Kuhthulhu
Kuhthulhu
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- Kuhthulhu
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89914894cff847cd641f5d146450a08f.jpg
And the survivor detective. just without a pistol
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@Kuhthulhu said:
https://forum.deadbydaylight.com/en/discussion/comment/1238344#Comment_1238344
Yes And to put some more madness to it, the survivors can the scrathmarks from the killer, but when driven into madness they See them all over the place and byakhees Controller the skies (or maybe replace the ravens)
*coming back from dream*
But yes IF they anyhow would consider cthulhu it could be hard to compliment it to the game.
But the idea of a cultist or a innsmouth fishy really also would do it.
Here we go. A killer cultist of cthulhu. Its human beeing, so it wouldnt be such a problem to model it
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@Flatskull said:
I don't see it happening.
3 reason.
1: All killers are humanoid. It's mostly a modeling thing. it's possible you could have a cultists who's posessed or something.
2: The main theme of lovecraft stuff is ignorance and the cost of not valuing it. Granted lovecraft suggestied costs of things were not just physical but moral. Which is why some of his "bad guys" are not even evil but detested and feared. Like the life extending air conditioner guy.
3: I don't see this guy being true to the theme without being OP or at the very least require a butt load of work. We also don't want him to be doctor number 2, which he would probably end up being if we focused too much on the madness effect.
BUT....
if we were going to have a crack it I would suggest:
He has a terror radius ,the terror radius only activates when a survivor sees him. When a survivor has activated it's terror radius they are plagued by all sorts of effects. These effects can changed based on the monsters add on. Such as the radius origin randomly jumping about within a certain distance of the killer, the terror radius randomly fading away as if you lost the chase and then suddenly coming back, false info on a meta level designed to mind ######### you.
Like while in chase or while you are still suffering with a short lingering effect from...let's call it...madness radius. You see other survivors are all getting downed and seemingly moried. Which actually would be anxiety and fear inducing. When the madness effect ends the true status of everyone returns.
Other ideas is meta level stuff. You'll randomly see the exposed status appear-it's fake- or you'll get images with message for scores that are not true. Such as chase lost even when you are still hearing the madness effect. Oblivious alert when the madness is faking you out with the "madness radius fade"
This would fit the theme of wanting to know things but risking insanity, confusion and danger by knowing them since seeing the monster-preferably within a certai nradius so it's actually fair. Can cause you danger. The monster or cultists should also be VERY loud and preferably have some sort of lingering tail behind it. Sort of like ghosts face long ribbon things he got. So you can see where the monster went without triggering its effect.
The monster gets a very short aura reveal of anyone afflicted with its madness state for something tiny...like 1-3 seconds.
Yes And to put some more madness to it, the survivors can the scrathmarks from the killer, but when driven into madness they See them all over the place and byakhees Controller the skies (or maybe replace the ravens)
*coming back from dream*
But yes IF they anyhow would consider cthulhu it could be hard to compliment it to the game.
But the idea of a cultist or a innsmouth fishy really also would do it.
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I also like, when i'm playing killer and it was a bit to easy to let the last survivor escape. Sometimes i bear them to the hatch or exit, just for the gg
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@Carpemortum said:
Oh oh! Ive got one!
Play the game however you want, as long as it's not hacking or exploiting, because THESE RULES ARE IMAGINARY AND IN NO WAY AFFECT THE GAME. It's a game. Play it, enjoy it, repeat. If you have to follow made up rules, to believe that others will, just to have fun, maybe play something else. Its obvious you dont enjoy the game if you have to add rules and guidelines for people to follow that in no way are actual rules.
Yes of course everyone may play his own way in the "physics" rules there are given.
But to have some manners and respect for the other side or other players i find myself playing the way I want to be faced at.
Its nothing i say everybody have to do.
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@not_Queef said:
https://forum.deadbydaylight.com/en/discussion/comment/1233861#Comment_1233861
Easy. Unbreakable just gives faster recovery. No Mither does something else (blanket aura reading immunity would be nice).
Hell, I would run No Mither all the time if they did that.
I'll Take that :-)
@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/146469/why-survivors-want-a-self-bleed-out-option
I wouldn't be against a bleed out option. They should make it available only if your next hook is your Death Hook.
Or If you are the last survivor
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@not_Queef said:
I'd rather they just let survivors recover without assistance. It wouldn't affect me at all as killer, since I very rarely slug.
Killer could still slug for temporary pressure. It just wouldn't sap all the fun out of the game in the process.
Than U have some perks that are useless and needs rework
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PC Problems. But yeah i feel you. There should be an option to Mute like in every other game too.
I just thought why there ist a voice chat for solo gamers. When you play with friends you have communication too.
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@Kuhthulhu said:
How about to give the side, that is needed (mostly waiting as survivor for a killer to join) a Bonus of bloodpoints
Or you could give them few shards as reward. Or to make it even more rewardable to play the side wo is needed give them few cells as reward.
Or another idea, but i think it wouldnt help much, crossplay.
Is ps4 and xbox already crossplay? That would be a start.
