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Sherbert

Sherbert

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Sherbert
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  • @AnchorTea said:

    https://forum.deadbydaylight.com/en/discussion/comment/3051492#Comment_3051492

    Oh it absolutely does make a difference. Trickster is similar to how a first person shooter works, and as someone with experience with shooters on mouse vs. controller stick there is a major difference.

    I agree that high walls beat Trickster. Heck, the main building of Crotus Prenn is my kryptonite. It's not over for Trickster though. Getting creative with your knives and mindgaming can get you quick downs on high-walls. I can show you proof of that if you'd like. Trickster is more complicated than people think.

    While you have some points, I'm not asking about aim. My aim is bad because I'm not used to FPS but I'm not complaining about aiming because that'll just get better with time. He is absolutely one of the worst killers. Ofc, that's my opinion but it is a heavily agreed-upon opinion from the months I've been watching vids, looking at forums, and twitter. But what I can say is that my aim improved immensely once I switched from mouse to controller on PC. Which I hate because the mouse is so useful for losing killers as a survivor. Trickster is undoubtedly hard to use but will he get easier with the new changes? No. I'm betting he's going to be rarely seen because of all the survivor buffs, regardless of killer buffs, because he mainly doesn't benefit.

    I want to clarify, I don't play at a particularly high or low MMR and I "win" (3k+) around half my matches. I'm not like lost or helpless by any means. Just not super experienced with killers yet.

  • @Remedicist said:

    Honestly, I tend to mostly use information perks on Trickster. I just find it to be fun. My main build consists of BBQ, Floods of Rage, Darkness Revealed, and Iron Maiden with specifically the diamond cufflinks add-on for more auras. I will definitely use Lethal Pursuer on him when the perk update comes. Corrupt and Pain Res are both pretty good slowdown perks for him if you want that as well. I'd also say Plaything is pretty underrated on him because of how his donut-shaped lullaby works.

    I was thinking about plaything earlier! Maybe I should give it a go! Thank you

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/3051362#Comment_3051362

    For slowdown perks builds I have a few that I mainly run.

    Corrupt/Pop/No Way Out/chase perk

    Ruin/Pentimento/Undying/Thrill(or Haunted Grounds)

    Corrupt/Thana/Pain Res/flex slot(I like Rancor)

    Yeah, that video was very helpful. I watch a lot of killer mains on youtube, despite me being just gravitating more towards survivors at times. But this genuinely really helped!

    @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/3051362#Comment_3051362

    For slowdown perks builds I have a few that I mainly run.

    Corrupt/Pop/No Way Out/chase perk

    Ruin/Pentimento/Undying/Thrill(or Haunted Grounds)

    Corrupt/Thana/Pain Res/flex slot(I like Rancor)

    And thank you for these perk suggestions!

  • @[Deleted User] said:

    https://youtu.be/pi4dHC_IP08

    This will help you a lot. It explains the spawn logic at a general level. You really don't need Lethal Pursuer to find survivors easily. Lethal will pinpoint them for killers like Huntress or Billy, but it's a luxury perk beyond that.

    Beyond the general spawn rules, every map is relatively static depending on where the killer spawned. It takes time to learn, but you can pretty much spawn in and beeline to a survivor spawn on most maps.

    Thanks! I definitely need help with finding survivors without that info. But still looking for slowdown perk suggestions.

    @ThatOneDemoPlayer said:

    A lot of Killers (any Killer that isn't Blight or Nurse) need slowdown and information Perks to have a chance at winning

    I mean, yes they all do. But don't act like Trickster is amongst the cream of the crop lmao