Halbix
Halbix
About
- Username
- Halbix
- Joined
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Comments
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@Pulsar said:
It isn't fun.
If you win, it's nice. You get a feeling of satisfaction.
If you lose, you get taunted for the entire game and likely get reminded of it post-game. It's mentally taxing to go through that for multiple games.
Yeah but that's kinda survivor too. Just the way the game is
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@gendoss said:
I think the best survivor perks are actually very good and some were definitely too much like old DS. As a survivor main at this point I don't think the good perks are weak.
One thing I kind of do want is the meta to be shaken up a little bit. It gets a tad boring running BT, Dead Hard, Iron Will, etc. I want a new perk to really change up the style a bit which happens to killer somewhat often.
Remember when Undying came out and instead of people switching to totem perks, they still clinged onto the old meta? It just seems to me that the only way to make people want to use different perks is to nerf the popular ones. But that's not exactly fun either so it's kinda tough
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@Profezia said:
It deserved no buffs.
It was overtuned and unfair for 2 years.
Nerf well deserved and no buffs needed.
EDIT: I would also like to say that considering OPs post story we shouldn't listen to his opinion since he's very likely just a troll.
Imo, if it has no offensive value, it should be base kit.
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In most games, meta doesn't matter to the general user. But since DbD is a competitive game in nature, not using meta perks puts you at a disadvantage since there's no non-competitive mode
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@PanicSquid said:
No, its not fair. As a killer main I argue: you shouldn't have access to the information that could be gained by just listening to the swf talk to each other.
Is it bannable? Maybe, I don't know.
By advertising your twitch to me, you're giving access to that information. It's the streamer's own fault
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@Mazoobi said:
https://forum.deadbydaylight.com/en/discussion/comment/2022877#Comment_2022877
IMO Freddy is just a solo que destroyer tbh. A good swf has a chance (like usual) but yeah, that man is WAY too easy to play. Most of the time I see people kill themsleves on hook against a Freddy (I don't blame them) and the Freddy brags how good he is... mmm
Eh, Freddy is just pure fun to play and feels like what the game should be. A group of survivors at the mercy of an unstoppable force
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@Brokenbones said:
The only thing that worries me about Freddy changes is a comment from Ethan/Almo on the subject. I believe he said something along the lines of "Freddy is too strong, but we're not sure in what area/how".
Maybe what needs changing is more subjective but if you ask me it's how he can camp people to die and ignore BT because of oblivious
Wait, he can ignore BT? Like, the perk is useless against him?
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Yeah, noed is your best friend in these situations
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Literally came hee to comment that Will Smith would be the new killer
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Makes me think R.L. Stien's Goosebumps for some reason
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Scooby-doo would be dope af.
Also most people into fnaf, like myself, are young adults now. 20-25
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I try to give everyone some love, but I'm always a ghostbeater at heart
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Ganondorf is the most fateful of all Smash Bros representations
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@SirCracken said:
https://forum.deadbydaylight.com/en/discussion/comment/1893419#Comment_1893419
I struck a nerve I think.
Explain to me how any of the characters that I mentioned, that have uninspired designs that convey nothing about their personalities, that have backstories that have every phrase ending with a full stop like they were told by an asthmatic after a kilometre run, that have some of the most out-of-place cosmetics in the game that just exist for the sake of existing, are interesting?
You can still like them. I never said that because they aren't well designed that you shouldn't play as them. But don't use the word "nuance" to describe what is literally a collection textures.
Jane got a phat ass. That's her character
But seriously, I think Yui and Felix they did a pretty good job on. Also worth mentioning is the paragraph long bios of the first survivors vs the novels that are the later ones. No room for imagination
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@Chilli_man2400 said:
wow all of this cause of a HUD and OP crutch perk
The crutch is required though, some killers (well, most killers) just can't do ######### at top level play
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People call it boring because they're salty
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@MythMage said:
or the people who sit on the hatch with a key for 9 hours. Just earlier had someone do that. I just hatch, then patrol doors, then I remember they have a key. Halfway through the EGC I check the hatch and sure enough she's just sitting there. Why do people do this? Seriously. Dick move
I just wanna say goodbye :((
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My favorite thing about DbD's story is that it's so vauge, that you can fill in the blanks with your own head canon. I personally ignore stuff like the archives. The less I know, the better my experience with these characters
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Tbh, killer is way more stressful hunting down those little #########'s. I try to be nice but some people just deserve to be sacerficed
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@Kiridus said:
Remember when we thought the Nightmare On Elm Street DLC was the worst this game was going to get? Then we thought it would be Blight?
We sure didn't expect it to ever get this bad, huh?
Blight was worse tbh, couldn't even hook survivors
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I too think the devs are doing a good job. Execpt when there not. Which is often. Overall, it's 50/50 for me. The ######### ups are really bad but the good stuff is really good
Also this 'they don't listen to the community" is bs. They do, just not when 90% of your post is throwing insults
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######### love Krampus. In general, all 3 non human killers are pretty cool
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@BigTimeGamer said:
Make BBQ and Kindred baseline
Add UI indicators to the HUD, always a chase icon/doing a gen/healing/number of times hooked
ya know, QOL things you would expect in most games
BBQ might be taking it a bit far, Kindred is a toss up imo
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I only recently learned of the house of pain, during no bloodlust weekend :((
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Meh, "genrushing" and "tunneling" go hand in hand
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Meh, people don't useually cheat to win. Moreso because they're bored
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@Ohnoes said:
https://forum.deadbydaylight.com/en/discussion/209057/i-keep-seeing-undying-and-ruin-is-op-posts
People do. They also got maps. Undying practically replaces Thrill of the Hunt with multiple chances is the problem. It is a balance issue and defeats the purpose of ToTH existing. I imagine its not touched to encourage people to buy Blight DLC.
