SlavJenko
SlavJenko
About
- Username
- SlavJenko
- Joined
- Visits
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Comments
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I had a game against a TTV player and his team, I was playing pig and using only Lightborn. Somehow managed to 4k because they kept going for flashlight saves and body blocking. I started to watch their stream after the match and they were crying about how I managed to wipe them all out, before I ended up leaving the stream we were all on good terms and they must've changed their minds after seeing I had a single perk and actually interacting with said killer. Irk if that would've still been the case had I not said anything but yeh. Some TTV just get frustrated like us all and blame others for our mistakes.
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I hate coming across boon totems but I've adopted a new build which should hopefully stop people running boons in the future.
Hex:Thrill of the Hunt
Hex:haunted grounds
Hex: retribution
Hex:Undying
Now survivors are looking at 24 seconds to bless a hex totem, and paired with the TotH blessing/cleansing slowdown of 50%,it takes 36 seconds for them to bless each totem, which will be applied to the first 2 totems at least. Then there's the aura reading from retribution, and the exposed from haunted. This should discourage boons to a degree. I'd recommend this on killers who don't need certain perks like pig or pyramid head👍🏻
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My main PPHead build is:
Corrupt intervention
Save The Best For Last
Sloppy Butcher
I'm All Ears
This feels like a pretty fun build that is mainly chase oriented and allows you to try and get some cool M2's.
Additionally I've been trying another build:
Hex:Blood Favor
Hex:Undying
Save The Best For Last
Thanataphobia
This build is another fun one for me because when I hit a surv and they see the pallets around them have been blocked they just give up or just hold W, and the STBFL just allows you to recover from your basic attack much sooner, henceforth downing them quicker, and then Thana is just there for some passive slowdown on gens and totems.
For addons you can bring whatever feels good for you, I live to have a range addon and recovery speed addon personally.
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I think each bear trap should require a certain amount of searches to be removed. For example: rbt 1 needs 1 search, rbt 2 needs 2 searches, rbt 3 needs 3 searches and rbt 4 needs 4 searches, so then the removal isn't rng based. However you won't know which rbt has been placed on your head so you wouldn't know how many searches you need. I think this is the only buff we need for pig now personally
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The only killer I agree on being changed is pig, but even then I think she only needs an addon pass as her ability is pretty good. The other killers you have listed are all fine and interesting to play as/against.
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@stopbeingacrybaby said:
I think most of the loops. Are to weak and need some pallet regeneration like the hooks do. After 120sec or somewhere in that area.
Not all loops are meant to last for 5+ mins, you should be doing 2-3 loops at unsafe pallets then dropping, then if necessary run to the next loop so no pallets should not regen, you need to learn to use your resources
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@JureissicPork said:
https://forum.deadbydaylight.com/en/discussion/comment/1671405#Comment_1671405
I don't know why I thought that you lose the stacks with other killers. Has it been changed cuz I have a memory that you lost the stacks if you hit the Obsession with ex. chainsaw?
Any special attack won't gain nor lose tokens, like chainsaw, shred, ambush etc.
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@Waffleyumboy said:
This would be nice but I doubt it happens. QoL is low priority, especially compared to making new bugs and cosmetics.
Yeh it's not very likely nor a massive issue but i think many people would appreciate this change if it were to happen
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@Hoodied said:
Bruh its annoying trying to look over vaults as blight
Agreed, I think they need to raise his PoV angle a bit.
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@[Deleted User] said:
If you don't already, have you tried playing with headphones? Usually you can find the slug by listening for their moaning.
That said I like the idea of making a slug glow at extremely close range. There are plenty of times where I'll down someone and then they'll sort of teleport like a meter away from where they were when I hit them. This would make it easier to find them at a glance without really making it easier for the killer to find lots slugs. If you're within 2m you should hear the moaning anyway.
Yeh I'm using ear phones (I find them more comfortable and reliable than headphones) I have a feeling its either the games audio bugging out or the servers. The teleporting issue happens quite often for me too and that never helps.
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@lowiq said:
Are you playing with your headphones reversed?
No I'm using ear phones and I'm 100% sure that they are in right, if that was the case I wouldn't have wrote this
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Btw I forgot to mention that I used to use Micheal, Pig and trapper most of the time and that I think the change could make some of these guys more viable again, as well as many more killers.
I use to be a survivor main and whenever me and my mates would play we would always complain about killers being unfair but now that I look back I realized we were just bad against them killers and that they are in need of some buffs now that I'm seeing both sides of the game properly
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Over the past week in resanks I keep getting plagues, pigs, bubbas, and spirits
I havent come across a freddy since Rank resets