UltraKill
UltraKill
About
- Username
- UltraKill
- Joined
- Visits
- 9
- Last Active
Comments
-
@OldHunterLight said:
Are you a claudette that has been killing herself every match?
Edit: for like 3 matches I've been playing with a claudette that has been killing herself every time she goes down, which is like 10 seconds when found.
The weird thing is, the ONLY player ive instantly seen kill themselves and give up the start all day, is a Claudette just now.. we ended up getting down to 1 gen and 1 Survivor got away.. now imagine the Claudette didnt try to instant unhook herself and then suicide.. thats an exit for multiple players! :()
-
@deadbyhitbox said:
https://forum.deadbydaylight.com/en/discussion/comment/1763505#Comment_1763505
Well with the way he described it, they aren't doing gens to begin with. Him killing himself really only has an impact on the gens getting done. If they're all doing nothing to begin with, I doubt they're very concerned about getting everyone out via exit gate. He isn't really ruining their fun because the only thing killing himself does is make it harder for them to win, but in the scenario he described it doesn't seem like they're too concerned about that to begin with.
With what he described, the killer got a good chase and a win, while the survivors clearly were content with themselves doing whatever they were off doing. I don't see how he's really ruining anyones fun.
Well, there is only one piece of data we have, and it is that OP is hooked early on in the game while all of his teammates are apparently alive and just running around.. OP is ruining their fun, he is making their game WAY harder by giving up early
Let's talk about adapting for a sec.. even the top boxers in the world can lose the early rounds.. then they learn the opponent they are up against (the killer/survivor) how they fight, how they move, and THEN they come alive and take over and win the fight. With the OP just giving up early once he decides he can read everyone's minds, he is giving no room for skilled/adaptive high ranked people that can actually learn and adjust to their opponent.. Surely we have all had games where you did bad early and then the player underestimates you massively and they lose the game because they ever chase you all game thinking you are an easy kill or you kill them all because they thought you were a noob killer and then you prove them way wrong.
Someone just giving up early on a hook is just the lamest form of 'I quit' IMO, you are buying your team no time, giving them no chances, there is this expectation from minute 1 and if anyones not living up to it RIP game here i go, suicide on the hook. How do we know that OP just doesn't suicide on hook even when his teammates have been repairing gens RIGHT UNTIL he was hooked and if he didn't get hooked the gens would still be going and then are trying to help. A key part of this conversation is that OP is on the hook that is all we know. I saw someone earlier give up on a hook on their first hook when we were down to 2 gens and they were the only one to die.. they were timing out but someone was coming..
-
@yobuddd said:
Fully deplete 5 toolboxes. Use one up, Built to Last refills it halfway, finish it off again, and this counts as 2 for the challenge! ๐
Nice tip cheers!
@Tactless_Ninja said:
Did the 'use up 3' one yesterday. Brought one in, then found another in a chest. Easy.
Cccccoooommmbbooooo Breaker
-
@meatisadelicacy said:
I like Trapper a lot when I actually get even matches against my noob killer, which is rare. When I get rank rank SWFs against my level 18 Trapper, meh, on to the next one. It's a risk I take playing Trapper. Not every killer is going to get a 4k in every game, and I'm not going to get upset about it.
I'm finding that It sometimes can help to use a Bloodpoint farming build on a Killer or Survivor you have already LvL'd up to help upgrade your new characters past those initial early levels, I'm finding that it makes things more enjoyable when I first play a Killer or Survivor at Level 7-10 ish, then I usually equip that new character I'm playing with bloodpoint offerings I bought from their own Bloodweb, and then they quickly get even more levels in a few matches. The first LvL's come very fast on any character this way
-
@Derping_Urban said:
When it happens to me (since I have been playing killer more I've been experiencing it a lot), I do everything that is considered toxic. I tunnel, I face camp, I slug camp and etc. I consider it a dead match anyway with survivors like these. The whole thing is going to be them trying to run the show and ruin the fun, why not have fun and be a jerk too?
I started using NOED because of this.
Unfortunately, people like this exist heavily in this game and not much can or will be done about it.
You want WAR? I'll give yer' WAAAAAR! ๐