MisterNegatives
MisterNegatives
About
- Username
- MisterNegatives
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Comments
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ih
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That does not look like a window, but if it is my knowledge of this map is not good with windows. But survivors and legion vaulting that window seems unrealistic because its so thin
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@[Deleted User] said:
Dwight seems like a nice guy.
He poisoned his coworker in the tome 2 archiveso
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nice perk to counter NOED but i find the healing thing useless
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OK, Lets assume the weakest links "ghost face,legion,pig and clown." will die first.
This eliminates 4 leaving 12 killers in this "arena". I think wraith would cloak the entire time until the last one. Demogorgon could just travel to the upside down, and hag could set multiple traps to save herself. And doctor could just mess with them the entire time
Now, for the stronger killers that will most likely die from fighting each other or even stronger ones. "Cannibal, hillbilly, plague and maybe huntress... But due to her backstory she probably has great survival skills and will thrive. Trapper will most definitely die because he is a mortal and all he can really do is set those darn traps and swing his machete.
Now we have 8 killers in the arena
I think nurse, spirit and hag will die next just because they all share a common power: teleportation. Freddy can counter these easily by putting them in his dream world.
7 killers left: Freddy, Demogorgon, doctor, wraith, Michael Myers, huntress and oni
We all know that Demogorgon would shred doctor to pieces, he could do that to wraith, but wraith will stay cloaked. I think that oni would beat demo because he is a huge powerhouse that can take on any monster "in my opinion". Huntress would die from Freddy or Michael because they are np match for her...
Michael Myers and Freddy would immediately Destroy the rest.
Freddy can pull oni and wraith into his dream world, he will try with Michael Myers, but it does not work due to his "immortality curse". Oni and wraith both die from freddy.
Now, the ultimate showdown... Freddy vs Michael Myers!!!
After 1 hour of research... I have come to the ULTIMATE CONCLUSION!!! Freddy if immortal in his dream world... Right????
He is also smarter than Michael and could possibly counter just about everything he does?? But Michael could figure out his power. Yeah I know... He is not the sharpest tool in the shed. But in Freddy vs Jason, Jason found a way to beat him!! All Michael has to do is get out of the dream world and just kill him easily. Actually, without his dream world power, he would be the weakest link of all the dbd characters!!!
WINNER: MICHAEL MYERS
It was fun writing this.
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@Kycer said:
Dumb tech? Whats that?
Dumb tech is when a survivor stuns you with a pallet then vaults it "through you" to cause confusion or just simply "to troll" As a survivor I do this a lot because usually the killer doesn't know that you vaulted it, its all about timing...
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360'ing... I mean you have to admit it feels great when you 360 a killer then evade them
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Clown needs a buff. His potion just slows down survivors and partially "blinds" them. I think the dbd community would appreciate if they added another affect to the potion like maybe the hallucinations/fake pallets or something like that.
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Unpopular opinion... But Empathy is op???
I mean you can see your teammates from (at most) 126 metres when they are injured
This is not fair because you can heal them anytime you want because you see them at all times.
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I created this by accident trying to make a poll, but I would much appreaciate if you guys told me in the comments just for some feedback
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wow... just wow... how did you make the 3d killer, did you use blender???
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Is it ok if I join? My psn is badame711 and I'm a rank 10
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@BeHasU said:
Isn't this the hidden icon in the game files?
Back in 2016, the dunce hat kid icon was actually a perk called "underpreform". But I think they removed it
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@PrettyFaceKate said:
Imagine you're forced to dc due to a game-breaking bug, of which there are none in DbD yeah right, and then insult is added to injury with you being shamed for no fault of your own.
yeah, I guess your right... I thought that this would be funny but now that I think about it it is a "dunce" idea. It would work if the game was programmed to know the difference between disconnection errors and people "dc'ing" then maybe it would work... But good point
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@boboca said:
They should replace the "ready" button with this image, IMO
that too lol
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huh
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Instead of the cooldown, make it a exhaustion perk, because people can use this and sprint burst/adrenaline and it will be op.
Whenever a generator is repaired, gain a speed boost of 150% for 3 seconds. You become ๐ฒ๐ ๐ต๐ฎ๐๐๐๐ฒ๐ฑ for 30/25/20 seconds.
"I can't stop yet! We've never been closer than now!"ย
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@gamemaster1 said:
How it works : Basically when a killer gets in a 36 meter they get faster for 5 seconds and do anything faster for 10 seconds but then after those 10 seconds they get slower and do everything slower for 12.5 seconds and while those 10 seconds are happening, they get a little bit louder while hurt and to charge it back up, they have to stand completely still for 15 seconds. Whenever they are faster though, the scratch marks do go away a little faster than regular.
This perk would be a god idea, but the description does not make much sense
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kinda reminds me of nea. She had the same problem... with police. But good work I like your perks!
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@Wolfgamer0402 said:
So like the empathy perk?
Its reverse empathy
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Dude, this is a great idea.
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@csandman1977 said:
https://forum.deadbydaylight.com/en/discussion/comment/1255812#Comment_1255812
I know there were a couple perks introduced into the game that were suggested by the community. Its extremely rare though. Don't get your hopes up lol.
lol ok XD
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I have finished the presentation, I hope this goes well!...
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@csandman1977 said:
https://forum.deadbydaylight.com/en/discussion/comment/1255594#Comment_1255594
Go for it. I love your presentation!
Thank you very much.
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It would be a good idea to make it a exhaustion perk to make it less op, It should be like this:
You will survive no matter what! If you are the last remaining survivor this perk activates.
For 10/20/30 seconds you leave no scratchmarks when running.
Grunts of pain caused by injuries are reduced by 40/50/60%
Causes the ๐ฒ๐ ๐ต๐ฎ๐๐๐๐ฒ๐ฑ status effect for 70 seconds.
You can also open a closed hatch without a key. (With a short channel bar, lasting 25,35,45 seconds.)
I really like this perk and i think it is a great idea, would it be okay if I submitted this as a perk idea??? I will give credit to you.

