DJMullaney
DJMullaney
About
- Username
- DJMullaney
- Joined
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Comments
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@TimberGoingDown said:
This patch will be changed before release, but I think its important to consider that even more will change after it reaches live servers
First of all, you don't know that. BHVR rarely does more than slight numbers tweaks between PTB and Live, since that's all they really have time for. Secondly, there is VERY little in this patch that should reach live servers. Killers shouldn't get free basekit BBQ + Pop + Haste when hooking a survivor, and survivors shouldn't get coddled and rewarded for bad gameplay.
Does something need to be done about tunneling? Perhaps. But this is not the way. The problem with this is that you're forcing killers to ignore survivor mistakes. When Dwight messes up for the umpteenth time in a row and leaves himself wide and clear in a deadzone… if he's the last hooked survivor, you just have to ignore him. If it's before six hooks, you just have to ignore him.
It's like playing games with your little brother and being forced to go easy on them because if you don't, you'll get grounded.
It's like playing games with your little brother and being forced to go easy on them because if you don't you'll get grounded.
I think that sums it up pretty well tbh. Tunnelling and slugging do need addressing to keep the game fun for both sides, but I'd argue that focusing on incentives rather than punishment is the better method. Otherwise you end up with scenarios where strategy is diluted and game mechanics are open to abuse by either role
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@Mandy said:
Did it actually give you the 2 pips on your Rank progress or was it just visual?
This issue is definitely impacting rank and not just a visual issue. I have had it happen to me a few times also already. (PC - 4.5.2).

