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UnicornImperium

UnicornImperium

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UnicornImperium
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  • This specifically happened with Trickster, but chases in general have been really weird lately. I can submit some chases from my VODs.

  • @Brimp said:

    Was better off without out it cause of the amount of times I saw someone get grab validated into swinging the window frame instead of the survivor

    Is grab validation already a thing? I posted this because I thought it wasn't.

  • @crystalkitti said:

    https://forum.deadbydaylight.com/en/discussion/314137/decisive-strike-bug-with-new-wiggle-mechanic

    https://forum.deadbydaylight.com/en/discussion/comment/2849560#Comment_2849560

    I had this happen once, and I caught it on stream. Killer and I both thought Leon was hacking...

    https://www.twitch.tv/hopefulgoddess_/clip/BrightEsteemedEelUnSane-1xgDXJAX9QXuXHhN

    Leon hadn't been hooked yet (he didn't even have DS equipped; full stream for proof, playback starts halfway through that game: https://www.twitch.tv/videos/1422405531?t=0h53m57s), and yet as soon as the Killer picked him up, he got free. I don't think anyone else used DS beforehand, so I'm not sure what causes it.

    Don't know if he was hacking or if it was this bug, but... thought I'd add my two cents or whatever.

    Yes! That's what happened to me! I was so confused too. I even went and pointed to a hook because it was super unfair but the killer ignore me the rest of the match.

  • @Zozzy said:

    They said they would do that but i guess they like it the way it is, I mean.. you got a hit didn't you? that's enough of a reward riiiight?

    Ha ha, nowadays... yes I will gladly take a hit as well. Grabs are... more satisfying though.

  • I think Sadako is fun. The only issue I have with her is that her hitbox seems smaller than other killers.

  • Here's what I've done that's helped my team against the twins.

    If Victor jumps on you, just hold onto him. Don't crush him. If he's on you, he can't go after others. It buys time. Will you get tunneled for it? Probably. But I definitely get a sense of satisfaction from keeping that sucker with me. I'll even run him away from the team so if Charlotte comes after me for keeping her chest monkey, she won't get anyone else for a minute.

  • @Moundshroud said:

    https://forum.deadbydaylight.com/en/discussion/215317/how-to-be-a-well-mannered-killer

    This is what I've learned since starting to play this particular game:

    1. Don't feel the need to explain or defend yourself. Only tell the story if you enjoy it.
    2. Don't let them tilt or trigger you with their salt. They are just trying to scapegoat you for their failures.
    3. When you get crap, either say something like, "YES! Let me taste the delicious salt of your tears!"
    4. Or, be hilariously friendly and upbeat no matter what they say. That also throws them.
    5. The best thing to do, the adult thing, is give them a "good game" and compliment something honestly, however small.
    6. Or you can just ignore the end game chat entirely and don't even bother to look at it.

    As long as you aren't cheating, finishing the games you start, and are being humble in victory and gracious in defeat, you have nothing to explain or defend. I kind of take the salt as a compliment these days. I record ever game and love getting the reportable stuff. Am I being a bit shallow and malicious, taking enjoyment from what is clearly their anger and misery? Yes, I suppose I am. But that is better than letting them drag me down to wallow in their pity party as their guest of dishonor. I think that the more of us who choose to be good sports and set an example, the better things will become. When I first starting playing this game I got crazy amounts of salt. Now, it is rare. I take that as a good sign.

    What program do you use to record?

  • Nevermind. I watched a video on tunneling. I feel that would: 1. Be super boring. 2. Be a stream sniper tactic.

  • @ukenicky said:

    The only things I can think of:

    1. Hardcore camping is frowned upon as, without BT it's not always possible to save a hooked survivor and protect them from being tunneled.

    2. Tunneling as mentioned above, feels awful. I get it though sometimes it just happens, especially when there are more than one of the same character or they look similar.

    3. Slugging is also frowned upon but I feel like it's so commonplace nowadays that survivors need to get used to it and bring any one of the plethora of perks that can counter it (This is coming from someone who plays survivor way more than killer). That being said, it does feel awful when a killer attempts to slug all four survivors but imo that's a high risk high reward move bcuz of unbreakable + other perks.

    All of these are, unfortunately valid tactics and you can't be in trouble for ever using them. If anything survivors will just be really unhappy. Like I myself, it feels really bad when I get camped on my first hook and then tunneled immediately off it when my friends save me, and then hooked again and camped like, it's just hook simulator 9000 and at that point, my friends or solo q survivors with any brain cells + kindred will just give up on me and work on gens. Also hidden 4th:

    4. Hitting hooked survivors

    This is just gross behavior, don't do it.

    Now moving on to survivor things:

    1. Tbagging, literally no reason to do this ever unless you want the killers attention like a tank using provoke I guess and 9/10 times it isn't used this way lol. Much like killers hitting hooked survivors, this is just gross behavior.

    2. Flashlight clicky clicky, personally I don't see how this is toxic but a lot of killers hate it. I even see some killers who say: "bringing a flashlight at all is toxic" which I find funny since there are literally so many ways to counter flashlights and imo flashlight is a VERY high risk high reward item as opposed to something like medkit. Alas, I digress.

    3. Legitimate gen rushing, the kind where survivors refuse to help their hooked survivors and only work on gens (Of course, exceptions can be made if the hooked survivor is being face camped and subjected to tunneling etc).

    4. Chaining stun perks for fun and not doing objectives. Basically when two or more survivors play with the killer instead of going gens which is extremely unfun for the killer and technically holds the game hostage. Very bad behavior.

    I might be missing some but those are the main things I can think of off the top of my head. The killer ones are unfortunately things that can't be helped, they happen naturally sometimes and it takes a lot of self control to not do some of them lol so expecting ALL killers not to do each of them a little bit is asking a lot imo.

    Survivor on the other hand, there's no reason to do any of those things and yet, so many do. I don't get it personally.

    Forgive my ignorance, but what is tunneling? Focusing on one survivor?

  • @bingbongboi90 said:

    To be a well mannered killer you need to go to the corner of the map And cry yourself to sleep

    /s

    So essentially people don't like it if the killer plays the game. 🤣 Got it.

  • I love this idea! I would enjoy something like this as well.

  • I agree with you. I started out as Spirit. I now play as Huntress, and I believe she is so much easier to play with. All killers hear the same thing so I don't understand why using that is seen as having no skill. I actually get frustrated with Spirit because she is so slow unless you use Yamaoka's haunting. When you're hunting someone, yeah you follow scratch marks quickly. However, all experienced players know they just have to crouch to throw a spirit off. Then they can loop Spirit for days while your haunting is on cool down because she has NO speed! You have to play mind games. You do have to predict where they're going. With killers such as Huntress, Ghost Face, Plague, Legion or essentially every other killer out there minus Pyramidhead, you close in on survivors so fast that you rarely need to "predict" where someone is going. Ooh you went left around a tree. I'll just go right and lunge attack you. You always see them. Whereas, as Spirit usually you use your skill because you see them ahead of you. So you have to think, "Okay, they see my husk so they're probably going to run into this building to try to loop me or they're going to crouch and sneak in this area."

    Anyway, it doesn't matter who you play as. Someone is always sore in the endgame chat and will say whatever they want to make themselves feel better. If you're skilled with any killer, they'll always say you have no skill or you're a hacker. 🤣