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RoseyDevlin

RoseyDevlin

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RoseyDevlin
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  • Any new maps added should have higher possibility of getting it. I just came back to DBD after 3-4 month break and not a single FNAF or DBD map to be seen and I barely ever get new map offerings. Im tired of seeing same old maps

  • Yeah tho i reported that killer for late DC and wrote same thing as you but short version. I was trying to get rick grimes adept and killer DC right when we about to escape, Rick perks are awful, there is no use in them as an adept. Its like playing him with no perks equipped...

  • I feel like majority anti-scavenger perk forgot Built to last perk is in the game and is 3x more powerful than Scavenger that requires great skill checks after toolbox been depleted. I personally suck at getting those great skill checks and you can only use the perk once while Built to last can be used 3-4 times. Made for this new perk is the best perk out of those 3

  • I'm disappointed in scavenger perk, been testing it out and you can only farm those skill checks AFTER you have depleted the current toolbox (atleast works with stake out) and you can only use it once the entire game, you do get yellow toolbox when going through opened chest but overall built to last is still way superior perk.

    Troubleshooter seems such a niche perk, I don't find any value in it

    "Made for this" is quite op against slow killers, mix it with resilience with off the record or iron will and your very powerful when injured. For an anti heal update we been getting, this will be a strong loadout (of course except for thanaphobia or Oni)

    New killer seems very hard to master, out of 10 matches 9 escaped, very predictable if you see him putting those eye chemicals onto stuffs that you should move to different loop. Probably having less of those anti-eye boxes might help the killer more but as of right now its very easy to counter him. I don't find any robotic types of killers scary, scariest killer to face in my opinion is Dredge/Hag/Sadako or even Oni when in rage mode

    I don't know much about killer perks but the kicking the gen and giving you speed buff seems the best one so far

  • Ever since midchapter release, the game became way less enjoyable so I barely play now and when I do rare ocassions on default white rank, I'm up against sweaty killers that I usually face when I'm red rank but I'm not due to not playing much. I'm up against Legions with thana and sloppy (and making survivors broken with their addon) plus camping on top of it. I'm a solo player and ever since the update its been horrible, I wouldn't even recommend my friends to play at this state of the game. I understood medkit nerf but shocked to see syringe that you can only use once yet duration is same as someone else healing you...

  • Some play normally but then there is the other side who 3 gen since the start and will not go to other generators. Always camps at one spot, disable their drone and she quits chasing someone to go back to you to reactivate it. Over and over.

    I have played skull merchant and I have played against her, I only needed 3 matches to finish her achievements cause she was so easy, you don't need any aura perks for her, her drones give you way too much information 24/7. And how easily she can replace drones in a second even while in a chase even tho it takes survivor close to 30 seconds to take it down.

    Her lock on expose is incredible long, it feels like a minute till it goes away and she knows where you are. They could have nerfed her to only able to use 2 drones at the same time or nerf its range by 2x but keep 4? Also her grey addon where survivor can destroy pallets by vaulting needs to be changed or removed, that is at least purple add on yet they made it grey lol?

    Its better getting somekind of nerf rather than nothing at all towards her 3-gen potential, its incredible long, boring and people will DC more. We need more killers that are fun to play and fun to go against not freddy mixed with knight gen camp type

  • I play like 60% survivor and 40% killer and I'm happy DH got nerfed, they can even go through traps with it. When i play as killer the nr1 perk which always annoyed me was DH. CoH needed somekind of nerf aswell but skeptical on medkit changes, sloppy with thanaphobia is gonna be even more painful....

