BrowneChiari_
BrowneChiari_
About
- Username
- BrowneChiari_
- Joined
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Comments
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@Sumnox said:
Well you have the Nurses in Silent Hill as iconic foes. Though we do already have a Nurse, but she could be called differently. I would like another Silent Hill DLC for sure.
Well, we could call the Silent Hill nurse a "nurse with legs"
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@EnnardTrap said:
https://forum.deadbydaylight.com/en/discussion/comment/3091321#Comment_3091321
I mean, not many people, outside of those who actually saw the Saw films, know who Amanda Young is. There’s nothing stopping killers like Walter Sullivan coming to the game
thanks, you just rekindled my hope to see this DLC emerge one day
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Survivor - 3
Killer - 6,5
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if she enters maybe there's still a chance my crazy idea of the Master Chief entering the game will happen... that would be cool
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@amazing_grace said:
I would say the "bad" and "unnecessary" tunneling would be defined as the killer going after one survivor from the start of the game without having a good reason to do so. Being so tunneled visioned that even if the whole team tries to protect that one survivor the killer won't switch targets or being so tunneled visioned that the killer ends up throwing the game because they only went for one survivor instead of spreading pressure.
What might seem like tunneling but really isn't intentional tunneling is if the killer keeps finding the same survivor who got unhooked recently. Sometimes it just happens and the rest of the team is just being too stealthy. I usually try to let them go, but I can't keep giving second chances when I can't find anyone else.
Then comes necessary tunneling if the killer wants to win. Sometimes you need to tunnel when it's down to like 2 gens left. It's easier to just kill a survivor to make it a 3v1, so you can't really blame the killer at that point because it is necessary for their win condition.
Thanks for this explanation, I had this question for a while.
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@cyniChris said:
To go into more detail, tunneling is intentionally focusing on one survivor and chasing them repeatedly until they're dead, ignoring any other survivors in your path.
It's often the best play to get someone out of the game ASAP and make the rest of the game easier, or if you're down to 1 or 2 gens left and you need a kill to slow the game down.
Whether survivors like it or not, it will always be a strong tactic - even if the game gets balanced around the killer being able to get 12 hooks without doing it. If anything, balancing the game in such a way will just make tunneling stronger.
It's not tunnelling if the survivor runs at you off hook (whether they want out of the game or they want to use their endurance effect to body block for their rescuer) or they just happen to bump into you shortly after being unhooked, nor is it tunneling when a survivor is unhooked while you're still close and their teammate hides. As much as the survivors will complain, you're not going out of your way to chase them in these instances - you're just not letting them go when they're right in front of you and it's the correct play to down them again.
thank you for the explanation
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@Dead_Harder said:
It means the survivor died and felt bad about it.
I'll tell that to my friend bald dwight the next time I manage to knock him behind the walls and he accuses me
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@Sepex said:
https://forum.deadbydaylight.com/en/discussion/342504/just-to-clear-up-some-doubts
Why not just ask your friends what tunneling is when they're warning you of it?
because in the middle of the chase it's hard to remember that, and even asking a few times they don't hear much, just enough to say they didn't understand anything
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@ShinobuSK said:
When killer focusing only one survivor until dead, the sooner the better
thank you 👌
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But... Killing all the survivors is the assassin's goal, isn't it?
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Goodbye, have fun during the next few months away from the game!
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@Gorgonia said:
I'll take a break before I end up getting burnt out and uninstalling it.
Hope you all enjoy the new DLC. I'll be back in a couple of months, hoping to get some fun out of the game again :D
Cheers to a much fairer solo Q gameplay, with new visual options in the interface (am I hoping too much? haha)
See you later, have fun in the meantime away from the game!
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Hillbilly, Trapper And Myers
Hillbilly is exciting, it's like you're watching a motocross where there's only one rider and he's crazy
Trapper for some reason I find it funny, why I don't know
Myers is unpredictable, I never know where he is, he always leaves me in doubt, and when I'm calm... POW, a man with a mortar face is chasing me!
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maybe Nemesis doesn't need the zombies, but... it's very funny to hear my friends cursing zombie campers or when they get jumpscares from my "coworkers", I hope they are always there to have these minutes of fun
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Hillbilly, for some reason people like to imitate motorcycles or show that they are great in Forza Horizon
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Heather, Ash Williams and Jill Valentine
these three are the best and my favorites
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@Salinero said:
Dear fellow players, could you please stop killing yourself on first hook or disconnect if you don't want to play the game?
