R_A_V_E_N
R_A_V_E_N
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- R_A_V_E_N
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Yeah blight is a hunchback, but his head is like at the same level as Freddy's head, yet he has a camera like a bloody gremlin
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It could actually be FNAF
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It could actually be FNAF
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It's a good theory and I would like it to be FNAF since it was one of my favourite games a few years ago, but its unlikely, with what Scott has said and what some of the developers at BHVR think of FNAF, plus there have been leaks saying the killer will cost shards and cells, and only original killers cost shards, so unfortunately it doesn't look like a licensed FNAF chapter
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His legs are in the ground and his camera is in his chest.
Its strange that he is so short though since his head is at around the same level as freddy.
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@Dragonshensi said:
I don’t know what I’m doing wrong. I can barely move in a match before two gens are already popped. I chase someone and instantly another gen is popped. I hook someone, takes time for them to die, immediately another gen pops and another person off the hook. The minute I chase someone I know I’m going to lose the match cause the others will just gen rush. This is very disheartening for a Killer. I’m level 13 but can’t get any higher and I’m constantly getting survivors that outrank and outclass me. It got to the point where I downed the last person in the match and just dropped them by the gate. What’s the point? This game feels very unfriendly to new Killers and the learning curve is massive for Killers. Even bad survivors can still rely on their teammates to pick up their slack. Any tips or anything? Am I really going to have to spend a buttload of money on characters just to get decent perks? It’s just real depressing that I constantly hook many players, break gens and pallets, the whole nine yards and still walk away with nothing.
Its normal to have gens slammed, injuring survivors is enough as a lot of the time they don't care and continue doing gens if they aren't being chased. Even if you play nurse with the best addons and perks, you will still struggle, and even then she is incredibly hard to master so its an up-hill battle.
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The ranking system in general needs a change. I can get a 4k in a few minutes and because I didn't kick enough gens or one bled out, I don't get a double-pip
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Springtrap would fit, not only is it just unnerving having something for kids try to kill you, but William Afton killed several children, and the entity takes the worst of the worst to sacrifice the survivors, I don't know what the power would be, but he would definitely fit into the roster of killers we have already.
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I don't prestige, as you only get a bloody cosmetic for that character, and if I play a killer or survivor enough I tend to just buy better skins with shards if I have enough, if you want to show off what killer or survivor you main then P3 them. I would only prestige one just to get the achievement, as its mostly pointless.
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@ColonelManny said:
I'll make this short. This is an asymmetrical 4 vs 1 horror game correct. Asymmetrical, uneven, odd, and unfair. Survivors use their perks and tools and critical thinking to think of the best way to win, right? Killers ALSO use perks, add-ons, and critical thinking to win. If a killer finds a TACTIC that works, like tunneling, that should be fine. From all that I've read, a bunch of you f*cking hate tunneling and get so mad when we use a tactic to our advantage. It's not cheating, breaking the game, it's just a TACTIC THAT WORKS.
Yes it works, its just unfun to go against, if the killer knows there is no DS and no BT there is nothing stopping him from tunnelling and camping hooks. Do it if you want but just think how you would feel if you were that survivor being tunnelled off of hook, I stopped camping hooks and tunnelling after experiencing it over and over. So its up to what happens in the match.
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Just make blights lunge the same as spirits or nurses after using their powers.
Give blight full agency and control over his lunge in lethal rush.
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You'll still get DS unbreakable builds, people running into you with DS, people jumping into lockers, the only difference is now the perk can't be abused to get gens done, so a step in the right direction but it isn't perfect yet.
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-Dead hard
-Ds
-Adrenaline
-Iron will
I tend to run these perks most games but Iron will could be replaced with kindred, it depends on your playstyle really on what the best build is
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The DC penalty in general is flawed, can't tell the difference between a real DC and someone's PC or console crashing, and if you're unlucky enough to have a chain of crashes or your internet going out constantly then enjoy bans that last hours
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When I'm on struggle phase, I feel like I'm spamming as fast as possible and still end up dead, changing it to be more like pyramid heads cages would be better in my opinion.
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Hawkins is like the killer version of haddonfield, and that's ok with me
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It should be a permeant game mode, would make for a far scarier experience.
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Beast of prey, furtive chase, Zashin tactics, Iron maiden, Mad grit, Hex: blood favor, all of these kinda suck
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Step 1. Nothing
Step 2. Repeat
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@GannTM said:
I don’t want them to increase gen times tbh. Gens are boring enough as it is. I think they should make it where survivors can’t immediately spawn on top of gens.
Increase the time taken but maybe have something more interactive rather then just holding down one button for 80 seconds and occasionally hitting a skillcheck, like some sort of little mini game or just anything that in more interactive for the survivors.
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Apparently , resident evil has been 'confirmed' as the next chapter, so if it is the next chapter which is being released in March and then the next chapter would be the 5th year anniversary so either the next chapter isn't licensed and the leaks were wrong and the next chapter will be original, or resident evil will be the next chapter and BHVR have something much larger planned for the 5tth year anniversary.
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@SilentPill said:
I don’t think they are too broken for solo Q, just hatch offering SWFs really. Killers have plenty of busted addons still that are just as strong if not better
The fact though that a killer can lose 2-3 kills they would have gotten for one person bringing in a brown offering and a purple key is just too strong. There aren't many busted addons now for killer anyway, Iri head for huntress is getting reworked and clown is a bad killer in general so red heads finger isn't very effective, there are some OP addons for certain killers, but that's only available on that killer and most of these broken addons are iridescent quality, so keys do need a rework or nerf of some kind, just like mori, otherwise I would like them to revert the mori change as it has a similar effect to keys.
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About 80% of pallets are just super safe and impossible to mind game. Some block off entire sections of the map and with the new breakable walls blocking hooks, a lot of survivors wiggle free now. The map still might be decent for stealth killers but in general the map is awful for killers.



