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TomCruise

TomCruise

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TomCruise
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  • The reason why I think the game is on a slow decline in terms of playerbase is that DBD is quite exhausting.

    The most "optimal" way to play in both side (tunnel/camp/slug/gen rush/pre drop) result often in a not very fun and pretty exhausting/boring match. And even if you are not always forced to play like that, when you are starting to be high mmr you're forced to play like that or at least very aggresively if you don't want to be stomped.

    I really do think that the devs keep just fixing issue with band aid like fixing tunneling by anti tunnel perks or fixing maps by making the sacrifical ward now brown is just making thing worse over time because instead of fixing the core of the problem they keep it in the game but slightly better than before resulting in the community being a bit burnt out (at least imo).

    I was hopping that with FNaF coming into the game the devs would try to at least fix the major issue to ensure that new player would stay in the long term but for now they are not at all.

    It's still going to stay popular but the reason is that it's the only good asymetrical/horror game that has a big community and a lot of means.

  • This should be fixed, it's even more surprising to me because I made a post about the tail of the juggernaut xenomorph being so big that you couldn't play the skin and even if it's not a bug but a design issue it was fixed 2 weeks later, this is a way bigger problem and it should be fixed

  • yep had this one too, hope it's getting fixed because that's annoying af

  • btw the add ons bug is there since april and is still not fixed, that's just a part of the content that I paid for and that is just not working, the tail attack bug make also survivor invicible if they abuse of this bug taht prevent xeno to hit someone if they are placing a turret down