Not really, I still run thrill on hex builds just cause I often don't notice the auras, plus the slowdown
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/208688/unenjoyable-matches
Matchmaking has been garbage for a long time. Near as I can tell it is almost totally random. I haven't been able to math out any equation that is being used. I track my games (both as Killer and Survivor) and try to figure out what (if any) criteria is being used. I have found zero common denominators so far. It may be there is a formula but it ONLY functions under ideal conditions if all the right people are online. Lacking that, I suspect it throws the formula out and just takes bodies. Do I know this for a fact? No; I'm guessing. What I do know is that I've collected a lot of data, done a lot of math, and have found no evidence of a consistent system so far.
So, my advice is to play Custom Games with your friends, and/or switch to Killer for while. Or you can simply keep playing and not stress over it. The more you play, in tougher matches, the sooner you will be on par with those Red Ranks. That is what happened to me. The damn system decided I was ready to take on all Red Rank Survivor Teams while I was still just Green. I took a serious beating, over and over again until I got where I wanted. Necessity is the mother of invention AND learning.
Killer is 100x more stressful tbh. And they just keep tipping the balance against them
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Kinda sucks when you're the last one alive though
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@Angelicus23 said:
Ash
How dare you
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I do it when I either need a challenge, or going for adept
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Only way to counter swf and this ######### matchmaking.
And don't just do bones, keep track of bones. So you know where it might spawn.
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@Zeus said:
https://forum.deadbydaylight.com/en/discussion/comment/1760202#Comment_1760202
No one is gonna play on PTB to check this out.
So they force it on everyone else, during the weekend when most people have time to play the game
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I wanna play as a ######### minotaur. Nuff' said
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@ReverseVelocity said:
What perks do you think don't get enough credit?
For survivor, I love Ace in the Hole. Being able to pull out a Styptic Agent from a chest is nuts. I'm gonna be using this one a lot more with the new chest perk that is coming with Chapter 18.
For killer, I like using a lot of non-meta perks on killer, but one of the perks I've been liking a lot recently is Hex: The Third Seal. I've had people kill themselves on hook just as someone was coming for the rescue because they got tired of waiting and didn't know that they were about to be unhooked. Plus the fact that it destroys Object of Obsession is nice.
Are Tapp's perks meta? Because they're all really good. I always run tenacity with flip flop aswell as they have good synergy
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@piggypablo said:
Laurie isn't base kit, she's DLC. So this will never happen.
OP problem means for the perk to be replaced as well
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@troy99 said:
I don't want to sound like seeking attention. I'm aiming to tell my reasoning with this little rant so if you wanna give some time to it, maybe you can relate to some of my problems with the game.
First off, I started playing since March 2020. I saw Bill's trailer on YouTube and I love L4D2. I also bought Dying Light for the same reason, the idea of a crossover game with many franchises sounded super cool. First times I was scared, it felt like a legit horror game. I also tried killer once but at my first game I faced with absolutely toxic survivors. I was playing huntress in haddonfield, one match that i could never forget. Eventually I learned few things and it started to not feel scary anymore. it felt like a frustrating competitive game. But is it even a competitive game when RNG is over the top? Just because of the high rng i think the skill matters to only some extent.
- Latency is very frustrating. My hatches won't hit, my dead hard's won't work and i get exhausted on ground. i can't have fun with a badly programmed game. Now I don't know whether if i should blame dedicated servers or the community for asking for dedicated servers for this, but it is my biggest problem with this game.
- They fix ONE bug, which brings at least FOUR more bugs. Sometimes I just think they're making up bugs just to tell they're bugfixing all the time. One thing I liked was Spirit's sounds during phase. I considered that as a shadow nerf but they fixed it. Can't even have good things accidentally.
- Very few content. I can't explain how many times i went back to survivor tutorial just to get my running vault work properly. This game needs a practice mode where you can set scenarios, practice with the situations, and map exploring (especially for The Game). My friends do not play this game so I can't use Custom Game. I'm only limited with ranked matches and i keep going against red rank swfs when i'm just a green rank killer.
- Complaining about toxicity doesn't but it's still a problem for me. Being an *sshole and mocking the opponent is something i don't comprehend. (t-bags, hook smacks, facecamping (which is a ######### strategy IMO), etc.) it's not f*cking funny c'mon.
- Meta never changes. I really don't like second chance perks even if they're powerful. Map awareness and detection was always more important to me since I'm a solo Q, but the odds of using underrated perks are so low. IMO the meta BT, DS, DH and Adrenaline/Unbreakable is very clutch and boring. OoO is broken in certain maps. (Can't we ever have a MoM buff?)
I think this game has a great potential but currently it's in wrong hands. I'm not sure if it will be better with different coders but I really can't enjoy this game anymore. If you could relate to some of my problems then I'm happy. Thank you for reading my topic and i wish you good games.
You'll be back, and we'll be waiting