Avatar

CosmicCorvidae

CosmicCorvidae

About

Username
CosmicCorvidae
Joined
Visits
23
Last Active

Comments

  • If the killer is camping I give them the hatch. Otherwise it depends on how they played during the match.

  • @Rivyn said:

    The majority of survivors that complain about NOED, are the same survivors that would rather teabag the killer at every pallet instead of cleansing totems.

    Why not both?

    No I'm kidding. I only evert teabag if I'm trying to distract or if the killer is a huge camper. I will, however, 100% complain about NOED on The Game, because I can't find totems in that map to save my life (literally).

  • @NurseVSWeepingAngels said:
    I get it... it saves the killer from SWF from getting the advantage of knowing what the killer has.. however, as someone who plays solo a lot (not always but a lot), I hate that I can’t even see what I was up against to make sure I can improve as a survivor the next time. I don’t want to have to wait for the game to end. It’s bad enough I have to wait a long time in the queue.. I don’t want to waste time waiting to see what the killer had. Now that was my personal beef.

    For newer players, this is bad. Since newer players tend to die faster, how are they supposed to improve and learn the game and perks and add ons they lost to if they are hidden from them?

    I honestly don’t think having swf groups being able to tell the others about the loadout was such a big deal that they had to make this change. This is frankly just annoying and unfair to newer players. 

    Please comment your thoughts and opinions below! 

    (and before you say it, yes I play killer about 75% of the time when I play alone. I never found this to be an issue for me)

    Why is it so hard to understand that reverting this very much needed change would kill some builds, particularly endgame perks like Blood Warden?
    I hardly ever play SWF as survivor, and I feel somewhat annoyed when I can't see killer's loadout too, but this is nowhere near as damaging as survivors telling each other about killer's "ace in the hole" perks.

    If you want fair gameplay, you have to get used to this change.

    Maybe because it definitely wouldn’t kill perks like bloodwarden. They would still have bloodwarden. It might kill NOED but that’s only if you can get lucky and find the hex totem.