YukiLoid
YukiLoid
About
- Username
- YukiLoid
- Joined
- Visits
- 13
- Last Active
Comments
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I get specific scenarios where I think self care is to be used.
- My team members do not heal me
- my entire team is slugged and I want the extra health state to help me not die the moment I pick someone up
- I'm being tunneled the whole game and need every health state I can get while my team mates are not around me
- My med kit healed me half progress and now I can finish the rest off with self-care
It's a good perk when used efficiently.
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I like this map a lot, as survivor and killer it's a wonderful change of pace.
I'm tired of the same dark, low visibility maps that makes playing killer a nightmare on the ps4.
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My primary focus against trapper is to stare at the floor as I move. I know he'll often trap loops and windows. His traps are very easy to see unless in the "tall grass". His element of surprise is almost non existent, I think he's too easy to counter.
Survivors will generator rush the trapper at the beginning of the match, knowing he needs so much time to set up. He needs a buff of some sort.
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This would be a really fun killer experience.
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I had it used on me by my friend in KYF, it feels strong enough.
Especially in maps with doorways and crevices, boil over already makes me smack a post or wall 3 times before hooking a person (if I hook them at all).
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Yesterday, I had a trickster game. It took me approx 15 seconds to find a survivor, and approx 30 seconds to down them. The moment they were hooked, 2 generators popped and I discovered my Hex:Ruin was already destroyed.
Second survivor I hung, another 2 generators went and I was already fighting to keep any generator against 4 players that I could. They had 1 toolbox and Prove thyself, as well as another generator speed increasing perk.
I simply played my best and never stood a chance, I used to be a killer main but am prefering survivor, because games like this are all to frequent and it's highly difficult for me to play against it.