Rank1Mindset
Rank1Mindset
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- Rank1Mindset
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@SilentHillOnDvD said:
Ruin Undying is the best gen defense for pyramid. Pop corrupt doesn't work well for him because sometimes you really need to cage someone but need pop at the same time. All the other gen defense perks aren't that good on him either. I just can't find anything better then Ruin Undying
You are over jumping it. Pyramid Head is A Tier already, perks not counted. Nah, hes fine.
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@[Deleted User] said:
You'll have better luck here https://discord.gg/GxxUp98z
There's a "looking for team" section. Multiple tournaments every month.
Thanks man
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@Leachy_Jr said:
https://us.v-cdn.net/6030815/uploads/KH9F00I6IOKB/image.png
No killer in KMS on hook because I'm not a child who ruins other peoples experiences.
Ive never understood how people think huntress and demo are fun to verse, getting hit by something that I clearly didn't get hit by is the worst and demos super zoning is annoying asf. At least you can dodge slingers bullet.
Kill him
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@VexTheHex said:
Nah, I had a couple nasty ones lately. One tunneled like mad and I simply said at post game that's why DS/BT/Unbreakable are meta. And the dummy literally admits he camped and tunneled cause he didn't see the spider legs. On his profile he was complaining about those OP survivor meta perks. A lot of killers are very hypocritical in regards to SWF and the "crutch" Survivor perks cause they just love to play dirty and stomp solos not running the meta.
Then the other one was one of those "I refuse to hook till I have the last 2 both downed." That's a small PP move from killers in most cases. It's fine if you want to spare the David you just downed and want to switch it to Dwight being sacrificed. Cause I've done that. I downed the sweet little Kate and the toxic sandbagger Nea is out there? Nope, I want Nea dead, not Kate. But it's ridiculous to constantly alternate slugs cause your little fragile ego has to have the 4K to the point of dragging the match out for another 10 minutes or longer.
Uh, tldr?
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@lagosta said:
Not really, the ones I found always put hemorrhoids close to the hook and port immediately after the unhook. Always get me thinking about H:DH.
Well I mean, they probably know the claudette who's definitely right behind him is going to the hook the second he leaves
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OwO
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@derppug said:
https://forum.deadbydaylight.com/en/discussion/comment/1842708#Comment_1842708
Not really. There's a difference between trying to win and being sweaty. Most try to win. Sweaty killers are like not as common.
@derppug said:
https://forum.deadbydaylight.com/en/discussion/comment/1842708#Comment_1842708
Not really. There's a difference between trying to win and being sweaty. Most try to win. Sweaty killers are like not as common.
Yeah that's true
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@Kolonite said:
They don’t exist. They’re an urban legend
Better delete that comment, or I'll be the one teabagging your body
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@Huge_Bush said:
I can confirm, Demodoggies always provide fun matches. I have only seen them tunnel toxic survivors. Otherwise, they play very well.
Demodoggies
Yes
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@gibblywibblywoo said:
I play him ocasionally. I think its the idea that he's an "honest" killer. Has clear limitations and counterplay that will stop a bad/mediocre killer from being carried to a win. That said I don't think he's "good". Just OK.
Granted, I play him more territorial with locking down a section of the map with active portals and dropping chases to stop portal cleanses. Like a more active Hag. Most demos I see just don't even really bother with portals and just chase with Shred, then again I don't see him often.
Like Echorion said also is that people who main a lower tier killer are used to losing or at the very least they don't go into matches expecting an easy win to more organised teams or sweat squads and so don't take the game so seriously or BM.
Yeah, I can understand that.
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@[Deleted User] said:
I mean it's a lower tier killer.
Takes a fair bit of patience to learn so most that get decent with him did so by learning properly. Which means camping and noed and all that kinda holds you back from learning.
They are also more resilient to eating the losses so most of us are pretty chill tbh.
And that's why I love you all
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@UncleStabby said:
I have never played a demo match that wasn't fun, so thats probably it. Ive played so many different killers and none of them are as fun as demo. Im playstation, so I dont have the chat box, but if I did, thered probably be ggs all around.
Same man.
