Training_bag_for_pro
Training_bag_for_pro
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@Hexling said:
You could also just go for someone else which makes another survivor get off a gen to go pick someone up unless the person has UB which only works once. Youre probably even going to get a hit if that is the survivors game plan which also means they probably havent been doing gens for the whole chase.
the problem is that if there is a SFW against you, then they simply do not leave you a chance for even one Killm1 the killer simply does not have time to do anything before the game ends, even if suddenly you were able to hook one person and decided to tunnel him, they simply will not allow you to do this, of course, when you knock out one, you can run after the other, but during the chase the first one will be completely restored, and when you finally knock out this one, you have the same problem, only the generators are being repaired all this time
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@Sharby said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3502045#Comment_3502045
Yeah because Killer players take everything super personally and refuse to use the in-game tools to avoid "bullying" seemingly because they're bitter that they aren't the bullies.
Don't want to be spam blinded? Bring Lightborn or learn to face walls.
Don't want to be sabo'd? Fake pickups or bring Infectious Fright/Mad Grit/Agi.
Hate Bodyblocks? NOED/STBFL/NWO or learn to hook in good spots/slug.
4 man last second swap/map offerings/oak offering? Oopsie during loading screen.
You can force the game to end in a multitude of ways, killer is quite literally never powerless in any circumstance, unlike Survivors who can be forced to bleed out for 4 minutes.
You take all the perks so that you don’t get bullied by the survivors, you can’t catch up, you can’t close the windows, you can’t counteract the genrush.after 5 minutes of playing the survivors tbag in the open gate or, even better, practically in the open gate so that time does not go against this there are no perks, poor helpless survivors
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@Reinami said:
Threads like this are why i legit think that survivor players literally just don't like the game at all. And it makes me wonder why they keep playing it.
i'm a killer main and i don't think demogorgon op to make it enjoyable for both sides it's enough to remove absolutely annoying things like holes literally at the hook or on the totem that you can't break in any way it had to be fixed because there really is no counterplay against it.this killer literally does not need anything in order to successfully defend the totem or teleport directly to the basement and is guaranteed to exchange the survivor on the hook
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3464524#Comment_3464524
Watch the whole video, then go and find some of his other videos. The rebound tech is possible at every single pallet / a vast majority of all objects (not always the best play but possible none the less). Wesker's hug tech is a bit more complex. I can't give you the exact details on that one but I'm sure someone already made a video about that.
Wesker is incredibly hard to play like this but much more deadly than you give him credit for. And about that clip you uploaded earlier, that looked like a server issue. You were frozen for a fraction of a second and that only ever happens when a hit is validated in this game.
I will become a wesker main to prove to myself and others that he is bad as hell. I think this will be the reason for my motivation. Thanks for the guidance.
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3464512#Comment_3464512
Tell me you don't understand how Wesker works without telling me you don't understand how Wesker works. Wesker is probably one the five strongest killers in the game. There is more to him than you think, believe me.
https://www.youtube.com/watch?v=ymdCmRaVWQI
Consider that a little inspiration of what you can do with him.
I admit this guy surprised me, but even here there are some nuances, all these tricks are made in the same designs, which can be either too little or not at all on a particular map.Do I have to rely only on such places and drive the survivors there?
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@Nirgendwohin said:
As survivor i like wesker or billy because both leave room for counterplay based on skill. sure you die on some point but until then you have fun if the killer and you are on the same skill level.
Exactly. Playing against weak killer with light counterplay is a lot of fun while the poor guy is panting like hell you just press the a or d button and he lost the fight.
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@Xernoton said:
A killer with a high skill ceiling, strong and rewarding power, that's mechanically demanding, usable in creative ways, with sufficient counterplay and also pretty versatile?
Nah, that sounds like a disaster.
all this description is suitable for blight but not for wesker wesker literally doesn’t have one interesting feature, no techniques and the like. he is straight as a line.
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2023-06-26 15-24-58_2.gif@Xernoton said:
A killer with a high skill ceiling, strong and rewarding power, that's mechanically demanding, usable in creative ways, with sufficient counterplay and also pretty versatile?
Nah, that sounds like a disaster.
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@Spirit_IsTheBest said:
I've played survivor pretty much all day, and every match has almost been against a Doctor, his madness power gives me a headache and I can't stand his stupid red stain add-ons, plus the shock stuff on my screen and screaming makes it so frustrating to verse him.
Please BHVR, do not give Doctor anymore tomb challenges anymore I beg you, anything to decrease the amount of Doctors will bless my games.
Totally agree, in the old days doctors were very fond of farming and I ignored them all the time and repaired genes alone while 3 people screamed under his shock therapy the whole match.In the current meta, doctors are making even more insufferable check builds by constantly making offerings for 2 floor maps.
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Yes, it's true that his teleportation literally does not give you an advantage simply because the surv continues either to run further or makes a circle near the palette and then throws it off when the effect has already ended. Almost all the time my cameras were already cut down and I saw 4 more EMPS in hands. which literally did not leave me a chance to use the ability.The last straw is maps where you literally can't use the ability (unfortunately after canceling the ability you slow down(why jesus?))
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I apologize in advance for the message in the translator. I wanted to ask all those who complain about the killers what do you propose to do when they gave me 3 genes for the first chase and the last 2 for the second (I don’t need an excuse, it doesn’t happen every time forget it and move on and the like because it happens practically every second game) lately I have never played against solo, I have played against tournament winners many times in a row and every time the situation described above happens, and the funny thing is that your tunneling is very, very easy to counter, look at a couple of such games and you will see that even with mana tunneling they may not make a single kill simply because survs have 1000 and one privilege and ask for even more