Daldal
Daldal
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- Daldal
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Iron will is fine with tracking/wallhack perks tbh… it actually makes some survivor otherwise close to unplayable because they are just way too loud in general. It's useless on some survivors, and almost necessary on others…so maybe adjust sounds or don't. IW is good and up there, but nothing broken.
I'd like you to say that there's always going to be a meta, there's always going to be strong perks. On both side. That's inevitable. Doesn't mean everything that's good/meta needs nerfs.
The only thing that's annoying is how stale and unchanging the meta is.
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it takes forever to reach tier 3. By the time you do, game's almost done.
I was pseudo-chasing/stalking for a while, with survivors tbagging and whatnot before I could get a kill. Then I managed to get another one.
And for some reason, as the gates were opened and I was just standing there watching the last 2 leave, one of them came to me, doing nods and tbags…until I reached t3 again and killed him too…tots on him
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I'm okay with purposely missing the skillcheck to keep it for another pick up.
If I get unhooked from first hook and get tunneled, I might, depending of the situation, not wanna use my DS now and use it when I can't afford another hook. Because I can't always purposely touch a gen or something to disable it if I'm being chased right away.
Sadly when unhooked with DS active, one of the option is to run around the killer and bait a pick up to hit him since it disables if you do gen/heal someone. But giving me the option to keep it if I purposely do not press the skillcheck during skillcheck(not to be confused with pressing it too early/late and therefore deserving to lose it) and just wiggle normally, and keep DS for later? I'm down.
It could also be nice mindgame…
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Don't think the entity would legit agree with these behaviour from killers, as it makes it less fun and entertaining for the little game she set up.
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Dead Hard finally works as intended. Yeah it's really good but like...next y'all gonna cry about Sprint Burst. Like...
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I agree overall. Some ideas are too wild for the devs but yeah.
Survivors run perk not because they want to, but because they have to in order to be able to play for a bit. That's insane. You need perks to have a normal match. tf?
Killers are in same department on what they MUST run for a decent match. Though they're on the other hand, dictacting what survivors need to run by their rampant abuse.
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it's not. That's more of a you problem.
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entitled killer main crying when the number of camping/tunneling increased drastically for toxic reasons like "oh he brought a flashlight! he's toxic, imma tunnel him". How about you all stop victimizing yourself for once.
This forum is riddled with crybaby killers.