SpicyBoy
SpicyBoy
About
- Username
- SpicyBoy
- Joined
- Visits
- 6
- Last Active
Comments
-
Sounds like everyone on this post are killer mains who hate themselves ig ¯\_(ツ)_/¯
-
@Volfawott said:
You do know whilst you swing a weapon you could also move right.
Try right now swing your arm forward whilst you turn your body
Demi Logorgon is literally pouncing in the direction it's kind of impossible to change direction you go mid air.
By that logic a survivor can only run in a straight line and if they want a turn they must stop then turn the direction they need to go.
Did you know if you are running forward as a survivor and suddenly start running left or right you stop for a bit before running again?. If the killer holds their weapon in their right hand then it makes sense if they can lunge turn to the left, but it doesn't make sense if they lunge turn to the right because survivors should be able to duck under to avoid an attack like that. If you watch boxing you can dodge a left hook by ducking under and moving towards their left hook. "So bY lOgiC" they survivor should be able to dodge attacks by ducking and moving to the right side of the killer.
-
@Angelicus23 said:
Oni's demon dash was already nerfed just in one single week, and lunges are fine, git gud
From what I know the Oni nerf was that he can no longer flick while in demon mode, but that's not what I am concerned about. The fact that he is able to turn corners better than hillbilly and use his ability anytime for however long he wants is wrong. If he uses his power with however many blood bubbles he collects then he should use all of it when he activates it. Clearly he needs another nerf.
-
@NICK714 said:
nice bait rank 20 xD
Not a bait. Its a genuine concern kid.
-
@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1190558#Comment_1190558
https://forum.deadbydaylight.com/en/discussion/comment/1190533#Comment_1190533
And you're both acting like magic happens. At best they can turn 90° or so and catch you at the side. It's not a 360 no scope.youre just getting caught doing BAD jukes.
https://forum.deadbydaylight.com/en/discussion/comment/1190575#Comment_1190575
I've hit 1 on both. Your thread is bait.
https://forum.deadbydaylight.com/en/discussion/comment/1190558#Comment_1190558
You have obviously never played killer above rank 15, and that's okay. But commenting and laughing at people like they're bad, because YOU dont understand the game, is a little childish, and hella sad.and yes, I quoted you twice. I had two points to make about your bs.
Alright broski that rank 6 comment wasn't for you so I don't know why you felt the need to add that in your comment. Kinda pathetic that you took that to heart. Anyways killers have perks and abilities that can:
1. Slow down survivors
2. Speed up the killer
3. Hinder the survivor from walking/interacting with pallets.
Survivors only have exhaustion perks that they can only use for a certain amount of time before it goes into cool down. I guess you can add flashlights too, but killers become crybabies when you flashlight their eyes and start face camping. So there is no reason to give them another advantage to "turn 90 degrees" during a lunge. If they lunge forward and miss then they miss and they can try again, but there is no reason they should be able to turn as they are swinging their their machete doing a FORWARD lunge attack.
-
@ZoneDymo said:
https://forum.deadbydaylight.com/en/discussion/comment/1190575#Comment_1190575
Rank 3 right now so im good thanks
sweat
-
@ZoneDymo said:
Play killer and reach at least rank 6, then you can make threads regarding stuff like this
Play survivor and reach rank 6, then you can post on my thread
-
@Mister_xD said:
okay.
to make up for it i want:
1) the survivors will be unable tu turn while running - since when can you just immediately turn to a side while running?
2) the survivors occasinally tripping and falling to the ground, leaving them unable to move until they stood back up - we all trip sometimes, especially if we keep running over uneven ground. not having this is not realistic. also after tripping their movement speed should be decreased for some time, cause realism.
3) any attack that hits a vital part of your body will down and potentially even kill you - again, realism.
4) healing takes a couple of weeks of not moving aswell as proper medial care. rubbing someones back for 16 seconds aint enough to heal a freaking flesh wound!
5) survivors bleed out while in the injured state. lets be honest, the continuous bleeding they suffer leads to a huge blood loss and therefore needs to kill them at some point.
6) the survivors being unable to repair gens, cause lets be honest who here knows how to repair a freakin destroyed motor engine with nothing but their bare hands?
7) killers being able to close their eyes when someone shines a flashlight at them (RIP Doc)
Edit:
8) almost forgot, a stamina meter! no one can run forever!
do we have a deal?
I don't think number 3 would make any sense when all the killers do a type of slashing attack. Plus killers have a MORI which can already kill people instantly. Also wouldn't make sense for survivors to have stamina meter when the killer can outrun the survivors anyways and survivors already have the exhaustion debuff. No way the clown should be running faster than meg who is an athelete.
-
@Kwikwitted said:
https://forum.deadbydaylight.com/en/discussion/comment/1190502#Comment_1190502
Wrong on so many levels.
First, Oni needs blood to even use his power, Hillbilly can chainsaw early, often, and always.
Second, this is a video game, if killers aren't supposed to be rotating their bodies during a lunge, than survivors aren't supposed to be doing pirouettes on one foot to 360.
Even though the Oni needs blood to use his power it also makes it easier to chase a survivor. Also the Oni can save up his charges and release as much as he wants whenever he wants. I think when he uses his power he should use all of it or maybe let the blood collecting charge up slower since its easy to just continuously follow a survivor.
-
@swiftgiraffe808 said:
https://forum.deadbydaylight.com/en/discussion/comment/1190505#Comment_1190505
If it looked like they were rotating it was a glitch. It’s not possible and your ridiculous. I play killer and lunges are only forward.
When they charge the lunge they are able to turn at least 360 degrees before they attack. If they want to lunge they should need to hold it and then release the attack when they feel the need to which would be so much better.
-
@swiftgiraffe808 said:
Better bait then the last bait I saw.
Try killer once and see if that happens. Lol
If I was the killer and I hit a survivor while doing a pirouettes I would be suprised it landed.
-
Oni is basically a better hillbilly. Pretty much removes the purpose of playing him besides dailies. Also a lunge by dictionary definition is a sudden forward thrust of the body. Clearly killers are not meant to be rotating their bodies as they lunge FORWARD.