ConstantCapybara
ConstantCapybara
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- ConstantCapybara
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Comments
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@JustRight said:
now bring him back to 4.6 and we're golden
stfu
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@cogsturning said:
Making it so people can't browse each other's profiles in the lobby would help with this. I don't get why it's even permitted to check people's hours beforehand, because if someone with 300 hours gets someone with 3k, of course they'll dodge.
or bhvr could just you know, fix the "skill based matchmaking" so that 300 hours doesnt get put in lobbys with 3k hours..
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4064924#Comment_4064924
They hate him because in bad spots he cuts them down fast but just like clown who is one of best antiloop killers in the entire game trickster sint even b-tier strong killer all he does is he can vut oyu down fast in bad spots and thats it, no mobility or slowdown unless he cuts down half of the team.
If you want to add punishment for the killer missing than rework whole trickster becuase how can killer who needs to hit multiple hits can get punished for missing it would be in current versions of the killer the skullmerchant treatment.
Ps survivors hate everything that isnt fun for them but that doesnt mean these things are bad or busted like half of the survivor plyer base loves to face blight and would wish for his hug tech to be back. Do you think blight in current execution is healty thing form the game and would be ok for him to have hug tech back? Personaly I dont think neither thing, he is little too busted and needs some nerfs to make him less broken and s-tier realy doesnt need another ability of antiloop.
no we dont want it back
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the killer is patrolling my gen with 1 gen left in a 2v1, so i hide in a locker inbetween and then my teammate starts spam oppening my locker and we both die, just remove the #########
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@AVoiceOfReason said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4058043#Comment_4058043
That's latency. Without bad ping, you would have been hit before you were out the window either way.
its simply killer sided, you cant deny it
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@AVoiceOfReason said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4058043#Comment_4058043
That's latency. Without bad ping, you would have been hit before you were out the window either way.
but i am the one with the lower ping? you can see that i have only 30-40ms so my actions should be sent to the server before someone with higher ping
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@100PercentBPMain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4057971#Comment_4057971
one thing I'll say thought in defense of OP is that the mode encourages some light, casual slugging. both sides feel compelled to metagame the catchup mechanic (99 gens to speed up your team gens, slug survivors to prevent faster repairs and keep them hostage while you break stuff)
I will say i have yet to see 2 killers go 100% slug only bleedout on everybody, so I can't comment on the efficiency of that. however, if a killer does want to go this route, or if they do so when it's almost hatch time, you can jump in a locker anytime to force the grab.
I had a wesker+ wraith literally stand at my locker for almost 10 minutes one time because they HAD to slug for the 8k. nah, come grab me.
they can just grab you and then drop you
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legit bs
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ngl just might delete this game and not give bhvr any more of my money bro u guys cant even make a game without fqing shty spaghetti code u dont deserve my money or anyone elses
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@100PercentBPMain said:
you don't have to tunnel. survivors just encourage it by playing correctly by playing super safe with Finesse, and pre running and calling you out on comms or auras. they'll never give you the hits so you sometimes have to pretend to tunnel to force these checkspot campers to actually do something.
so ######### are survivors meant to do lol? let you kill them for free and not attempt to loop/escape you??
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what are you guys talking about? its even harder to dodge with the current system because he can just hold it forever and you dont know when or where he is gonna release it unlike if you give a sound cue when he puts it its gonna be easier to dodge
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new vecna btw not the lich
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@CatManThree said:
Maps already do this. When you leave a marker with a map it also reveals the auras of all generators within a radius to all survivors.
this is useless u cant mark a single specific gen e.g if your gen is 99% and then u get chased, killer kicks it/starts regressing u can mark that SINGLE gen for another guy to finish it, and you can mark areas to warn other survivors that the killer is around that area
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@Classic_Rando said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4056873#Comment_4056873
It’s difficult to believe because it’s super easy to come here and claim this type of thing, provide zero evidence, and then never respond when challenged. This is exactly what happens every single time. I’ll happily admit I’m wrong if someone wants to prove me wrong.
Bro i dont care if u believe me or not im just asking for something to get added to the game bro who even are you
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@Classic_Rando said:
You got chased non-stop by one of the killers for the entire 2v8 match? LOL ok
yes? maybe you are just bad at looping/chase so it seems impossible to you but i can do it