  • I see more Demogorgon than Twins

    The most rarest in my view

    1. Twins
    2. Demogorgon
    3. Freddy
    4. Hag

    While I see Weskers and legions the most

  • From killer side:

    1. Myers (I like his silent brutal kill style)

    2. Artist (I also play her more silent with the perks i use, its fun jumpscaring people and actually making the game more "horror" vibe"

    3. Pig (Cause i love the rng of the "game" and to punish gen rushers with it plus i can play her as silent killer)

    Hag is quite jumpscare killer but i hate playing her or against, I prefer Dredge over her


    From survivor side: ˇ

    Nr 1. Yun Jin (I like her fashion but she needs more business cosmetic)

    2. Meg (I like her hair choices but hate her sporty outfits)

    3. Ada Wong (I like everything except her being limited)

  • Yes OR option to choose perks by searching for the character name who has the perks you want. They also need to have option to automatically waste your bloodpoints by just clicking "automatically pick items in the bloodweb" by 1 or 5 lvls of it for quality of life change. Wasting bloodpoints were never an issue for me before but after they reduced the item consumption and changed the lvling up system along with giving rank up rewards, I end up capping near 2 mil bloodpoints very easily....

  • I love how guard ground minion spotted me on second floor on dead saloon and flew to me to hit me. Ofc every guard killer I met camps the hooked person with their guards. Imagine Nemesis Zombies able to fly and always relatively fast plus get past pallets? Nobody thinks thats just too insane? You should atleast be able to stun them with a pallet or let them go around if you put the pallet there and not ignore everything. Otherwise Nemesis needs buff for his zombies too. I noticed they buffed guard minions, making their surveillance range wider since they walk further.

  • As survivor in there I hate it, its worst version of deathslinger saloon map combined with artist map. The map is so visible and not many places to hide without head sticking out. And the new pallets texture is as same lvl as Claudettes hiding in bushes. I really wished they made inside castle map, would have been a lot cooler....

  • I got like 1700 hours in.

    I play both but I have way more fun as survivor in solo matches than playing a killer during these times. I feel like I'm facing way more swf sweat teams than we did before the rank change.

    I rarely play in swf teams, I like lone wolf type but dislike always needing to use good perks to win as a killer.

    I miss pre nerfed eboni mori, atleast it brought back the intensive matches where your scared of being caught. The only thing that does that now is tombstone myers and maybie noed tho less now due to its nerf.

  • I know its swf when more than 3 have dead hards, coh and prove thyself or built to last. And in the match they always know I'm coming even when playing stealth killer. And extra where there will be 1-2 people always there where the teammate last fell and ready for flashlight or pallet save...

  • my-image(3).png

    I'm fond of stealth killers other than Wraith since they usually turn out to be campers

  • my-image(1).png

    I have played all the killers so here is my list, Pig is my favourite to play as but she is weak against full swf dead hard gen rushers so it can go 4k or 1k, her crouch needs a speed buff : /

  • Huntress, Trapper, Wraith and Bubba

    Trapper only cause the team I usually end up with steps into his traps every 30 seconds

    Wraith and Bubba I go up against camp/tunnel a lot plus their power is annoying

    Huntress cause of her hitboxes and tryhards

  • I finished adept demo and steve before the change but tools of trade I just finished and it was definitely hard since I keep facing red ranks who kept genrushing, leaving me less time to farm. I had 2 merciless on pig, 1 on blight n 1 on plague n last one with legion. With pig your traps work against you if they die by a trap or people killing themselves on first hook which happened a lot. Facing red ranks with legion was easiest to get merciless due to feral frency map pressure so id recommend that with universal perks. Other killers getting points was way harder to achieve.

  • What makes DH even more powerful is due to their new buff and boon update and I really don't understand why they only have 40 sec cooldown...make it atleast 50 or 60. And DH should not be able to get over traps, not even trapper is immune to his own traps so why should a perk be able to?...DH and circle of healing needs the nerf the most rn, swf can infinite spam a totem thats been stepped on is so broken. Survivors these days heal up so quickly n once again DH whenever their injured for another 3rd life. I'm also concerned for the upcoming exhaustion perk knowing the game is at a state where its hard to apply pressure with so many fast heals and DH on top of it all. I had a team with sprint bursts n that one was annoying aswell but not as much as DH, they need to change the cooldowns really badly.

  • Makes sense why the challenge did not work for me if its bugged. I literally counted atleast 6-7 undedectable beast of prey hits and it was a farm match against 2 survivors who I let go n after the match I quit that challenge when it still did'nt work. I guess I will come back to it a month later....

