JustOneLegionMain
JustOneLegionMain
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Nah I'm fine with how the hatch is.
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@Another_LegionMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2593519#Comment_2593519
Oh hi fellow Legion main. Yes I play Ghostie.
https://forum.deadbydaylight.com/en/discussion/comment/2593572#Comment_2593572
Can't interact with them on half of the maps, I don't play Nemesis but imagine him trying to get into a small corner to destroy a totem. I think they should act like Hexes and stay destroyed when kicked.
Yes, a man of culture.
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@Crazewtboy said:
https://forum.deadbydaylight.com/en/discussion/comment/2593532#Comment_2593532
True, which I why every time it is snuffed out it should increase the time it takes to replace it. But the logic is still stupid all the same. Obviously if we had the time to do the totems on either side we would. But realistically, a decent amount of matches (at least the ones where you are evenly matched skill wise) you just don't have the time to search the map for totems.
I agree.
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@Crazewtboy said:
I agree this perk is rather strong, and that it does need a drawback. I can't see a one time use, but maybe make it take progressively longer each time it is kicked out (and max it out at like 1 minute to a minute and a half to bless a dull totem). This would punish the survivor for putting it in a mediocre spot. That being said, something else I feel makes it super strong, is the fact that only one person needs to run it and it gives everyone a free self-care and botany knowledge, circumventing 2 perks.
However, if you are someone who always tells survivors "just do totems" to counter NOED, I offer you the same advice here. Just do the totems.
*note: see how stupid that sounds guys? Obviously if there was time, most people who don't wanna deal with the perk would eliminate the totems. Sometimes you don't have the time. But that doesn't mean some perks can't be made less aggravating in other ways*
The difference is that after you break the NOED it is gone, now the COH can be rebuilt.
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In my opinion It's not broken alone, but combined with a healing build can be ridiculous.
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@Another_LegionMain said:
I can't even interact with the totem to break it as Ghostie...
Hol'up... Your name...
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@str4wberryp said:
https://forum.deadbydaylight.com/en/discussion/comment/2588944#Comment_2588944
bruhh????? can you read??????? i have over 350 hours, I'd say thats a lot for a game
dude 350 hours is almost nothing on dbd, it's not an online game like the others that after 100 hours you already know everything, on dbd you need at least 2000 hours to get a good feel for the game, you probally haven't even faced all the killers in the game yet, or played with them, want to know what to do with the clown? Just pre drop pallets, he can't do anything about it.