BasementLeatherBoi
BasementLeatherBoi
About
- Username
- BasementLeatherBoi
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Comments
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My experience as killer whenever one or two people last second switch they’d get destroyed anyway. I run leatherface with enduring and franklins so any last second switch’s don’t really affect me in any way. I’m more likely to chase or camp that person who did a last second switch. Especially if it’s a prestige survivor with a flashlight.
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General Kenobi! No but in all seriousness I think this would make the hatch completely unviable. To be honest I would settle for the hatch spawning at 3 generators one survivor. The hatch would still be shut and the survivor would have to spend like 30 seconds prying it open before they can jump through. Maybe something like during the last ten seconds if outside the killers terror radius they can see your aura. The sure suggestion is completely optional, but I think the hatch needing to be pried open would balance it somewhat. Course if it’s pried open the game could still turn into a hatch stand off when the killer shows up. Maybe make it have a 60 second timer before it shuts itself again?
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Just to be clear I didn’t mean trolling like teabagging or pallet looping or anything like that. I hate that kind of stuff. I meant did you ever actually get to escape because he slugged you while you were running no mither.
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Did you ever escape the trial due to getting slugged and then no mither trolling the kill?
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What if instead of only activating at the end of the match it’s active from the beginning and it’s got tokens like bbq and chili. Each time you hook a new survivor that has not been hooked yet it adds 25 seconds to the time the gates will be blocked once they are opened. Idk you guys think it’s too op or nah?
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Sometimes ‘tunneling’ is just unavoidable. Like oh I’m looking for survivors and I can only find the injured one. Guess I must be tunneling then. In that situation there is no reason to not go after the injured. Some people will just take any excuse to get mad at you. Don’t let it bother you and move on to your next game.
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Being able to stun the killer for 6 seconds every time he picks you up seems even more overpowered than the current version. You’ll just have survivors running to corners of the map where there are no hooks and abusing it to never get caught.
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I think a fair change to the hatch would be once it spawns in the killer gets to mori the survivor micheal Myers tombstone style. Would put an end to hatch standoff’s pretty quick XD. (This is a joke btw)
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I think he’s only free on consoles because of the special edition. Since he is not a licensed character though you can save up iridescent shards to buy him. That would be my recommendation. His three perks are a lot of fun. We’re gonna live forever Is excellent for getting bp. Dead hard is my favorite exhaustion perk because it’s activate on command and can do some great jukes. Even no mither is fun to use sometimes for meme builds.