FrankZappa
FrankZappa
About
- Username
- FrankZappa
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Comments
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@Nikkiwhat said:
Totem Roulette is fun with her:
Ruin or Lullaby/Haunted Ground/Devour Hope/Thrill if the Hunt.
Discordsnce + Prayer Beads add-ons
Make Your ChoiceMy variation for this build is this:
- BBQ & Chillz
- Haunted Grounds
- Ruins
- Retribution
A possibility of up to 36 seconds of full survivor visibility, paired with haunted grounds, makes a great Hex roulette. And the oblivious status makes a nice accessory penalty against survivors.
I sometimes switch between Ret and Infectious Fright or Stridor, if I feel I'm going to get spammed by iron will and proximity
Also, Bloodhound for dual irridescents.
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@Mellow7 said:
Probably rank rewards, if you got rank 1 on both sides you get 100k and if you get it on one side you get 50k
I reached rank 1 on both sides historically. Am now 5-6 because of training and reset. Receiving multiple 50Ks. Made 200k so far!
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@LetsPlayTogether said:
Killer side is less toxic ... wow. How biased can someone be by even just saying that survs can literally only teabag which has no effect on gameplay at all if youre mentally fine.
Usually I don't die much on survivor side, personally. Unless a killer goes out of their way to tunnel me. Which -does- happen quite a bit. Or Myers xD I disagree with your latter statement, though; some SWF groups dedicate themselves to trolling killers. As per Youtube shows quite clearly. Losing a game can be fun, actually. When you know you're beat because someone is better than you... can be really funny, actually.
I've laughed wholeheartedly at Spirits mori-ing me or grilling me perfectly; they played a clean, overpowering game! Or no-K game because they've outsmarted me, great!
But my point is: why bully.
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@csandman1977 said:
May have something to do with killer being the only person on the team. Most online games are team vs team so the toxicity is spread out evenly. Here the survivors only have one person to mess with.
And yes killers can be toxic, its just not as apparent because there are so few of them in the game.
Oh for sure. We've all had our share.
As for the first comment, you're absolutely right; this game mechanic is inherently unbalanced, and it's fine up to that point. What people do with it, however...