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FerretBandit

FerretBandit

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FerretBandit
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  • id date thicc mr honky boi

  • @ceridwen309 said:
    It is indeed procedurally generated to a point. All of the doors...big and small have a habit of sometimes being open or closed.

    The individual rooms/ pallets/ totems are randomly all over the place to a point. (All of the upstairs room are only shuffled upstairs....and downstairs with downstairs.)

    Generators are only at closed big doors....so, they are also random.

    It's a very annoying map at first for several reasons....but after a while you catch on that certain things stay somewhat the same...and others a bit different.

    Thanks for the response, I guess it just feels a lot less procedurally generated than other maps because it has so many details that don't change, with all the different rooms etc.