DistrictNiv
DistrictNiv
About
- Username
- DistrictNiv
- Joined
- Visits
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Comments
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Just do gens
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LOL
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Problem? The only problem is that it always appears on my blood web.
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@[Deleted User] said:
No issues for me on the Series X.
Maybe I should have got an Xbox lol
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@KerJuice said:
https://forum.deadbydaylight.com/en/discussion/comment/2344854#Comment_2344854
Oh wait a minute- make sure your console recognizes the upgraded version and not the PS4 version. Maybe updating this chapter confused it. Those sound like PS4 issues.
It is the PS5 version; I may just reinstall
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@DarrellM74 said:
Nope, I play on console too, cant hit anyone, grab animation stops half way, hooks lag, I teleport every lunge attack, basic attacks lag and I miss everything. Chases are free dead hards for survivors, I get flashlighted by nobody. Doesnt matter the killer cause I have them all. I dont even play survivor cause there is no way to tell where the killer is, even running looking behind me they will lunge amd the next thing I know I have run into a tree and getting downed, yet the tree was 40 meters ahead. The game is totally unplayable in this form, its a waste of time, unless you dont care about ranking or winning, ever. Then the bp is good.
Are you on PS5 / XSX as well buddy? Sorry to hear that, I experience all of what you just said too!
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@KerJuice said:
I’m guessing all of your other multiplayer games are fine with no issues? What region are you in?
They’re fine ! I’m in Europe / England
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I was Doc main for over a year, in my opinion he NEEDS his electrode add ons (further shock range) at higher ranks. He is not as viable without them. With them, the pressure he can create is unreal.
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This sounds like a lame idea, god I wish I could go back in time to the 90's
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@Tricks said:
Maybe make it so if you hook more than 1 Survivor within the DS timer, the first Survivor who was hooked loses DS activation status as essentially they haven't been tunneled as another Survivor has been downed and hooked since they had been..
It's frustrating bro, can't wait for this DS nerf to come sooner. I don't care if I get DS'd if i'm legit going all out to get ONE survivor, but this is stupid
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2033365#Comment_2033365
Mind...Game....? There is no mind gaming with spirit. Just a "lolz FU. u can't see me" She needs nerfed in the worst way
Survivor main detected
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Hate this map as a killer +1
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@Decarcassor said:
Just had a pretty relevant game on Haddonfield. I was Legion against a very obvious console SWF team. Individualy they where not very good in chases, but they had the typical OoO calling my whereabouts and would just run away to safe spots forcing me to chase them in unfavorable positions. Also my Feral Frenzy was negated several times by the absurdly long fences making it impossible to approch efficiently from certain directions. And then you add the indoor generators that are a pain to patrol. You have no visibility on them, they often don't make noise from the outside and walking inside the house up or downstairs to check on them can just be a huge waste of time.
Another fun perk of the long fences is that while a hook might seem close, having to walk all the way around some house to reach it mean you sometimes can't make it. Great for sabo squads.
So yeah, in general Haddonfield is a huge pain if you happen to go against survivors who know how to use the layout of the map to their advantage.
Agreed, when survivors vault most windows in houses. They'll literally wait for you to vault the upstairs window knowing how safe they are up there.
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Thanks for the feedback so far guys, I thought i was going to get flamed tbh!