ChipaChip
ChipaChip
About
- Username
- ChipaChip
- Joined
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Comments
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I played it the other day and noticed that he no longer gets bloodlust when he uses his power. :(
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@Viciusaurus said:
CoH will only grant the bonus to altruistic healing
In that case it's ok.
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I can understand people complaining about their character not getting some love, but I don't understand people complaining about a character getting a skin.
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I'm not sure, but it would be very helpful if Jolt procs with abilities and lockers. The only very broken thing I can think of is Oni and you can hunt.
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The funny thing is that in the steam offers it is the only dlc without an offer, which is rare.
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Surge (Demogorgon) Not a bad one right now but: The change would be that it would work with abilities. I only see her as potentially dangerous with Oni or Huntress.
By the way, I like the idea of Quick Gambit.
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@tenoresax said:
Unless it's game breaking and gives you a significant advantage, it's probably not bannable.
That being said, I dont actually know what bug you're talking about but it doesnt sound too bad.
Not sure if i can tell the error in the forums. And yes, it does give a certain advantage...
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@sizzlingmario4 said:
You won’t hear scream audio across the map, it will just show a location bubble (like what Doctor sees with his blast) and when this happens it will also show auras for 2 seconds. Survivors also need to be outside your terror radius for it to do anything.
Ok, thanks for answering.
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@jmwjmw27 said:
https://forum.deadbydaylight.com/en/discussion/comment/3286239#Comment_3286239
It's definitely hard to balance DS. I agree that against certain killer's it's laughably bad, but I don't really know what could be done.
One thing I've seen people suggest is disabling the killer's power for 8 seconds, so that after the stun ends they cannot use their power for 5 more seconds. I think something like that could be PTB'd - It will feel bad, but a killer like myers/ghostface/trapper won't use it to catch up anyway, while a blight or nurse will now have to walk to you for a bit, and against huntress/deathslinger you have time to run for cover?
It's a good idea, it doesn't affect the worst killers too much but it does affect the best ones. I prefer this to the 5 seconds coming back.
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@jmwjmw27 said:
I don't agree with this change, if this were implemented everyone would just wait until the killer is about to hook to maximize the time wasted, or as long as they can while still remaining in a safe area. Now a survivor with DS can run to comp corner, you pick them up and have to carry them to a hook, which also brings them closer to a loop, so they wait until the last possible second, stun you, and can run to a nearby pallet. Agonizing for most M1 killers, and you still go down just as fast afterward versus slinger/huntress/nurse/blight.
I hadn't thought of that, very good point.
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@kingcarl2012 said:
So you want to be able to hold it at full charge and activate it with M1?
Exactly, just like wesker.