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GamerCouple

GamerCouple

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GamerCouple
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  • @GenJockeyNance said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3976840#Comment_3976840

    For real. To play devil's advocate real quick here to BHVR, I think they put themselves in a pickle with the community either way. I was thinking earlier I would've been happier if they had taken the critique from the ptb of how people said this map felt vastly unfinished and announced they were holding off on its release as it didn't hold up to their standards or the standards of the license in order to make a full and complete map (I still would've loved if they kept the don't open dead inside door) but then I realized.... The community would be complaining either way. They had two options: hold off on release of the map or go through with this "map" knowing this is the version that would go live.

    Personally I think holding off would've been a better option to do the map and IP justice because I don't think I'm alone in saying this but the vast majority are very unhappy with this end product. It sucks. Beyond measure.

    They could have addressed this easily.

    Pretend I'm BHVR for a second

    "We apologize to all of The Walking Dead fans out there. We want to craft a map that fits perfectly into the world of The Walking Dead and Dead by Daylight. We're so excited about this crossover, that we wanted to be able to share the incredible work of Andrew Lincoln, the voice of Rick Grimes, and Erikka J. Veney who is voicing Michonne, that we decided to go ahead and release the characters. We want to insure we create the most authentic experience for The Walking Dead map as possible. So we have decided to hold off on the map's release until we can guarantee the quality that you've come to expect from us at BHVR"

    how hard was that? I did that for free

  • Should have mentioned, I explicitly saw someone escape before the last hook. and the escape icon confirmed