Juetts7
Juetts7
About
- Username
- Juetts7
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Any killer that can insta down.
Ghostface
Myers
Huntress (with insta down axes)
*I feel so cheated when I get downed in one shot. Doesn't make the match more interesting for adding extra pressure. Just feels cheap. With that being said, I'm sure it feels cheap when you've chased a survivor around the map; finally downed them and then they D-strike. Guess we all have our things to contend with*
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@Im2Shrewd said:
Personally, I find Premonition more useful if you’re trying to avoid the killer. Lets you know when you’re looking their direction, only drawback is the cooldown.
Spine Chill lets you know when killer is looking in your direction, and also gives additional speed up when active. If the killer is busy in chase, I try to do objective close so I can get a boost 🙂
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Although I like to switch up my build to try out different playing styles and roles within the match, common perks that I use for stealthy escapes would be...
Iron Will, Bond, Spine Chill and an exhaustion perk.
If I had to pick one for stealth, it would be Iron Will!
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@GrootDude said:
The perk is actually good rn.
Iron Will has a permanent spot in my loadout. Very strong perk! I just think that it should work when downed as well. Killers still have the counter "deer stalker" to see auras, but the survivor should be silent if running iron will. It's the whole point of the perk 🤷
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@The_Trapper said:
Might as well remove the killer's ability to close the hatch, because if the doors always spawn too far apart then the killer can't win unless he's lucky enough to spot you AFTER closing the hatch.
Way I see it, you've got 3 ways of escaping.
- Run for the hatch
- Bait the killer to search for the hatch while you camp a gate (Then it's 50/50 which one he chooses since you'll open the other before he arrives)
- If all generators are already done, ignore the hatch and go for one of the doors
I think it's healthy to allow a killer to 4 man a team every now and again, just because you're last man standing doesn't mean your victory should be spoonfed to you as a "thanks for trying".
The game is all about teamwork and mind-gaming each other, the 3 methods i've provided are forms of mind-games.
Just my opinion, but the pleasure of these sorts of discussions is that you will always find someone who thinks you are wrong and your logic is riddled with flaws.
Not saying your logic is riddled with flaws, and I must just want my victory spoonfed to me, but i would like to see (and I'm sure it's been said before) a chance for survivors to be able to reopen the hatch with a series of skill checks.
Also, throwing it out there that a "last man standing" BP bonus should be added
#greedy survivor