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SmuggsBunny

SmuggsBunny

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SmuggsBunny
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  • A. C

    B. C

    C. Yes

    D. Yes

    (I main Yui)

  • @NuclearBurrito said:

    https://forum.deadbydaylight.com/en/discussion/comment/922166#Comment_922166

    Btw what about the Killer? You've only commented on the perks.

    About the perks, you made a good point. I wanted to think of the perks against experienced players, and I was thinking about how they could get around the perks or something in that sense.

    About the Killer itself though? I don't know. Maybe if the killer could place the terror radius in a Hotspot, or have the mist off and on in loops to give the survivor limited view? The power could be powerful. If the killer has the red light on while in the mist though, that could take away the whole stealth aspect of the power.

    I would like to see a drawing or a concept of what the Shadow looks like, y'know, is it human or a being? Just curious.

  • Yui. I used to main Meg when I first started, then Feng, then Nancy. But I think I like Yui enough to commit to maining her. I like her perks and backstory, and I love the cosmetics.

    For killer I main Ghostface. Just my favorite slasher in general. And I love catching survivors off-guard.

  • I feel like Creeping Dread would help experienced survivors more than it would hinder them. Maybe make the skill check an "Overcharge" -like skill check.

    For Twilight Approaches, it would probably be a waste of a perk slot after the first 3 chases. Maybe you could increase the tokens or make it a Hex perk.

    Ravenous Hunter, I think that's good. Like a faster Play With Your Food without having to act awkward to get one stack.

    Other than that, I think the rest is cool! Nice idea

  • As a Yui main. The others I see tend to understand the game, and don't do insanely brainless plays. They're mostly good-hearted and willing to focus on the team for the most part.

  • @Elk said:

    This is an interesting concept, I like it a lot! I love her lore and her concept design. Is her main power a charged ability like Nurse to actuvate it, or is it instant?

    I like the perks Beat Up and Scared? They seem to be good perks and can combo with current perks or good on their own. However, Context Clues seems weaker than the others, by showing scratch marks from where they were last. Do you mean that the marks never fade? Or they last longer?

    This is a great chapter concept! Great Job! Can't wait to see what survivor and realm you have in-store.๐Ÿ˜

    Thank you so much! Her power is like Nurse's. It can be used instantly and to mind game. Context Clues is like scratch marks for walking survivors. But the scratch marks are a lot more choppy and faint. It would be absolute HELL for the killer of the scratch marks never faded.

  • @Elk said:

    Even if this is late. I love the concept you made. I personaly love the glasses and cape. The picture on the cape is the best!

    Thanks so much! The logo on the cape is like--my own personal logo, haha. I'm glad you liked the drawing. Have a good day/afternoon/evening etc.