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DarkMagik265

DarkMagik265

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DarkMagik265
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  • @C3Tooth said:

    The most simple way is let Killer have a choice between Snuff for Plaything, NOED, or Destroy the totem completely. Shattered hope cause Expose and scream (not reveal aura) to the Blesser for 1min, either Snuff or Destroy.

    Survivors without Boon perk can either Cleanse or De-Hex.

    The hardest thing is to balance between COH and other Boon. Cant buff other Boons without buffing COH.

    You can & should buff other boons without buffing coh. Healing at any time you want is already a very good reason to run it so buffing it would be unnecessary as it is the best self heal perk. The other problem of the Boons is that the effect they do are to week or way to situational to be worth it.

  • Best Designed

    1.Blight

    2.Wesker

    3.Huntress

    4.Demogorgon

    5.Wraith

  • @Entitled_survivor said:

    Just nerf medkits and remove BNPs ,only these are problematic

    This change is MEANT to solve the Early Game Item Problem & a Secondary Objective that wouldn't be necessary to complete the game but if done gives you something that is worth to Complete it in the first place.

  • @versacefeng said:

    And what purpose does this serve other than being useless and time consuming?

    Firstly,This change is too help basic m1 killers who need the early game to build up some pressure without using a Perk(Corrupt/Lethal Persuer) & without the worry of a Gens flying by Toolboxes or having to losing Pressure because they instantly heal.

    This sadly will help Nurse, Blight, Pinhead, Wesker, ECT those Killers should get some Nerfs or Changes to compensate for these Changes.

    Secondly this was also meant to be a suggestion for the Secondary Objective that some Killer asked for.It wouldn't be necessary to complete but if done it will help you during the Trial,its like a Chest but actually Useful.