Crazy_Coyote
Crazy_Coyote
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- Crazy_Coyote
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There is an update coming on April 28th. I imagine they will have done something with the matchmaking for that date. If they haven't by then the devs are going to loose a lot more customers. Here's a tip devs, new killers are great but fixing horrendous match making is way more important. Never ever focus on new content when the core of the game needs all your time and resources. Just dumb.
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@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/1217640#Comment_1217640
Yes, which is still plenty relevant considering that neither killer got any major changes since then (Freddy was nerfed slightly but that's it). This was also only a few months after Freddy's rework, and if he can perform better than a killer that's been unchanged for 2 years in such a short period that says something.
Freddy is a stronger killer than Billy. The only ones who will argue against this are Billy mains that don't want to admit their character is inferior to one that used to be the worst character in the game.
He was never the weakest. People just didn't know how to play him. The complete rework was never necessary. He was the most unique killer in the game. A simple buff is all he needed at best. A top rank friend of mine said the same. Didn't really feel he needed any changes.
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@ZoneDymo said:
He is just really cheap.
First im just pissed what they did to Freddy, I LOVED old freddy, one of my fav killers, so unique and so fitting.
Yeah he was weak but that could be tweaked.
New Freddy is just so cheap in every way, boring uninspired generic design, and cheap way to ez to use abilities that make him good at way too much, there is no making up for shortcomings, he is the whole package.
Absolutely although I strongly disagree that he was weak. He was my favourite killer to play as, now I don't play him at all. Old Freddy just needed to be understood. Otzdarva and all the others could play him just fine. Old Freddy required such a different style of playing. He was the most unique killer.
The DEVs were idiotic. Instead of a radical change why don't you think of why you made him the he was? If you think that when you first created him and thought your team did the job correctly then maybe you were right. If veteran players can play him fine then maybe instead of completely ruining him, you should educate people that can't seem to grasp his mechanics. Seriously some informative videos should have been your first move. If you invested millions of dollars in to making a video game and people were having a hard time understanding it, would you scrap your work for a new game or try and educate? And then go from there.
Everyone on both sides find him OP and boooooooooooring
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@underlord99 said:
can someone explain to me why so many red rank survivors like to self care in a corner of the map? wouldnt it be more efficient if you were healed by someone else ?
Rank system is not working. That is why. It makes no sense that you can pip up +2 but not -2. That creates imbalance in rank.
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@Whiskers93 said:
So, in the live streams it becomes more and more obvious that they care more about survivor mains and making it better for them. This makes sense from a business point of view as survivors will make up the biggest percentage of the player base. They tell killers to just pressure gens but unless you're playing a high mobility killer it is stupidly difficult to "pressure gens" when the gens are so far apart due to large maps, then theres the time for the chase and then the time to hook the person you downed and by then another gen will have been completed.
People who just say killers should just git gud is easy enough to say when you're good at the game, but what about newer players who have very little opportunity to actually improve because, due to the ######### match making, you end up against much better players who will just destroy you. The devs have made the game easier for new survivors but much harder for new killers.
Yes, the game has taken some steps forward to make the game better for killers, but recently it's taken some big steps back.
Devs, please take new killers in to consideration instead of just new survivors. Reward killers for skillful plays instead of having a perk that rewards bad plays (looking at you NOED).
Didn't read all that you said but it doesn't make sense from a business perspective. If you disrupt the balance of game you won't have a game to be played. No killers, no game. Behavior did this with some other game and it flopped under the name of something Garden's.
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@magrag156 said:
I just played a match and the killer never left the hook, He kept hitting the player. It was really annoying, the only plus is that we could the rest of the genes done amd escape. Im just really mad that he did that, He also camped the exit gate.
Dumb complaint. Bad killers do this. Move up in rank and you won't see this as it won't work amongst experienced survivors.
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@gatsby said:
No ED doesn't have that much counter-play because of the random nature of the totem spawns. There might be 20+ possible totem spawns on the map, some are easy, some are hard, some are common, others more rare.
Nancy was my first survivor I leveled up and I've always run Inner Strength. Trust me I'm a good totem hunter, but in my almost 200 hours played I don't even think I've seen all the totem spawns in game yet. I know where to look and usually cleanse two to three totems per match, but every once and awhile I get a game where I can't even find one for the life of me because teammates cleanse the easy ones and there's like 1 or 2 super hard ones left. (Lerys, Hawkins and the Game are a nightmare sometimes).
You really shouldn't expect survivors to know the totem spawns on every map, every time. It's not realistic and it's not intuitive. Also, it always has a randomness factor, because you could get an easy map with easy spawns or a hard map with hard spawns. And the killer has no control over what they get.
Noed is Only powerful at end game. Stop with dumb complaints. Seriously shut up. It's a bad perk and is only used in just for fun builds or beginner killers.
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Unworthy complaint. Get better and achieve higher rank you wont see pathetic bad killers like this.