Save yourself and other players the frustration of another survivor giving up for no reason at all if you don't want to play anyway. If the current meta feels so bad to you why do you boot up the game just to ruin it for everyone else?
dude, i have the same doubt, yesterday i played a game as James and one of the guys just threw himself at the assassin for no reason, and the assassin was not even a tryhard, he was a casual player, then I played as Pyramid Head and one of the guys just killed himself on the hook, while another guy made some T-Bags and when I knocked him to the ground he just disconnected, what's the fun of doing that in the match? this completely ruins the game in some cases because we already started with a limb missing or it just seems too easy when you're an assassin they say it's because of the buffs given to the killers in this update, but I can't believe it's just for such nonsense, so much so that lately I've won most of my games even with players like that, it just seems like a stupid whimper
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@YOURFRIEND said:
This is one of the most boring, one-note characters in all of gaming. I hate him and all the awful characters accompanying him.
Nooo! You are a monster
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@TeabaggingGhostface said:
Can we have shrek as a killer
well... not bad lol
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@Iron_Cutlass said:
There have been a lot of rumors of a possible secondary Stranger Things DLC Chapter, along with the original Stranger Things DLC returning (I dont remember how old the rumors are, or if they have been debunked or are true, so take that knowledge with a grain of salt). But in a hypothetical situation of this happening, do yall think Demogorgan will get cosmetics leading into the future of DbD (and Stranger Things)?
I mean, SAW got some Tome/Rift cosmetics for Pig, but imagine if we had a Stranger Things Tome/Rift, or a whole bunch of cosmetics on launch of the new Stranger Things DLC. While I cant speak for others, I think it would be really neat.
If it came back I think it would be great for us as well as for BHVR and Netflix since the series was a hit, so I think it would be the perfect time for that
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@amazing_grace said:
https://forum.deadbydaylight.com/en/discussion/comment/3090454#Comment_3090454
It's slightly different from just having internet connection issues because the actual jump back that your character has isn't related to a dip in your internet, although, it could maybe make you more prone to desync issues. No one really knows exactly the issue that is happening to cause the server errors, some streamers think capping FPS helps, but people seem to still have the issue with this "fix."
Thank you for the explanation!
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/3090437#Comment_3090437
Clearly just ping issues, and not the servers being garbage
I think you're right, amazing_grace and your explanation to me made me understand the subject a little, and he even talked about a solution that streamers gave about decreasing the FPS, BHVR already knows about the problem Or just haven't found a solution for it yet?
And o know it has nothing to do with the subject, but... damn the Demogorgon is really cool to play from what I saw in the video! Is there any chance of him coming back?
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@amazing_grace said:
https://forum.deadbydaylight.com/en/discussion/comment/3090409#Comment_3090409
Rubber-banding is NOT teleporting all over the place.
Basically what happens is that the server de-syncs so that on your screen you're running forward, but the server thinks you are actually 1 second behind your location, so you kind of jump backwards (like a rubberband). It basically can deny killers a hit at vaults/pallets if they rubberband ever so slightly backwards and cause survivors to get hit at pallets or also at vaults.
It feels as almost your game stutters a little bit when you're running so you don't make any distance for a second.
Ah, I've suffered from this a few times, but is it not just a connection problem? when the internet is slower for me that's when it happens
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/3090409#Comment_3090409
You basically teleport all over the place, and with Demogorgon, you basically can't use Shred at all
thanks for the explanation, I remember going through something similar playing as Pyramid Head, but I think it was just the internet, Could it be a connection problem?
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@ThatOneDemoPlayer said:
You don't have to complain about the current balance anymore, the devs enabled rubber-banding again so Killer is yet again unplayable!
Conspiracy theory aside, why. Just why.
Why can't the devs release a single patch that doesn't make Demogorgon unplayable?
what is the rubber-banding?
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I also liked this patch, before the game felt much more like running and hitting the action button for Dead Hard, but now you need to think more, know what to do because the killer seems more relentless (especially for me who's horrible at escapes), so it ended up being more fun
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@Phantom_ said:
Are you sure that that's a can of worms you want to open? 👀
yes... no... maybe, not sure lol
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No, I'm having even more fun, even though I'm losing fast
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/3081510#Comment_3081510
There is a lot of toxicity.
oh yeah it makes sense, thanks
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@[Deleted User] said:
You're better off without it.
right, but why?
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/336335/dead-by-daylight-chat
Not possible on any platform other than PC. It's been asked for and highly argued about, but the devs have stated they have no plans to add that chat box to the consoles.
Ok thank you
