Avatar

BalloonKnot91

BalloonKnot91

About

Username
BalloonKnot91
Joined
Visits
11
Last Active

Comments

  • @REL1_C said:

    Each Time I play Fair, I get quick downs and a gen pops each time. This was the build I was running.

    • Pop
    • Corrupt
    • Thrilling tremors
    • Discordance

    If the developers can't balance, then I'll do it myself.

    The next game, I was in a game with a 4 man swf

    This was my build

    • Pop
    • Corrupt
    • Discordance
    • Infectious fright

    I won the game as Nurse cause I slugged, I had all 4 survivors insulting me and telling me I should "Kill myself".

    So I can't play fair cause I lose to gens, If I play unfair, people tell me I should "Kill myself".

    This is why I rarely play as a killer anymore. Just about every time I have, it's full of trolls running around flicking flashlights on and off in your eyes, and running around messing with you. Then if you actually down them, they trash talk for it. Makes me not want to play as killer at all.

  • @phyphrus said:

    https://forum.deadbydaylight.com/en/discussion/229914/feedback-on-killers-camping

    I get that it's frustrating as a survivor, but it's equally frustrating for a killer to do all that work just to have a survivor hiding nearby undo all that. There's camping on both sides.

    I could understand that as well, I don't camp as a survivor. I'm playing to enjoy and extent the game, not be a dick to everybody.

  • @Hyd said:

    Camping, while it does suck to be on the receiving end of it, is a legit strategy and sometimes the only one that makes good strategic and logical sense depending on the situation, and this applies to tunneling and slugging as well. Against a skilled SWF at higher ranks, it's going to be very difficult to not camp, tunnel or slug at all in any form, and also secure a 4k.

    At the end of the day, the Killer's job is to kill, and yours is to avoid detection, and win the chase if you are found. The Killer did their job, and you failed at yours. Accept it, learn from it, move on and do better next time.

    See, I would tend to disagree with that. If you're an avid fan of horror movies/the horror genre in general, killers have always stalked their prey and left them to die. They don't just hang out there, staring at you and continuously hit your body. Often times I'm playing the game to complete challenges, I don't even care if I escape. The game is far less enjoyable when the killers camp and usually makes for a short game that could have been stretched out further. It has nothing to do with "doing better". If that were the case the killers would "do better" and go around killing people and damaging gens rather than standing around like a spare prick at a wedding.

  • @AChaoticKiller said:

    New user first post about camping the classic

    Anyway camping isn't a problem and there is honestly no solution, killers who camp are already losing emblem points not that it matters.

    The reason they are not a problem is because survivors have swf and perks to help against camping as well as the fact that if survivors play optimally they can get over half the gens done before or a little after the survivor reaches the next stage of the hook so unless it is a killer that can't easily stop saves you should just be doing gens. Killers should also be allowed to decide that to risk the match to get rid of one survivor and against todays meta and skilled survivors that rarely works out so it's more of an issue with new players.

    Another issue is that killers are forced to camp at times as survivors can hook rush you or it can be after all the gens are powered and the killer has little to no reason to leave the hook or chase survivors since body blocking, an exit option, as well as pallets and vaults will get in your way if not just make you get no kills at all if you leave the hook.

    I've been playing this game since it first came out, so while this is my first post in this forum, I am far from a new user. Countless times I've had a killer camp so I went on to do generators, and either the person on the hook tried to get off, speeding up their end of life progression, or I was simply unable to get to them in time. Then comes a "terrible teammate" or "worst teammate ever" message. Camping in certain maps isn't a horrible issue, but in the Lery Memorial Institute map for example, there are hooks in corners making it next to impossible to get the person off the hook even if everyone rushes the hook at the same time. While it may not affect my game and I still get points doing generators, totems, etc, it completely ruins it for the person who gets hooked, and makes for what is typically a much shorter, less enjoyable round. Even if the killer stays in the immediate area to attempt to find survivors it's better than just standing there, staring at the hook. Surely standing there doing nothing can't be very entertaining either 🤷