  • Just had a match against a hacker with infinite heals, teleportations and speed runs, did report with descriptions but doubtful that will do much. I've encountered lots of hackers this year and not only does it makes the game annoying, the team seemed swf with 2 flashlights since they always know where to go and heal people let alone generators so hacker included swf its bloody hell. I always seem to get hackers whenever I go pig killer

  • This achievement is so confusing, I just had merciless victory as blight and used universal perks such as spies from the shadows, distressing and iron grasp yet I don't see 1 out of 5 progress done on steam. I have demogorgon but I hate trying to get merciless victory using his default perks....


    Edit:

    Okay it worked finally, it took way longer for it to show progression than other achievements

  • Dead hard was always annoying before the buff and now its even worse, I'm glad DS got the nerf it deserved but why should dead hard be more stronger than mettle of man that requires 4 protection hit for it to work? DH gives survivors 3rd life every 40 seconds, even the cooldown on it is too short and it should not go over traps. I play both killer and survivor for 100% achievement and almost everyone uses dead hard now because its so busted, they might aswell give immunity without the dash, if the killer hits them during DH they get speed up anyway.

  • A week ago I had yamaoka estate as spirit with atleast 3 claudettes, I though it was weird the first "not claudette" person I caught already suicided on hook. Probably cause she saw all of her teammates urban evasioning and hiding the entire game doing only 2% gens then hide again. Was a weird immersive 15 - 20 minutes survivor game but I don't mind it as much since its really rare you get that type of game where nobody tries to complete a gen and just hide in the darkest map ever.

    And they had 2 pink keys with them....so I caught all 3 but last one escaped via closed hatch. They said they got the idea from one of the youtubers and was expected. But I found the match to be funny as it was frustrating searching for them, I even went afk a bit in the corner of killer shack to get some snacks and came back with claudette having crows on her head for hiding inside a closet near there. Its semi enjoyable not being pressured by survivors doing gens cause they ain't doing any. XD

  • I do it in 2 ways since I use quick and quiet with head on, loop the killer once near the pallet/closet then vanish into the closet without being seen for atleast till head on activates, it usually works for me. But either the killer can't see you go into one or you got enough distance for perk to activate.

    But if its on cooldown or I don't have those 2 perks with me then just to avoid getting close hit while your injured. Its way more risky but definitely gives few seconds more chase time. Or you have decisive strike active and killer wants to tunnel you, they expect the DS but not head on most times.

    So when I play survivor you would probably see me using closet tactics a lot and vanish during chases but I usually do it when I'm injured or its exposed status.

  • For survivors my main is Meg but for now its Cheryl which is my first P3 and for more stealthy approach I go Feng :)

    For killers I'm main spirit then sometimes I go plague or pig

  • The map is also good for the doctor but overall I like the map, its confusing for sure but i love most indoor maps other than lery....I wish they would implement that survivors can break the damaged doors, it will give notification for the killer but the map is filled with those doors and makes it harder to get out of the room since it only has one way out plus i want to dsicover some of the hidden door secrets! There was one inside the toilet room, near the crying girl, not sure if thats breakable but had the look of one.

    I have noticed theres usually a totem in the library and next to exit gates on second floor if not on first but they are more harder placed, had one inside a small cage. But the map sounds and there are some slight jumpscares in one of the locker rooms with a dead body coming out of it :P So i love the creepy part of it but definitely takes awhile to memorize the map since i'm unclear which side of it im in and gens are hard to find for sure....

  • I am very excited about this, I didn't really think of pyramid head being the new killer because of how slow he is but they made him faster for the dbd game. I'm so fine with getting silent hill, I know i would have been dissappointed if it was either Candyman or Jason. I was mostly rooting for xenomorph killer but il take pyramid head since I'm a fan of silent hill :) I know a couple of friends who will start playing dead by daylight soon and all of them know silent hill and are very hyped about the news. Was a nice stream.

  • I hope its alien! Would be more terrifying than demogorgon and imagine how awesome the map would look. Id be delighted if its either xenomorph or pennywise :) The alien franchise is the biggest when it comes to changing the whole horror franchise and would definitely bring in way more fans than pennywise or jason.

