Avatar

Bwight

Bwight

About

Username
Bwight
Joined
Visits
70
Last Active

Comments

  • Wow, people are sometimes toxic in online video games? Eye opening post, never realized it.


    And you dare say... People are mean more often when they're in a group, relative to a person alone?! (killers). ASTONISHED.


    Thank God we have this post to help the developers figure out how to solve this catastrophy. It's not like we have an option to just ignore it and move on to the next game.

  • @Rydog said:

    https://forum.deadbydaylight.com/en/discussion/comment/757638#Comment_757638

    But what you describe is why I suggest that we need it. Players shouldn't be dc'ing because of subjective red lines over this or that mechanic. This is the game. Either play it, or stop playing.

    By this logic you should just accept the game as it is without a DC punishment system.

    This is the game. Either play it, or stop playing.

  • @Piwatte said:

    How can we record fast with Steam ?

    I already report a player after the game (can't know which one was cheating), Behavior will knows.

    Thanks ;)


    They ignore reports of hacking without video evidence lol

  • @Saitamfed said:

    Is not an exploit, just a bad design. Design that devs said they will fix. Do anybody knows how to program in PHP, Javascript? No? Well it takes a lot of time. Is not like "we are working on it" and tomorrow "oh, it's fixed" the same goes with inner bugs. Stop complaining about "oh, now we know in wich band the devs are, survivors keep t-bagging, with his insta-heals but I am banned with using the (old) legion exploit?". The devs see us as costummers (whether you like it or not). Why they should play favourites? Think about it, more exploits even for SWF means less people playing killer wich will ends in killing the game, you need to be smart and grow up to see that is not logical.

    I know you get frustrated and you don't enjoy it when you're supposed to have a fun match and there is a toxic SWF and not just one, but a lot of toxic SWF.

    The game is not designed for SWF that's why the solo and SWF gap exist. That's why perks like OoO are not unfair playing solo but gives you a lot of power in SWF. Gap that is almost impossible to close, if you nerf a perk enough to be "normal" for SWF teams then it will likely be useless as a solo player, if you buff a perk enough to be powerful for a solo player then it will become "OP" or broken for SWF teams.


    This is a video game, not a website. PHP and JavaScript are used for web development, not video games, and both are actually relatively easy to learn. Nice try at sounding like you have a clue though ๐Ÿ˜‚๐Ÿ˜‚๐Ÿ˜‚

  • Bruh why are killers always complaining? I'm tired of the killer buffs. They nerfed DS, made hit boxes larger, made pickups faster which makes flashlight saves infinitely harder, they nerfed gen speed when more than one person is on a gen, they added a number of high tier killers, removed infinite pallets... Like the list goes on and on and on and they still cry.


    I hit rank 1 with Wraith over a year ago before ANY of these buffs and it wasn't even that hard. I bought a friend of mine the game shortly after I got it and he hit rank 1 in 70 hours of gameplay... Again before the killer buffs.


    At some point you just have to accept that you're playing wrong and it's not the game, it's you. There's supposed to be a learning curve, you guys realize that right? Like damn.

  • Lmao you get a killer that can run, walk, crouch, remove his terror radius, remove his red stain, one hit down and he can put you in one hit mode in literally .8 seconds... But that's not enough, you need them to nerf a perk too?๐Ÿ˜‚๐Ÿ˜‚

    Like damn, I ranked 1 with wraith over a year ago... With infinite pallets, with DS, with no penalty for multiple on gens, with no hatch closing, when BT worked for both players... And you guys cry now?!

    Like I don't even play killer hardly anymore because it's so easy and boring.. Even at red ranks. And you guys cry after getting this OP killer. Stop trying to water down the game because you can't meet the learning curve to play at a high level.

  • It's not just disappointing that they take forever to do things and typically release things full of bugs and glitches that should have been vetted prior to releasing. What bothers me is they got a free $1 million grant from the Canadian Media Fund and still struggle this much. Most game companies receive no money to get started and put out decent games, but these guys get a free million and still operate at this level.

  • Wait.. So you're telling me the only hit game this company has they didn't even develop themselves? Just bought it from someone else? Lmao it all makes since now... The tournaments, the updates and patches, Deathgarden's "success" ... It all makes so much sense now.ย