ClaudettegetsnoBPS
ClaudettegetsnoBPS
About
- Username
- ClaudettegetsnoBPS
- Joined
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Comments
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@Zwergz112 said:
I always say the same thing after every game, whether Killer or Survivor, whether it's a close game or not, whether it's me gettjng facecamped at 5 gens or getting teabagged by 4 survivors at the exit gate, I always say "ggs, well played and best of luck in future matches^-^" and no, there isn't some underlying sarcasm, I don't say "jk lol, you suck lmao" I just think it never hurts to be kind but someone told me it's bad manners to say "gg" after a win, what do y'all think?
Dude, you're not toxic, its a matter of people hate it when beaten and subsequently can be dick heads.
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@Weeezy said:
Before the Billy "rework", he was one of those popular killers that everyone loves going against and you know that when you get a Billy, you were going to have a good game. I used to go against good Billy's all the time and I always enjoyed it (except when they were using instasaw). Ever since the rework, I have not played against a single Billy that actually knew what they were doing. Like how bad of a dev team do you have to be to not give a ######### about the most annoying killers in the game (spirit, freddy, legion, etc.) but decide to nerf one of the most loved and fun to go against killers in this game. The thing is, Billy isn't even a bad killer now by any means, he just feels very off when you play him. From his janky animations that are complete garbage to him not having any fun addons anymore (besides a few like drift Billy and double engravings) to the overheat system that was not necessary because his base kit was fine.
First of all, the animations. The new ones are trash and faces you downwards while in the middle of it, so when you do hit a nice curve or flick, you cant even see it. Just bring back the old ones, they were so much better.
Secondly, his add-ons. Billy had some of the most fun add-ons in the game prior to the rework. Yes I know, there were some busted add-on combos like instasaw (double charge) and crack Billy (doom engravings + tuning guide), but apart from the charge time addons, the rest were pretty much fine. Now there are a ton of completely useless addons, such as both red addons. Any survivor with a brain will figure out that you have this and use their eyes to see you coming, rendering them both useless. The overheat addons, while nice, don't really help too often because you never overheat unless you're running engravings or something.
Lastly, the overheating mechanic. And to be totally honest, this was not the worst idea in the world. It punishes people that like to spam their chainsaw and miss every one of them. Although, as a double engravings player, with a very long charge time, you overheat in like 2 saws and its pretty annoying to use. So maybe increase the rate of dissipation while using engravings or something. Otherwise the overheat mechanic is fine as it is.
Please devs. Fix Billy. I'm in a discord with other Billy mains and like 80% of them quit playing him just because of this update. #BRINGBACKBILLY #JUSTICEFORBILLY
Dude, the devs probably just want the make sonic: spinball at this point.
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@ringwinning said:
I'm relying on unrelenting as killer because I miss a lot and it's annoying because then the survivors get away, or I get hit with a pallet. Actually, does anyone have any tips about how to attack through pallets? Should I just eat the pallet?
I'm playing as Spirit.
You need to get save the best for last, it can decrease swing recovery up to 40% including missed and hit, meaning you could have a 70% decrease to missed swing punishment. Ad mad grit and become a lawn mower ;√)
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What's your next comedy routine?
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@Entity_Lich94 said:
Maybe I've just been lucky, but I play survivor just as much as killer but I rarely ever see a killer actually properly do either of these things. Like maybe once or twice a month I'll come across one.
I know there's quite a few people on here that claim they get it constantly and say it's the biggest problem with the game right now and I honestly wonder if it is really that bad for some people.
Tbf some people's definition of what camping and tunnelling is can be very broad so I do take these claims with a grain of salt
I get tunneled when I pallet slam a baby, but otherwise it's kinda rare, though I'm a k main so I've definitely "tunneled" several times but maybe like 1/25 games. Yes I'm a bit of a pos but that neah deserved it God damnit.
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@seki23 said:
you are welcome.-
Blood points for no work: Nice
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You forgot that it synergizes with self care.
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@PigMainClaudette said:
- I've always said that needs to go
- You can place portals ANYWHERE, where Freddy is limited to 7 points, at the start of the game and reduced in number as the game progresses.
- As a Pig main, hi. Let's talk TRASH RED ADD-ONS.
- He hasn't been out THAT long and with licencing, that's also going to be an issue.
- No clue here. Probably a coding thing so you don't jump onto objects.
