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RecklessApple

RecklessApple

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RecklessApple
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  • Do bones kid, stop complaining.

  • I want the chase music more quiet because most of the time I struggle hearing the survivor while it is playing.

  • @Zombra808 said:

    They simply have more ways/chances to make survivors lives a living hell. You see too many items, bring Franklin's, take their items, and DC. See a team that may look like a SWF, that's probably not, bring Ebony Mori. Gets looped by a survivor for 5 gens because they're better than you, face camp. So many opportunities to make the game so terrible for Survivors. Sure survivors can what, Tea bag, that's it. Sure there is doing gens, their one and only objective, and flashlight clicking, most of the time to take agro off of someone being tunneled. Killers simply have more ways to make Survivors hate their lives, and they take it more often. Before you say I have a survivor biased, I don't. I play Killer and Survivor equally, have been bullied as both, and gotten to rank 1 as both. I see both sides equally, but whenever I want to be toxic, it's usually just slap on an Ebony Mori and OP addons. Survivors can't do that, all they can do is bring a key, which imo isn't toxic, just op.

    You aren't just the clown, you're the entire circus.

  • @Mushwin said:

    *Blows a party whistle*

    https://i.redd.it/qsvx7ughk7941.jpg

    Queue times are worse now lmao, good job Behavior.

  • @Mert_MK said:

    Prepare to get called a Survivor Main just because you disagree with the majority of Killer mains that relied for years on a perk to carry them.

    I play both survivor and killer. I say ruin should have stayed the same, gens go WAY too quick most of the matches I play as survivor and killer. This thread is a joke lmao

  • @ALEXISDIMOU01 said:

    I just dont think there are a lot of rift fragments to even go half way through. What do you think?

    Pretty sure I am on the end of the 6th page, gone for 2 weeks without internet for vacation.

  • @DBDIT said:

    https://forum.deadbydaylight.com/en/discussion/comment/945843#Comment_945843

    Oh God so now you're a fortune teller now, lmao. You DO NOT, I repeat DO NOT know why these guy quit out other than not playing Yamakoa and wanting a specific survivor. "Stop whining" - says the guy currently whining who has no idea what he's talking about. If you're not making an excuse then use your big boy words and explain exactly how 1. Yamakoa is a problem map and 2. What was our purpose of using that map? I can't wait to hear your next assumption ๐Ÿ˜‰

    God you remind me of a guy in my discord server that just insults people and gives wrong facts jeez.

  • @mmain said:

    https://forum.deadbydaylight.com/en/discussion/comment/926216#Comment_926216

    I rarely get them to come off after 1 box. Over half the time it happens by the second. Until tonight I had never had it not happen by the third one. I actually thought there was a limit of 3 as I had never had it take more than that.

    The pig would be a trash killer without those odds.

  • @korean_zombie said:

    I'm tired of being slugged 4 times a match. Frankly No Mither is probably his counter at this point. I haven't been M1'd by an Oni lately and he slugs so much. I guess its fun if you're the killer. I don't particularly enjoy crawling on the ground for 5 minutes so guess I'm gonna play a different game until people stop playing Oni or the playstyle changes from slugging. I'm also a little perturbed that blood orbs don't expire and slugs drop them so Oni can proximity camp a slug wait for that survivor to get picked up go into his power one shot the heal and slug again. Its just not fun. Its not fun at all.

    Just deal with it ffs, bring perks that the game offers to counter him. Stop complaining like a survivor main. This does not happen to me. You are over exaggerating.

  • @DuckApproved said:

    Freddy-

    Freddy has no counter-play for any of his powers. You cannot interact with any of his powers in order to give Survivors a way to counter his abilities. When Freddy uses his dream snares he has no cool down or slowdown when putting them down. This almost always guarantees a free hit or down when trying to loop him. Also if you choose o disable the snares he gets a notification and can put them down again immediately. Then with his Dream Pallets, survivors can put them down, although similar to his snares he can put them back up almost immediately. While as a survivor you can remember where real pallets are, this is a unrealistic expectation for an entire team to do. Ways to provide counter play for survivors would be to give a cool down on his abilities for 20 seconds for each use. Also for his teleport make to so he has to commit to teleporting it and can't cancel it, giving survivors more options for counter-play. Another option for counter-play would be taking out the timer for the dream state and make Freddy have to manually put survivors into it. This would give survivors ways to counter his Swing Chains add-ons. Also a small quality of life change would be when survivors are put into the dream state and miss skill checks to wake themselves up, Freddy doesn't gain a notification, this would give survivor play styles more options for counter-play while still punishing them for failing.

    Ghostface-

    Ghostface and his Night Shroud ability is one of the best stealth abilities in the game, with no down sides. He has power creeped almost every other stealth killer in the game. He also has no down side when being broken out of his ability. Also with the broken reveal mechanic with his power when he leans around a corner makes him uncounterable. Ways to give survivors a counter to his power would be to make the reveal mechanic actually work when a survivor looks at him. Also since he has no warning before he strikes unlike Wraith they should either give Ghostface a warning sound or something before he attacks or give him 110% movement speed. Also another quality of life change would to give his addons that give his power a faster recharge rate a slight nerf.

    Might as well bring every killer to the ground so that survivors can t-bag all the time.