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BrotharealsteelX

BrotharealsteelX

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BrotharealsteelX
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  • Another idea is to take away the scratch marks for bat form to mimic the Spirits phase.

  • @Skillfulstone said:

    He's already on the roadmap for changes, likely nerfs, the goal of this thread is already achieved.

    True but until the nerfs come to the public , I was just putting out suggestions that BHVR could take into account if the nerfs are not in conversation on their end.

  • @KatsuhxP said:

    https://forums.bhvr.com/dead-by-daylight/discussion/431145/dark-lord-nerf

    There is one of 2,5 seconds at the moment, they just have to increase the cooldown if you go into bad form, switching quickly between wolf and vampire is fine.

    Definitely a higher cooldown for bat form and maybe a time limit on bat form so you can’t just stay as a bat looking for hatch or patrol doors so easily. Maybe lower the movement speed on it without a time limit? Just trying to think of way to balance it.

  • Not sure about the fire but having bat screech would be interested, kind of like a cone that reveals survivors for 15 seconds since they are invisible. If survivor is revealed and gets screamed at again, they get injured. A lot of potential to make Dark Lord even more interesting to play against.