Bloodraven
Bloodraven
About
- Username
- Bloodraven
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Comments
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@Jeromy137 said:
While I understand the concept of heal tech being op and needing something to counter I do not agree with people saying you should be able to pull off a player mid heal that would be game breaking and buff aura perks like nurses calling way to much
Not really because you would have to stop healing and run away, not stand there chumming it up with your dying pal on the floor while the killer is smacking you with their weapon.
Make it so it only works while healing downed survivors hardly game breaking at all really.
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@ProfessorDunwich said:
https://forum.deadbydaylight.com/en/discussion/comment/3205750#Comment_3205750
It's hard to not think that you are just bad but when you see the evidence of that not being the case. Comes down to doing gens I think.
When I play SoloQ, I am the only one doing gens much of the time. The other Survivors are either self-caring, crouching around for no reason, hiding in a locker, etc.
When I play Killer, they are constantly doing gens. 1-2 will usually be done by the time you down your first Survivor.
You can see it with Prestiges in the lobby too. When I play SoloQ my teammates are 2 Prestige max, usually zero. When I play Killer (I can assure you my MMR is not high) I see 10+ Prestiges regularly.
Glad I ain't the only one getting this absolutely lop sided crap lol
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My Trapper games are much the same, try to set up a 3 gen den, while I am collecting my traps 3 gens are done and yep one of 3gens is gone too all in about 5minutes.
Survivor I'm running commodious toolbox with repair speed and BNP with no mither, resilient, prove thyself and that perk that lets you fill up your spent item in a locker. If I start with someone then the first gen is done in about 30seconds it's bonkers.
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It is a bit of a gripe I have myself too, if a survivor is in the process of healing another then if the killer hits them it should be classed as an interrupt and the healer is immediately grabbed, just like if they were on gens or hook saving.
And it's hardly game breaking either cos it adds more high risk high reward.
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@johnlikesguns2 said:
https://forum.deadbydaylight.com/en/discussion/comment/3205556#Comment_3205556
Blight is terrible on that map because the colissions are broken. Either you slide or hit something invisible. Real sadge.
I did always wonder why blights would go flying up the road when it looked like they hit one of the cars lol
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Sometimes the house can be good for trapper as it's so dark there is less chance for them to see my traps but beyond that it's a rough map for killers.
The only killer I have any run of luck with on that map is Doctor honestly.
Now as a survivor unless it's nurse, blight or insta kill Myers it's usually a win
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Gotta say it's not too bad either, give em a smack for the Deep Wound and then let them waste time Mending and then healing, extra points if I'm using sloppy butcher xD
(Though I am not certain if sloppy goes through the endurance honestly heh)
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Getting tired of seeing Ghost Face and that one hit, no hooks mori Myers myself but that could be my hideously low MMR hehe.
Its why I main Trapper :)
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Pretty sure that is against TOS which you can report and get them banned providing you have evidence.
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Couldn't agree more here, being a 60/40 killer/survivor player it annoys me that the game doesn't have daily rituals that have you either complete an objective with a survivor or vise versa as killer.
The other one that grinds my gears is when it forces you to play certain killers/survivors, why? Just give us a daily that's completed by just playing the game naturally.
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@fogdonkey said:
It is going to be buyable mori animations for killers
Actually I am not entirely against this idea cos some of the early killers desperately need better mori's.
... Trapper Mori is just so garbage id love to be able to change it for something better.
For Honor does it so why not heh
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Thought I was going mad but looks like it isn't just me then.
Two killer games where as soon as I downed someone and then went to pick up the game just DC's me from host and the other was I downed one survivor and then the other injured one that ran into me during chase and as soon as he went down boom dc'ed from host.
One survivor game where I actually manage to loop the killer a fair bit (which is very rare for me) and then as soon as I hit him with a pallet, you guessed it, dc'ed from host.
Absolutely mad what people will do just because they can't bare to lose.