping times." A couple notes on this:

    1. I'm not saying the issue is solely the fault of Steam, but considering Steam users were disproportionately affected, it seems to be at least related and if you're worried, you can easily turn it off in your settings.
    2. There were issues with crashing when the patch went live. I crashed several times, when the game is normally stable for me. I think a lot of people experienced similar crashes and immediately blamed it on DDOS attacks, and THOSE cases are what BHVR's tweet is referencing.
    3. That doesn't mean that people weren't getting DDOS'd, particularly the streamers for which the impacts were obvious, and that IS a problem that needs to be resolved. But it is entirely possible that a ton of average joes just freaked themselves out over normal game crashes and made it seem like the attacks were more far-reaching than they actually were.
  • Sorry, I forgot about this post... this is what it says on the wiki. The 30 seconds seems to be in regards to windows that had already been blocked once, which this one hadn't, and says the chase-end grace period is only 5 seconds. Is this inaccurate?

    image.png


  • Yeah, it looks like the counter in the achievement on Steam only goes up to 1 despite the text saying 50.

    image.png


  • @RiskyKara said:

    https://forum.deadbydaylight.com/en/discussion/comment/2931906#Comment_2931906

    I mean real talk I kind of would love a character like that. I get that it would be suicide for BHVR to do a move like that because of the optics but I would unironically play the crap out of that character.

    Sometimes you just wanna feel fab.

    I ran to the game store to make a screencap joke but apparently I only imagined that Ace had a workout cosmetic that looked exactly like this.

  • I think them making David gay is good and they should keep making everyone else LGBTQ+ also and they should never stop doing it

  • @Bran said:

    https://forum.deadbydaylight.com/en/discussion/comment/2926577#Comment_2926577

    Still always gonna be that thought in the back if the head.

    I mean if you think someone can't actually be gay because of your own preconceptions, that's not BHVR's fault... 🤷‍♂️ 

  • @Bran said:

    https://forum.deadbydaylight.com/en/discussion/comment/2926553#Comment_2926553

    One thing that is weird to me is, making an already established character gay when they were more than likely not intended to be gay. That's where I raise an eyebrow. It's not unheard of, neither good or bad, but still it has that factor.

    To me it doesn't matter if he was "intended" to be gay or not. Not every real life human knows they're gay right away, there's no reason to hold fictional characters to some arbitrary rule about their identity or personality never evolving. There's also been a lot of people suggesting that being gay is somehow out of character for David, which is just... homophobic lol. LGBT+ people can have any personality traits and look like anything because we are normal people. (This isn't @ you necessarily just some bizarre takes I've seen)

  • @Mandy said:

    I can't answer all the questions as I can't discuss up coming content I'm afraid. I think we'd love to have further LGBTIAQ+ characters in our game and I hope this is the first of many. That's not to say other characters that are currently in the game are not LGBTIAQ+ themselves - some do not have a huge amount of Lore yet, their sexualities have never been discussed. There could also be future new DLC's with LGBTIAQ+ characters.

    Wow that was a quick reply! I know there's a whole lot you guys can't discuss so no worries on that. I was just hoping that more of the characters we've come to love over so many years haven't been hit with the retroactive heterosexualizing beam haha. But thank you for the reply! Either way I look forward to seeing what's planned.

    @Bran said:

    Bhvr is gonna get flak no matter what. I think their getting more flak because of the way they done it.

    Yeah I don't fully get the flak. There's nothing wrong with David having dated women before realizing he's gay. There's nothing wrong with saying an established character is gay/bi/trans, especially since there is nothing in the lore to have contradicted any of it. It's been integrated naturally with his character, and he is a notable, popular character who has been around a long time, so it still has meaning to people. My hope was that it just wouldn't stop there, or lead to accidentally restricting other LGBT+ interpretations of characters. But in terms of companies adding LGBT+ characters to their properties, and a history of it being done incredibly clumsily, I think BHVR has done alright.