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@Angelicus23 said:
Demo is such an underrated killer (but some buffs are still needed) and people should learn to use his powers better that's all.
Mastering Demo is easy you can have fun without sweating.
Exactly
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@2LuvRias said:
I second this, never met a Demo player that's acted cocky or arrogant, if anything it's the opposite. Honestly I think the reason Demo players are so rare is because as much as people love him, there's better choices especially at red ranks where required gens drop quicker than my self esteem. Purple ranks seem to be where Demo is the most common atleast from my personal experience. Thankfully he dosent seem to be as Rare as PLAG.
Unrelated side note, love the name.
:D
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@derppug said:
I've come across some sweaty demos. And have def. smashed more than been smashed by them. But I never really had any toxic ones. And by toxic, I mean actually saying offensive stuff. Tunneling and camping isn't exactly toxic to me.
Yeah, I mean mostly every killer is gonna have a sweaty player.
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@Bwsted said:
It's a coincidence.
Sad boi hours
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@TheClownIsKing said:
In response to @Huge_Bush post “What makes you go Ugh”, thought I’d also get the community sharing moments that make them feel amazing.
For me, without fail, it’s always interrupting a hook save with a perfectly timed bottle toss on a survivor that’s led me back to a hooked survivor during a chase, and then subsequently downing them or grabbing them mid save after they’ve recovered from the direct bottle hit.
Going up against Demogorgon
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@azame said:
Switch to pc. I am a console blight main but reality sucks, if I want to get better the switch is necessary.
I mean, this can work......but not everyone has $1000 just laying around. My advice is to just play a different killer. Hag and demo work well on console from my experience.
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@GhostyyBoi said:
The power sounds good but also hella weak
Yeah, he's a goddamn powerhouse charging at you ffs. I say make it to where he instadowns, but make the timer 30 sec and have him do a little rage endure thing once activating like oni. I agree on passive, but he needs to be stronger. An athlete with a knife is deadly
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/197792/killers-now-too-strong
I'm going to try to elevate this discussion (all on the Forum if I can) because statements like yours are utterly pointless. Let me try to explain why:
Logic is the science that evaluates arguments.
An argument is a group of statements including one or more premises and one and only one conclusion.
A statement is a sentence that is either true or false, such as "The cat is on the mat." Many sentences are not statements, such as "Close the door, please" , "How old are you?"
A premise is a statement in an argument that provides reason or support for the conclusion. There can be one or many premises in a single argument.
A conclusion is a statement in an argument that indicates of what the arguer is trying to convince the reader/listener. What is the argument trying to prove? There can be only one conclusion in a single argument.
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*I trust, looking at the information above, you see where your post fails? You made a statement that Killers are too strong now. You didn't provide even one premise to support your conclusion. Your naming of Oni and Ghostface does not count because it provides no information. Where is the Why and the How? Literally your statement is the same (I assume) as your conclusion.
For the record, I disagree with you that Killers, i.e. plural, are too strong now. You might have an argument if you were to select a specific Killer and support it. Please do so.
THANK YOU. While I do agree that some killers i.e Spirit are a little stupid, Oni's power must be reached by actually injuring survivors. Ghostface is mid-tier because of his low gen pressure. OP's argument makes me think he's rank 10 or higher because Ghostface can be easily countered, and so can Oni. Survivors have it way easier. They need absolutely nothing but a few keys and an IQ of 90 to know how to play. Killers have to pressure everything, win their chases, keep their cool, and overall sweat their asses off for kills.
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@EntitySpawn said:
If you could Design your own perk to be in the game what would it be?
When we get new chapters we may not always be into the perks, this doesn't mean they're bad but they probably wasn't what you're looking for in your build. So be creative, think of the perk you would like to be added into the game. this could help the devs see what sort of perks the community are wanting and maybe share some creative ideas.
Note: This is just for fun, there are no winners or losers. just join in and have fun, maybe the devs will see what they like! (Do try think about balance, synergies and existing perks)
Disarrayed Fear: After breaking a pallet, you gain a token. Up to a max of 6 tokens, a pallet can be broken while it's standing up. Each standing pallet break consumes a token. Once the 4th gen is completed, Disarrayed Fear may no longer be used.