EntitledDweet
EntitledDweet
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@Dsalter said:
isn't Friday the 13th game no longer being supported by the devs because of how poor the player count is?
Jason in DbD would not only bring them alot of money because people would want to play him in another game but the crowd who still to this day pit the "who is the better killer? freddy or jason?" into a money throwing frenzy if people knew both were in the same game because they would try to prove a point that X killer is better than Y killer because look how often i win games compared to Y.
never underestimate a good sales pitch.
F13 the game is no longer being worked on because of an ongoing lawsuit between Sean S. Cunningham and Victor Miller.
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@Pirate said:
I dont understand the literal obsession of this community with Jason and Springtrap at this Point!
Because Jason is cool asf and the literal icon of horror
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@GoldieLegion said:
Can we talk about survs gettin nerf AGAIN? lightborn now makes imposible to blind and gives an aura for 10 minute of the surv, frankling not only makes the object dissapear now, it also shows an aura of the item to the killer, and dont even talk about billy cause chainsaw takes forever to overheat anyways, so that """"""nerf"""""" is bullshit. An yeah, those perks are situational, u can use better perks instead, blablablaaaaaaa... SAME WITH DS AND I KEEP READING KILLERS CRYING ABOUT IT, DONT TUNNEL, EASY, U MAKE ONE SURV PERK USELESS. It was really necessary? flashlights nerfed, toolboxes nerfed, all items nerfed in general with frankling now, what's next? gettin insta down if u use a med-kit on someone else? I KNOW I KNOW... Some survs are really annoying clicking all the time like #########, as a surv i dont approve that, also i dont tbag, but its a item that is there to use it. I'm not even goona talk about status effects in adons now and the auras in hooks or so, coz i read some killers saying that auras are a buff for survs and well... It's b*llshit up for everyone actually.
What about nerfing ######### Ebony memento mori so killers stop ######### everyones game using it at first hook, for example? Maybe force them to use it at last hook or just one surv at first hook...? What about do something against facecampers? I know, "it's a mechanic" yeah, also is genrush and once again, they keep crying about it. There u go, that doesn't matter coz killers are always the poor little ones gettin bullied, right? Bullsh*t. But hey... Make all the items an excuse for camping an object with frankling now or just taking off one of the most important resource for survs, make the flashlights useless with lightborn now, worth, it's to hard TO JUST FACE A ######### WALL RIGHT?
I used to have a neutral opinión coz i play both sides, but i can tell as a killer and as a surv that survs are not op, they keep gettin nerf once again and again and again instead. But hey, some killers facecamp, mori, tunnel or dc as soon they face a good surv player and it's totally fine.
And here's a main killer talking actually. Guys, if u cant handle survs, maybe you need to improve, try harder and do it better next time. I faced a lot of killers that actually made the game impossible to win no matter how many ds, borrow times, flashlights blabla you have, they just KNOW how to do their job and they dont even need to tunnel or camp, so it's not about survs beeing op and crying in reddit about it, maybe some killers just need to keep playing in orden to learn how to counter survs.
Playing both sides and in my opinión, killers definetly always get the favour from devs. It's a fact in my opinión, it's getting worse and worse. Come guys, u have tooons of op perks and adons to use, op killers to play and many ways to counter survs plays, don't be cry babys. (yeah i know survs cry aswell but its the killer who always get the favour)
That's all. I know i'll get tons of salty comments here, but... I don't really care, everyone can express itself.. But in my opinión... IT IS WHAT IT IS. Also sorry for my english, i tried my best :')
I physically cannot read this.
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@xenotimebong said:
https://forum.deadbydaylight.com/en/discussion/comment/1450436#Comment_1450436
Play super cautious against her when not injured so you don’t get injured, like you would against Oni. Becoming injured is basically feeding her free info so play safe and not greedy.
If she phases when she’s chasing you in the open (you can tell she’s doing this because she’ll be following you and then stop in her tracks, or stop following you just out of LoS), start walking in an unpredictable direction or double back over your own scratch marks. Don’t just run in a straight line/beeline to a pallet.
