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GreezyWeezy

GreezyWeezy

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GreezyWeezy
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  • Can you also try and fix pallet stun distance? Sometimes I get pallet stunned when I am not even in direct contact or off to the side not moving.

  • Accidentally hitting the R2 button on Ps4 to set a trap while closing in on a chase with Trapper and losing valuable time. Happens at least once every other game and costs me the match usually.

  • We need to need to nerf Clown, get rid of his annoying little bottles. Also nerf Trapper so you can escape his traps on the first try no matter the ad on. And Wraith also, let's remove his silent and wailing bell clappers and make him a more visible, like give him an aura when you are in his terror radius.

  • Entity grants increased movement speed going through his toxic clouds.

  • @JarMa13 said:

    What are you talking about?

    The game is designed so the killers have a PROFOUND advantage over the survivors.

    And they ALWAYS nerf survivors.

    Self heal, decisive strike, mettle of a man, insta heal.

    The problem with this game is that the killers are WAAAAY to OP and survivors don't stand a chance.

    I'm a killer main and a redrank 1 survivor. I go days without surviving.

    Every match I play as a killer is 4k, too

    The killers need a MAJOR nerf

    And moris need to go.

    Every time, killers camp their first hook and Mori them as soon as someone takes them down.

    It's desperate.

    No Mori till you've hooked everyone once. When I play, my rule is no hooking twice till everyone is hooked once and no moriing till everyone is hooked twice.

    But im not asking that.

    Just once.

    Honestly, if you aren't getting 4k every time, you need to work on your strategy because the killers have such a huge advantage that it is INEVITABLE to kill them all unless they can escape, which is unlikely if you know what you're doing.

    Which killer do you predominantly use?

  • @Bigbootiejudy666 said:

    It´s so sad, They did really good around The clown chapter and now they just killing their game.

    Speaking of Clown I finally got my Adept Clown trophy last night but I really had to sweat for it. I used the redheads pinky and was getting lucky hits with the bottles when I would catch a chase. Ended up hooking everyone 3 times and as a rank 13 now against rank 8s and a 14 it felt pretty satisfying. All the survivors except the rank 14 got high 20k blood points, and I actually got a compliment for once from one of the survivors. It's matches like that that keep me hanging on.

  • @MamaEagle said:

    Honestly, I feel this completely. As a Nurse main (Yes, shun me as you will. She was my first play and after four days of playing her nonstop... I will continue to) I can indefinitely relate to the "unfun" part of this conversation. It's not so easy when you (meaning myself and other players who experience this) have such an amazing ability that can quite possibly send you from one end of the map to the other on occasion be so costly in a fight.

    Now of course one can argue; "well your new so, practice your blink distances and remember how far you'll go" first off... I agree one hundred percent with that, practice makes perfect and no one is perfect therefore... I can only do so well. As for the skill required to swing at enemies? Well believe it or not, it's definitely hard to hit players as the Nurse ESPECIALLY when they are just dancing around corner after corner, baiting you and teabagging to rub salt in the wound. Now as for the swinging, yet again; practice will indefinitely aid me with that. As for teabagging? Pssh, they've been doing that since the first mutliplayer game that had crouching and I doubt anyone who does it will grow up soon.

    So what else do I have to needlessly ramble on about besides me saying I suck and I hate that? The fact that my killer is a lot different than most others (from what I have played. I of course can't speak for anyone that isn't vanilla based unlocks (I haven't bought any new killers.) The blink doesn't work correctly for a chunk of the time, what is a chunk you ask? Well it's like a solid 25%-50% depending on the map.

    I'm not entirely familiar with every map, but the one that looks like an Asian dynasty set in a dark forest with bamboo and little streams... Is an absolute joke when playing Nurse on. I can't tell you how many times I go to blink across the map to try and stop a generator from being fully repaired to just standing in place and having an LSD trip instead because one of the statues or a rock basically negated my action as if there was an invisible wall. This happens on other maps from time to time or even for example maps with several floors. You try to time your blink just right and BAM! You went from floor 1 to floor 3 with a 1-2 second hold on your ability.

    The final thing I would like to say and close off this rant is the survivors vs. the killers. First of all, forget dead by Daylight... This is damned daycare simulator now. I can't tell you how many f****** times I have to quite literally chase down two people while two others work on generators. Is that a valid strategy? Yes, but for the sake of whatever God or manly presence oversees life and death... Have mercy on me lol. I get that "you can't always win every game" and that's perfectly fine with me... In fact I always keep this mentality, as long as I take at least one person with me in my loss OR I give the others a run for their money (even if they all escape) it's a good game. What I get most games is a group of two running around hooks and pallets, corners and stones, trees and hay bales constantly egging me on... I then think go myself, oh they are the distraction... And they are, but when I get to the generators that are being worked on, the two little birdies that have been stalking me as I chase the other and vice versa informed them and they have already backed off somewhere else I can't find them to camp until I leave.

    Usually it goes like this; The two after me fend me off for the match while the other two work on generators. As said before if I go after the two on generators then they race off to camp off site (out of sight too) and wait until I damage them, step away, and then chase their teammates. Why not just look for them while they aren't working on the generators? First off, you didn't think to ask that and if you did... Really? What a dumb question to ask because what do you think will happen? The two who have been chasing me (The killer) will start repairs while I chase the others... Basically what my game play has come down to and believe me when I say this... I don't like it, is I have to camp those I actually can land my strikes on to quite literally force the other's to step off the generators and face me a bit. I get that camping is cheap and yes I know... Survivors hate when killers do it and killers hate when survivors do it.

    Well one: I don't care if we all hate it, we've all done it at least once and most of us do it plenty enough that if it was indefinitely a bannable offense a majority wouldn't be playing this game anymore (Talking to all the survivors I've faced with in most games, I know there are killers who do it and all of us should face a justice.) The once hope for this game was to make something of a nightmare for four players, to be hunted by a sociopath or some evil spirit to scare the Hell out of us and give us a rush. But with how things are in this game... It's nothing like that, nothing more than one woman (My nurse, I don't play anyone else and I'm a ######### survivor lol) babysitting two kids full time and two more on the side. I'm sure some of you will read this long ass paragraph and have either similar or different ideals and feelings and that's fine. I just felt that maybe me being a player myself, can relate and share my experiences.

    I love this game's idea and I LOVE my nurse, I used to play Overwatch and she is like a scary ass Tracer lol. I'd hate to have to keep playing dirty just to have anything on anyone and I'd hate to lose interest because if I play fair then I hardly ever win anything. I love my nurse and I'm hoping some day I can do much more with her than camping a damn hook or having strokes at stones.

    That was a good toilet time read. I can respect a good Nurse player, I remember it was the first killer I picked starting out because she looked like a creepy nurse from Silent Hill. Only problem was I didn't know how to use the blink power. I tried chasing a Claudette but I never caught up. Then there was a pallet she dropped and I ran around like 20 times trying to catch her. I tried using the blink several times but just tapped the button long enough for nurse to scream and then go into fatigue because I didn't I didn't know you had to charge it. I was like, this is it? This is her power? Is the scream supposed to scare them into quitting? Lol. Then I started playing Trapper because I liked his big menacing presence and he could run faster than nurse and set bear traps.

  • Gen tapping by a survivor while being chased to stop gen regression needs to be nerfed and disabled. A killer shouldn't lose 3 seconds of their time and effort to damage a generator just to have a survivor literally do a .01% repair in a fraction of a second just to stop the regression. Totally unfair and makes the game more unbalanced. Make the time to end regression and restart repairing equal to the time it takes to damage the gen.

  • New killer and survivor ideas? The Coyote and roadrunner.

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