I used to play a bit of pig in my day, and while the tape recorder add-on is dookie, the letter is quite nice as you are
1) crouched and barely visible through any wall over 2ft tall
2) and can see people through walls like a Chinese PUBG player
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@Dpooly said:
This game has seriously devolved into a toxic dumpster fire...I remember when I first started playing Dbd thinking, 'There's no other game quite like this' and having fun win or lose (mostly lose lol). It seems nobody plays this for fun anymore, it's just one side trying to end the round as quickly as possible with no regard for the other side whether it be Survivors pounding out gens in 4 minutes, Survivors sandbagging teammates for their own amusement, Killers facecamping and Mori'ing in the first two minutes of the match, Killers tunneling and/or slugging every hook they get...the list could go on for pages but you get the point. The janky spaghetti code this game is built on spews tons of bugs with every update and devs just keep piling on the sauce to cover it up instead of actually fixing the issues despite the numerous complaints but hey, give us $15 dollars for a skin...yeah right, eat my shorts. I know several of you 'know-it-alls' on these forums are just gonna say something along the lines of 'You won't be missed' and you can save it, I don't care because people like you are the problem. In the end, I feel this post is pointless but regardless, just wanted to say my piece before I left. Deuces.
Hey man, I wouldn't blame you for leaving, shits gone to hell, nobody's happy, the streamers support genrushing and youtubers support camping, I think this games dying because people don't care about the other side so no match has everyone have a fun time, exception with custom games. While I don't know wether or not you won't be missed, I know that you are doing what makes you happiest, so do so, and if you ever feel like coming back, then I think the community would be just fine with that.
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I think my lest favorites are
1)freddy: absolutely brainless in action yet still get the 4k because why would you balance the game?
2) spirit: kind of annoying to get pulled of a generator with no warning other than breathing that's quieter than a pair of noise cancelling headphones.
3) michael: I love halloween, michael is fun when I bring in scratched mirror because jumpscares are funny, but the game is unfun with. Michael because it's boring to get an undeserved one tap, and it's frustrating when you undeservedly get one tapped, his base power reduces any and all thought on both sides because it's like oh your dead now and your teammates aren't coming because they're all hiding in lockers cause big man bad, I'm speaking from both pov's. I will hook someone and there team will let them die despite how I'm nowhere near hook or literally will bring a downed survivor to the hook to struggle off and save their teammate and they will get off and just run away. Michael needs a rework, but so does every killer in this game, other than blight. Blight is kinda good if you use compound 7 and kinda terrifying with compound 38.
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@scenekidtrash said:
I just had a lobby with a 2man SWF who brought a map(hatch addons)+skeleton key. I didn’t really feel like going against that so I threw an ebony on and mori’d the two gamers who brought the items. I triple hooked the other two because they were just playing the game normally, nothing stupid. In post game the duo flamed me and called me toxic for bringing a mori. So, I pose this question; is it unfair for one side to bring an OP thing but completely okay for the other side to? A lot of people compare moris to keys so I felt like I was perfectly justified in doing this.
I think it's justified when you see a key, if they want to bring a broken item then why can't you? My friend has they saying that he's not going to get pissed if I do something to him that he would've done to me.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1666640#Comment_1666640
At least Bloodlust one already kicks in very soon. It is a terrible mechanic, it is already strong as it is.
@Topic:
This would only be another hand-holding for bad Killers. "Take long in a chase? Ah, dont worry, we make the Gens extra slow for you so that you can take your time. :)"
I mean, why learn how to run tiles or when to break chase when you can get effortless slowdown (on top of your effortless speed increase via Bloodlust)?
Dude, as a killer main, trying to get bloodlust is impossible when ######### like T walls and killer shack exist. A thing a lot of players don't know is that if you break line of sight for 5 seconds the game considers you out of a chase. Along with the whole line of sight issue, as a killer it doesn't matter how well you play, it matters how poorly the survivors play, and bloodlust increases the difficulty of the chase to give less breathing room for survivors, but because bloodlust doesn't work the killer is forced to just chase the survivor until they ######### up, you hit them, they ######### up again, you pick them up, hook em and repeat despite how gens are already done. Despite the obviously broken killers ie: freddy, demogorgan, and spirit, the killers who have garbage abilities like clown, legion, blight, wraith are screwed if they have no good add-ons or the survivors are running genrush builds. If you play survivor perfect, you won't die, but if you play killer perfect you have a chance of not even getting a kill, because this game is balanced in a way that the survivors just need to not mess up, meaning that the killer doesn't have much say in the overall game.
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Depends, which hand replacement does ash have on, if it's ashy slashy then david wins, if it's his wooden or mech hand then ash wins.
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@Demonl3y said:
https://forum.deadbydaylight.com/en/discussion/comment/1537056#Comment_1537056
But the killers task is to kill everyone, not to defend Gens.
Same goes for survivors, its not their task to complete gens, its to survive.
Of course they can be ,,part" of the objective but just because a Killer lost all gens, it doesnt mean he lost or failed at their objective.
Dude, the killers objective is to bring pain, be that stopping repairs, hitting them, hooking them, or stalking them, the ranking and blood point system reward you for playing without tunneling or camping, and as for survivors the objective is to save your teammates and then save yourself.
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I play because nurse completely counter acts pallet loops and killer shack, which is the only thing that most survivors know how to do. having map knowledge is also useful, there's some maps that have pallet loops that are really good for killer.