GerryJones
GerryJones
About
- Username
- GerryJones
- Joined
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Comments
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Yes, same.
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Haddonfield is being removed and tea-bagging results in a permanent ban. Also Resident Evil stuff, but that's not important.
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@Brightened said:
https://forum.deadbydaylight.com/en/discussion/comment/2187870#Comment_2187870
If there is a situation where 2 of us are being basement camped and someone can come grab one of us, DS was used previously as a way of getting the other one off and still getting away. They essentially made it useless. Now it's VERY VERY situational.
It's not useless. It does exactly what it's supposed to do, nothing more. It was abused heavily which is why it was nerfed.
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@konchok said:
https://forum.deadbydaylight.com/en/discussion/comment/2176910#Comment_2176910
Explain to me why 4 survivors who each probably have more hours than this guy should lose to him. This game is heavily killer sided, it's just that he's going against 4 players who are better than him. He's even admitted to using cheap tactic to secure kills that he couldn't get through chases. This is the rant of someone who's in over their head at their current rank and feels entitled to win regardless. Sorry but not sorry, killers aren't entitled to wins. I'm saying this as a rank 1 killer, where I am feeling the opposite frustration. It's way to easy to win as killer and because it's so much harder for survivors it's become super rare to go up against a team worth versing.
The thing is there's clearly an overabundance of survivors so why should I be matched with a group of 4 with thousands of hours when there's enough survivors of my rank? I don't want a win handed to me, I want a fair game with a reasonable challenge.
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@Lord_Tony said:
What really pisses me off is that opening the hatch is INSTANT meaning if you're chasing them and they head for the hatch they will escape by hatch 100% of the time.
No animation to open unlike chests and gates.
it's so ######### stupid there is zero counterplay to this. I lost so many games because survivors opened the hatch IN MY FACE while I was chasing them and there is literally nothing I can do about it.
This is the biggest issue. Unless you're the last person alive and the hatch is already open you shouldn't be able to just instantly leave with no counter, especially when you go into a game with the sole intention of not finishing all of the gens, as if that was even a difficult task 90% of the time.
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@Kirkylad said:
You've hit the killer wall man. The matchmaking system is putting you against red rank teams and general survivors likely with 1000's of hours.
It's something most people go through when getting into killer and you have a few options on how to deal with it.
- push yourself and try your best to work through it, yes it will be difficult and stressful but you'll get better and learn after every match.
- Derank to go against survivors nearer to the level where you're at now and stay there till you get enough experience to be able to push up further in rank.
- Switch to mainly survivor for a while, this will be able to give you more of an insight into what the survivors are thinking/doing and what plays they will try and also give you more map and game knowledge to be able to play killer better as well.
Hope any of this helps and I'm sure you'll get there <3
I think I'm going to take a break tbh. The last 10 or so games I've played have all been more or less the same and I find my heart is racing once they're over, usually only getting a 1k by playing dirty and it's not fun at all, which defeats the point of playing a video game.
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How about not having generators upstairs or removing the annoying roof areas? Most of the time when I can't catch a survivor in a house it's because they know when you're coming well in advance and can sneak out to the roof to wait. Either they wait until you're gone or they drop when you vault making the chases incredibly boring and one-sided. I imagine some killers can get around this (nurse) but I don't want to feel like I've lost immediately just because I chose a weaker killer.