Antimon
Antimon
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- Antimon
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@Mister_xD said:
https://forum.deadbydaylight.com/en/discussion/comment/687142#Comment_687142
i just hope they wont nerf doc into oblivion...
imo some new add ons are all he needs... 2 of his uncommons should get buffed and made rare and one of his very rares should get buffed (rather reworked, as reds are supposed to be gamechangers with unique abilities) and made ultra rare.
his power should eigther not be touched at all / get buffed, but as i know the devs, there will probaply be some significant nerfs on some parts of his power that are rather unnecessary...
Yeah, doctor really needs some love right now. His shock therapy works well at low ranks in stopping loops but at high ranks his power is borderline useless. Plus the illusions are only stationary and work well on dumb survivors. High rank survivors actually use the illusions to trick the doctor and make him lose loads of time just by searching. I think his whole kit should be revamped for a more competitive playstyle, because right now he's just annoying at best...
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@Maelstrom10 said:
https://forum.deadbydaylight.com/en/discussion/comment/664814#Comment_664814
Nurse and spirit are probably some of the most likely killers to get skins this Halloween! Doc is said to be on the agenda apparently though no date on when and trapper deffinately needs atleast a bag as basekit. Thana is kind of a bit of risky bussiness though as buffing it too much makes legion/plague way to strong as they specialize in keeping people injured, though I too want to see it buffed (mostly through dead players still giving atleast a portion of the debuff.)
https://forum.deadbydaylight.com/en/discussion/comment/664817#Comment_664817
Cosmetics bring in revenue which helps fund them which in turn gives them more time to develop and fix bugs. They are also completely separate dev teams, one being artists and one being coders. That being said I completely understand your frustration man, though is there any bug in particular your fustrated over?
Buffing thanatophobia would, as you said buff these two killers. And that buff might actually bring them out of the horrible state they are in right now. So i think it would require less work and be more practical to buff thanatophobia instead of two individual killers.
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"Doctor - Like Plagues power; as soon as you shock them they get a timer, you can increase the survivors timer by shocking them multiple times, and when the timer reaches fully, they are in Madness. (no tier 1 or 2, automatic tier 3) and the following hinders that survivors have during Madness is extremely short skillchecks on gens, screaming constantly, and the inability to vault windows. Survivors can get out of Madness except not by simply snapping out of it, but by going to a psychiatric table where they can become normal again. In the process, they have the oblivious status effect."
That would be interesting to say the least.. Would definitively get him out of the low tier and I guess we could still keep the snap out of it. But I don't think there's a need for the table thingy, and oblivious status effect is a very nice touch or realism.
People who are in an episode of psychosis don't see any danger at all, or see it everywhere. It could be really nice to make that connection to real life (I study psychology :) ).
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@Aikanaro said:
Doctor can mess with your head and you may lose the chance to throw a real pallet down, freddy cant do that.
Lets keep things as they are, please.
I must disagree with you. Doctor's hallucinations are supposed to mess with your head? How so? When there's a doctor hallucination near me I use it to crouchwalk away and it gives me a headsup so I can mess with doctor. Doctor's hallucinations are garbage at best... they just stand there and do nothing... completely underwhelming...
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I mean, have you even seen the movies?