  • I have seen a good leatherface that did not camp not even once and got all of us, I even praised the killer for it, since those types actually play it right and deserve a praise. While all the other facecamping leatherfaces is the biggest reason for high toxicity in this game and it even supports it if the devs don't make their points more punished for doing it. Why must all the other survivors get low score just because the killer decides to play toxic easy gamestyle? Facecamping right at the start with no way to save till hooked survivor dies sounds like taking the game hostage. Losing your rare items and not even getting a chance to play the actual game if you get spotted first. I don't mind tunneling cause you can actually try and defend yourself and have more time but with facecamping get spotted first and its just game over for you with low points and deranking. Leatherfaces have such a bad reputation because of high amount of people abusing his facecamping style, there needs to be something done so theres less of them. Like how come survivors being idle too long reveal crows on their heads which also deactivates some of the perks like head on but not killers? Killers should have a punishment aswell for staying in one place too long.

  • A killer should not have the power to stop survivors from doing every game mehcanic there is, he can stop you from healing/unhooking/vaulting/pallets/gens let alone dealing with madness stages at the same time. I had full on toxic doctor killer who can use his blast every 3 seconds with perk which gives him more range for the blast. And perks for slower generator along with famous bbq and chili plus even bring ebony mori into the match to kill any person who was hooked once.

    Whats the use of hiding in lockers when their all scattered with huge distances and cant use them when you actually need plus 80% doctors will check them because they will know your in the lockers if they can't spot you in their blast. Its so broken its ridiculous, its like having super buffed plague where there is no way to cure the sickness. But even with the plague, her sickness doesn't make doing gens any more difficult let alone all the other game mechanics while the doctor can do all of it, wheres the logic behind that? compare the plague with the doctor and its easy to see how broken doc abilities is since their both killers which rely heavy on their abilities. There needs to be something more other than just counter him by constant running or having calm spirit.

  • I hate Lery hospital place the most its short and gens are in such weird locations, whenever I get that map my chances of surviving it is 5%. I like ormond and all the winter map lookalikes, I don't mind coldwind farm either, i personally hate super dark places as a killer like yamaoka estate but other than that I'm fine with it. Gideon game plant makes it easier to see the hatches since they always spawn at lower floors.

  • Yeah had that bug happen aswell and many others where I press down the button to puke yet its blocked for some reason or stuck constantly like my killer is grasping for air with nothing coming out. Or people not getting infected by healing the infected person or unhooking them. I mostly like using infected purge more than corrupted, I'm still fairly new but they cleansed like 10 times while I never used the corrupted pools hoping they will ran out of holy water yet nope. Bummed out they even made it like that...The plague does need a buff, or atleast corrupted fountains not cleansing itself automatically, it should be limited use so survivors would try to be more careful with their choices...unless i use the corrupted pool then it should be purified but not automatically that sucks big time.

  • I play in red rank survival and anyone can see how annoying and frustrating it is to counter the doctor. Theres very low chance you can outrun him since his scream radius is so huge, he will find you again. I even just made an account cause of how frustrating it is to play against him. He is the only killer which makes me just uninstall this game...Everyone should atleast have a skill check near his radius to stop the scream, something to counter other than having calm spirit.

    He has too many skills, making doing generators harder, having to wake up from his 3rd buff, able to stun you and ######### up pallet timing/unhooking literally anything plus always being seen due to scream let alone bbq perk which 80% killers use. And now that the map was done smaller he is even more annoying, there aren't that many lockers in most maps. I play mostly plague or hunter as a killer since I dont have any other dlc killers.

    Anyone that says he is so easy to counter sounds like a huge lie or the doctor they were facing was new on the character....GG if your so good at survivor when facing him but I solo queue which makes everything even more messier and frustrating.

    Doctor is NOT fun to play against and i know a lot think the same, only small minority sees doc as fun...He badly needs a nerf especially after map being made smaller and theres barely anywhere to hide from his radius if the locker is not right next to you which he can easily check when you suddenly vanish from his screams.