If she may or may not be phasing when you’ve just dropped a pallet, don’t vault the pallet back towards her or walk back towards her side of the loop. Start to walk away from the loop to another nearby pallet/window while keeping her in your field of view. If she was faking she’ll start to come after you and you can run, if she wasn’t faking she’ll have to guess where you went.
Split up and pressure gens. Don’t play injured; if you get hurt, heal. That said NEVER heal under the hook because she can phase back and down you again. Walk (don’t run) away when unhooked and go heal somewhere with safety.
If you’re in her terror radius you won’t hear her phasing so don’t do totems, heals or gens in her terror radius, she’ll hear you and grab/attack you. If you’re outside of her terror radius you’ll hear her phasing towards you so just move away.
Avoid running through grass when she’s phasing and try to avoid crows as both of these will give you away.
Windows in long walls are especially good against her as she can’t fake her phase and watch what you do, she has to vault (you can see it), phase after you (you can throw her off) or chase you around normally (she’s 110%). In fact breaking LoS is useful against her in general, try to break LoS and then don’t just run in a predictable loop.
These are some of the things I bear in mind when facing the uncounterable Spirit, hope it helps!
Running spine chill really helps. I was playing against a spirit (same person each time because of their play style and cosmetic) and got absolutely demolished by them (4k with three gens left) every time I played against them. Then I ran spine chill. She got a 1k by the time we finished all the gens. I unlocked a gate but then got downed with noed and face camped (first hook too). Spine chill made all the difference in the world against her.
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@UnchainedPredator said:
Every single game I’ve been killer as all had at least one infinite vaulting abuser. There’s no winning with these people as killer(unless you’re playing as Deathslinger, nurse, etc...). You break the pallet or vault over the window? Next thing you know you’re blind. You leave the survivor alone? They go work on generators until you find them, hit them and play ring around the Rosie again until you give up, they heal and work on the generator again. It’s an endless loop.
I feel like a good solution to this is to add a stamina bar(kind of). This stamina bar won’t be affected by running, healing, repairing, sabotaging or silent/slow vaulting. It will only drain for Fast/loud vaulting. Each survivor should get 3 charges. Each vault will drain 1/3 of the bar(1 charge) and should take around 10 seconds to begin recharging and 3 seconds to fully charge the bar. Once out of charges, the survivor cannot vault again until they gain another charge. Additionally, if the survivor has 2 charges and vaults, the recharge time resets to its pre-set time. Slow vaulting doesn’t take charges, however without any charges the survivor cannot vault in any way. I feel like this is a pretty fair solution, however I know it isn’t perfect. I wanna hear what my fellow dbd players think. Do you think this is a nice solution? If you don’t, what do you think is a better solution? This is an issue that, if ignored, will be the downfall of dbd. Looking forward to hearing your thoughts!
"They go work on generators until you find them"
What are they supposed to do?
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@CakeDuty said:
I always end up apologizing to the killer when I go against someone that's clearly new. :/ I always feel extremely bad for possibly ruining a new persons first experience of the game.
Yeah I never feel bad for killers, but when I went against a rank 19 or something deathslinger with only hex: retribution, I couldn't help but feel so bad.
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@shalo said:
And matchmaking is still bullshit.
https://us.v-cdn.net/6030815/uploads/WMPBZT6PADEY/mmbs01.jpg
Im rank 4 but about as good at this game as a bag of rocks, if that makes you feel any better.
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@DetailedDetriment said:
https://us.v-cdn.net/6030815/uploads/136/inCollage_20200511_184035201.jpg
Disregard the mori. They weren't very good, and I was just going for two trophies involving the offering.
Also disregard my build. I will be swapping out Thrill and Lullaby for Shadowborn and Iron Maiden.
Yeah honestly rank isn't everything. Once I went with a whole bunch of red ranks and they let me die on first hook/ do nothing while I got chased.
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@Rin_is_my_waifu said:
Don't we already have Jason? His name is Evan a.k.a the Trapper
And what about the hillbilly and Leatherface?